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[image] Transparency changes; code refactor (#7908)
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@@ -6,8 +6,8 @@ namespace esphome {
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namespace animation {
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Animation::Animation(const uint8_t *data_start, int width, int height, uint32_t animation_frame_count,
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image::ImageType type)
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: Image(data_start, width, height, type),
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image::ImageType type, image::Transparency transparent)
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: Image(data_start, width, height, type, transparent),
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animation_data_start_(data_start),
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current_frame_(0),
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animation_frame_count_(animation_frame_count),
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