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Add valve component (#6447)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
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@@ -54,6 +54,9 @@
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#ifdef USE_LOCK
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#include "esphome/components/lock/lock.h"
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#endif
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#ifdef USE_VALVE
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#include "esphome/components/valve/valve.h"
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#endif
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#ifdef USE_MEDIA_PLAYER
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#include "esphome/components/media_player/media_player.h"
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#endif
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@@ -147,6 +150,10 @@ class Application {
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void register_lock(lock::Lock *a_lock) { this->locks_.push_back(a_lock); }
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#endif
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#ifdef USE_VALVE
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void register_valve(valve::Valve *valve) { this->valves_.push_back(valve); }
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#endif
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#ifdef USE_MEDIA_PLAYER
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void register_media_player(media_player::MediaPlayer *media_player) { this->media_players_.push_back(media_player); }
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#endif
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@@ -348,6 +355,15 @@ class Application {
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return nullptr;
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}
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#endif
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#ifdef USE_VALVE
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const std::vector<valve::Valve *> &get_valves() { return this->valves_; }
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valve::Valve *get_valve_by_key(uint32_t key, bool include_internal = false) {
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for (auto *obj : this->valves_)
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if (obj->get_object_id_hash() == key && (include_internal || !obj->is_internal()))
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return obj;
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return nullptr;
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}
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#endif
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#ifdef USE_MEDIA_PLAYER
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const std::vector<media_player::MediaPlayer *> &get_media_players() { return this->media_players_; }
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media_player::MediaPlayer *get_media_player_by_key(uint32_t key, bool include_internal = false) {
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@@ -429,6 +445,9 @@ class Application {
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#ifdef USE_LOCK
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std::vector<lock::Lock *> locks_{};
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#endif
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#ifdef USE_VALVE
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std::vector<valve::Valve *> valves_{};
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#endif
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#ifdef USE_MEDIA_PLAYER
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std::vector<media_player::MediaPlayer *> media_players_{};
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#endif
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