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Add preset, custom_preset and custom_fan_mode support to climate (#1471)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
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@@ -16,6 +16,9 @@ template<typename... Ts> class ControlAction : public Action<Ts...> {
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TEMPLATABLE_VALUE(float, target_temperature_high)
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TEMPLATABLE_VALUE(bool, away)
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TEMPLATABLE_VALUE(ClimateFanMode, fan_mode)
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TEMPLATABLE_VALUE(std::string, custom_fan_mode)
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TEMPLATABLE_VALUE(ClimatePreset, preset)
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TEMPLATABLE_VALUE(std::string, custom_preset)
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TEMPLATABLE_VALUE(ClimateSwingMode, swing_mode)
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void play(Ts... x) override {
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@@ -26,6 +29,9 @@ template<typename... Ts> class ControlAction : public Action<Ts...> {
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call.set_target_temperature_high(this->target_temperature_high_.optional_value(x...));
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call.set_away(this->away_.optional_value(x...));
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call.set_fan_mode(this->fan_mode_.optional_value(x...));
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call.set_fan_mode(this->custom_fan_mode_.optional_value(x...));
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call.set_preset(this->preset_.optional_value(x...));
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call.set_preset(this->custom_preset_.optional_value(x...));
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call.set_swing_mode(this->swing_mode_.optional_value(x...));
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call.perform();
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}
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