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Add preset, custom_preset and custom_fan_mode support to climate (#1471)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
This commit is contained in:
@@ -57,11 +57,12 @@ enum ServiceArgType : uint32_t {
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};
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enum ClimateMode : uint32_t {
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CLIMATE_MODE_OFF = 0,
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CLIMATE_MODE_AUTO = 1,
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CLIMATE_MODE_HEAT_COOL = 1,
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CLIMATE_MODE_COOL = 2,
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CLIMATE_MODE_HEAT = 3,
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CLIMATE_MODE_FAN_ONLY = 4,
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CLIMATE_MODE_DRY = 5,
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CLIMATE_MODE_AUTO = 6,
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};
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enum ClimateFanMode : uint32_t {
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CLIMATE_FAN_ON = 0,
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@@ -88,6 +89,15 @@ enum ClimateAction : uint32_t {
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CLIMATE_ACTION_DRYING = 5,
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CLIMATE_ACTION_FAN = 6,
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};
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enum ClimatePreset : uint32_t {
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CLIMATE_PRESET_ECO = 0,
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CLIMATE_PRESET_AWAY = 1,
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CLIMATE_PRESET_BOOST = 2,
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CLIMATE_PRESET_COMFORT = 3,
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CLIMATE_PRESET_HOME = 4,
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CLIMATE_PRESET_SLEEP = 5,
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CLIMATE_PRESET_ACTIVITY = 6,
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};
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} // namespace enums
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@@ -687,20 +697,23 @@ class CameraImageRequest : public ProtoMessage {
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};
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class ListEntitiesClimateResponse : public ProtoMessage {
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public:
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std::string object_id{};
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uint32_t key{0};
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std::string name{};
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std::string unique_id{};
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bool supports_current_temperature{false};
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bool supports_two_point_target_temperature{false};
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std::vector<enums::ClimateMode> supported_modes{};
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float visual_min_temperature{0.0f};
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float visual_max_temperature{0.0f};
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float visual_temperature_step{0.0f};
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bool supports_away{false};
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bool supports_action{false};
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std::vector<enums::ClimateFanMode> supported_fan_modes{};
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std::vector<enums::ClimateSwingMode> supported_swing_modes{};
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std::string object_id{}; // NOLINT
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uint32_t key{0}; // NOLINT
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std::string name{}; // NOLINT
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std::string unique_id{}; // NOLINT
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bool supports_current_temperature{false}; // NOLINT
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bool supports_two_point_target_temperature{false}; // NOLINT
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std::vector<enums::ClimateMode> supported_modes{}; // NOLINT
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float visual_min_temperature{0.0f}; // NOLINT
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float visual_max_temperature{0.0f}; // NOLINT
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float visual_temperature_step{0.0f}; // NOLINT
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bool supports_away{false}; // NOLINT
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bool supports_action{false}; // NOLINT
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std::vector<enums::ClimateFanMode> supported_fan_modes{}; // NOLINT
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std::vector<enums::ClimateSwingMode> supported_swing_modes{}; // NOLINT
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std::vector<std::string> supported_custom_fan_modes{}; // NOLINT
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std::vector<enums::ClimatePreset> supported_presets{}; // NOLINT
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std::vector<std::string> supported_custom_presets{}; // NOLINT
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void encode(ProtoWriteBuffer buffer) const override;
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void dump_to(std::string &out) const override;
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@@ -711,45 +724,56 @@ class ListEntitiesClimateResponse : public ProtoMessage {
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};
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class ClimateStateResponse : public ProtoMessage {
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public:
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uint32_t key{0};
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enums::ClimateMode mode{};
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float current_temperature{0.0f};
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float target_temperature{0.0f};
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float target_temperature_low{0.0f};
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float target_temperature_high{0.0f};
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bool away{false};
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enums::ClimateAction action{};
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enums::ClimateFanMode fan_mode{};
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enums::ClimateSwingMode swing_mode{};
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uint32_t key{0}; // NOLINT
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enums::ClimateMode mode{}; // NOLINT
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float current_temperature{0.0f}; // NOLINT
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float target_temperature{0.0f}; // NOLINT
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float target_temperature_low{0.0f}; // NOLINT
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float target_temperature_high{0.0f}; // NOLINT
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bool away{false}; // NOLINT
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enums::ClimateAction action{}; // NOLINT
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enums::ClimateFanMode fan_mode{}; // NOLINT
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enums::ClimateSwingMode swing_mode{}; // NOLINT
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std::string custom_fan_mode{}; // NOLINT
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enums::ClimatePreset preset{}; // NOLINT
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std::string custom_preset{}; // NOLINT
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void encode(ProtoWriteBuffer buffer) const override;
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void dump_to(std::string &out) const override;
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protected:
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bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
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bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
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bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
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};
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class ClimateCommandRequest : public ProtoMessage {
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public:
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uint32_t key{0};
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bool has_mode{false};
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enums::ClimateMode mode{};
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bool has_target_temperature{false};
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float target_temperature{0.0f};
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bool has_target_temperature_low{false};
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float target_temperature_low{0.0f};
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bool has_target_temperature_high{false};
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float target_temperature_high{0.0f};
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bool has_away{false};
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bool away{false};
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bool has_fan_mode{false};
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enums::ClimateFanMode fan_mode{};
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bool has_swing_mode{false};
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enums::ClimateSwingMode swing_mode{};
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uint32_t key{0}; // NOLINT
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bool has_mode{false}; // NOLINT
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enums::ClimateMode mode{}; // NOLINT
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bool has_target_temperature{false}; // NOLINT
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float target_temperature{0.0f}; // NOLINT
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bool has_target_temperature_low{false}; // NOLINT
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float target_temperature_low{0.0f}; // NOLINT
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bool has_target_temperature_high{false}; // NOLINT
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float target_temperature_high{0.0f}; // NOLINT
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bool has_away{false}; // NOLINT
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bool away{false}; // NOLINT
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bool has_fan_mode{false}; // NOLINT
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enums::ClimateFanMode fan_mode{}; // NOLINT
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bool has_swing_mode{false}; // NOLINT
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enums::ClimateSwingMode swing_mode{}; // NOLINT
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bool has_custom_fan_mode{false}; // NOLINT
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std::string custom_fan_mode{}; // NOLINT
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bool has_preset{false}; // NOLINT
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enums::ClimatePreset preset{}; // NOLINT
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bool has_custom_preset{false}; // NOLINT
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std::string custom_preset{}; // NOLINT
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void encode(ProtoWriteBuffer buffer) const override;
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void dump_to(std::string &out) const override;
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protected:
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bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
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bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
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bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
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};
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