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[image] Transparency changes; code refactor (#7908)
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@@ -8,7 +8,8 @@ namespace animation {
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class Animation : public image::Image {
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public:
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Animation(const uint8_t *data_start, int width, int height, uint32_t animation_frame_count, image::ImageType type);
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Animation(const uint8_t *data_start, int width, int height, uint32_t animation_frame_count, image::ImageType type,
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image::Transparency transparent);
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uint32_t get_animation_frame_count() const;
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int get_current_frame() const;
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