mirror of
https://github.com/esphome/esphome.git
synced 2025-04-11 21:30:29 +01:00
make cdc not sleep
This commit is contained in:
parent
fe48c0e97d
commit
ea937d14b2
@ -161,6 +161,8 @@ def run_miniterm(config, port):
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ser = serial.Serial()
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ser.baudrate = baud_rate
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ser.port = port
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# prevent usb port from sleep
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ser.timeout = 1
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# We can't set to False by default since it leads to toggling and hence
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# ESP32 resets on some platforms.
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@ -175,6 +177,8 @@ def run_miniterm(config, port):
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while True:
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try:
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raw = ser.readline()
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if len(raw) == 0:
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continue
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except serial.SerialException:
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_LOGGER.error("Serial port closed!")
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return 0
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@ -6,7 +6,7 @@ from esphome.const import (
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)
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from esphome.core import CORE
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from esphome.components.nrf52.zephyr import zephyr_add_prj_conf
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from esphome.components.zephyr import zephyr_add_prj_conf
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dfu_ns = cg.esphome_ns.namespace("dfu")
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DeviceFirmwareUpdate = dfu_ns.class_("DeviceFirmwareUpdate", cg.Component)
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@ -15,11 +15,11 @@ class Rect {
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int16_t h; ///< Height of region
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Rect() : x(VALUE_NO_SET), y(VALUE_NO_SET), w(VALUE_NO_SET), h(VALUE_NO_SET) {} // NOLINT
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inline Rect(int16_t x, int16_t y, int16_t w, int16_t h) ALWAYS_INLINE : x(x), y(y), w(w), h(h) {}
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inline Rect(int16_t x, int16_t y, int16_t w, int16_t h) ESPHOME_ALWAYS_INLINE : x(x), y(y), w(w), h(h) {}
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inline int16_t x2() const { return this->x + this->w; }; ///< X coordinate of corner
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inline int16_t y2() const { return this->y + this->h; }; ///< Y coordinate of corner
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inline bool is_set() const ALWAYS_INLINE { return (this->h != VALUE_NO_SET) && (this->w != VALUE_NO_SET); }
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inline bool is_set() const ESPHOME_ALWAYS_INLINE { return (this->h != VALUE_NO_SET) && (this->w != VALUE_NO_SET); }
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void expand(int16_t horizontal, int16_t vertical);
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@ -4,7 +4,7 @@ from esphome.const import (
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CONF_ID,
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)
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from esphome.components.nrf52.zephyr import zephyr_add_prj_conf, zephyr_add_overlay
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from esphome.components.zephyr import zephyr_add_prj_conf, zephyr_add_overlay
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fota_ns = cg.esphome_ns.namespace("fota")
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FOTAComponent = fota_ns.class_("FOTAComponent", cg.Component)
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@ -11,54 +11,54 @@ class ESPColorCorrection {
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void set_max_brightness(const Color &max_brightness) { this->max_brightness_ = max_brightness; }
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void set_local_brightness(uint8_t local_brightness) { this->local_brightness_ = local_brightness; }
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void calculate_gamma_table(float gamma);
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inline Color color_correct(Color color) const ALWAYS_INLINE {
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inline Color color_correct(Color color) const ESPHOME_ALWAYS_INLINE {
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// corrected = (uncorrected * max_brightness * local_brightness) ^ gamma
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return Color(this->color_correct_red(color.red), this->color_correct_green(color.green),
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this->color_correct_blue(color.blue), this->color_correct_white(color.white));
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}
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inline uint8_t color_correct_red(uint8_t red) const ALWAYS_INLINE {
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inline uint8_t color_correct_red(uint8_t red) const ESPHOME_ALWAYS_INLINE {
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uint8_t res = esp_scale8(esp_scale8(red, this->max_brightness_.red), this->local_brightness_);
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return this->gamma_table_[res];
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}
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inline uint8_t color_correct_green(uint8_t green) const ALWAYS_INLINE {
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inline uint8_t color_correct_green(uint8_t green) const ESPHOME_ALWAYS_INLINE {
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uint8_t res = esp_scale8(esp_scale8(green, this->max_brightness_.green), this->local_brightness_);
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return this->gamma_table_[res];
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}
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inline uint8_t color_correct_blue(uint8_t blue) const ALWAYS_INLINE {
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inline uint8_t color_correct_blue(uint8_t blue) const ESPHOME_ALWAYS_INLINE {
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uint8_t res = esp_scale8(esp_scale8(blue, this->max_brightness_.blue), this->local_brightness_);
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return this->gamma_table_[res];
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}
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inline uint8_t color_correct_white(uint8_t white) const ALWAYS_INLINE {
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inline uint8_t color_correct_white(uint8_t white) const ESPHOME_ALWAYS_INLINE {
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uint8_t res = esp_scale8(esp_scale8(white, this->max_brightness_.white), this->local_brightness_);
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return this->gamma_table_[res];
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}
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inline Color color_uncorrect(Color color) const ALWAYS_INLINE {
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inline Color color_uncorrect(Color color) const ESPHOME_ALWAYS_INLINE {
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// uncorrected = corrected^(1/gamma) / (max_brightness * local_brightness)
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return Color(this->color_uncorrect_red(color.red), this->color_uncorrect_green(color.green),
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this->color_uncorrect_blue(color.blue), this->color_uncorrect_white(color.white));
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}
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inline uint8_t color_uncorrect_red(uint8_t red) const ALWAYS_INLINE {
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inline uint8_t color_uncorrect_red(uint8_t red) const ESPHOME_ALWAYS_INLINE {
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if (this->max_brightness_.red == 0 || this->local_brightness_ == 0)
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return 0;
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uint16_t uncorrected = this->gamma_reverse_table_[red] * 255UL;
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uint8_t res = ((uncorrected / this->max_brightness_.red) * 255UL) / this->local_brightness_;
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return res;
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}
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inline uint8_t color_uncorrect_green(uint8_t green) const ALWAYS_INLINE {
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inline uint8_t color_uncorrect_green(uint8_t green) const ESPHOME_ALWAYS_INLINE {
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if (this->max_brightness_.green == 0 || this->local_brightness_ == 0)
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return 0;
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uint16_t uncorrected = this->gamma_reverse_table_[green] * 255UL;
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uint8_t res = ((uncorrected / this->max_brightness_.green) * 255UL) / this->local_brightness_;
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return res;
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}
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inline uint8_t color_uncorrect_blue(uint8_t blue) const ALWAYS_INLINE {
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inline uint8_t color_uncorrect_blue(uint8_t blue) const ESPHOME_ALWAYS_INLINE {
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if (this->max_brightness_.blue == 0 || this->local_brightness_ == 0)
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return 0;
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uint16_t uncorrected = this->gamma_reverse_table_[blue] * 255UL;
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uint8_t res = ((uncorrected / this->max_brightness_.blue) * 255UL) / this->local_brightness_;
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return res;
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}
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inline uint8_t color_uncorrect_white(uint8_t white) const ALWAYS_INLINE {
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inline uint8_t color_uncorrect_white(uint8_t white) const ESPHOME_ALWAYS_INLINE {
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if (this->max_brightness_.white == 0 || this->local_brightness_ == 0)
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return 0;
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uint16_t uncorrected = this->gamma_reverse_table_[white] * 255UL;
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@ -24,9 +24,9 @@ struct ESPHSVColor {
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};
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uint8_t raw[3];
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};
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inline ESPHSVColor() ALWAYS_INLINE : h(0), s(0), v(0) { // NOLINT
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inline ESPHSVColor() ESPHOME_ALWAYS_INLINE : h(0), s(0), v(0) { // NOLINT
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}
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inline ESPHSVColor(uint8_t hue, uint8_t saturation, uint8_t value) ALWAYS_INLINE : hue(hue),
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inline ESPHSVColor(uint8_t hue, uint8_t saturation, uint8_t value) ESPHOME_ALWAYS_INLINE : hue(hue),
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saturation(saturation),
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value(value) {}
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Color to_rgb() const;
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@ -40,7 +40,15 @@ from esphome.components.libretiny.const import (
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COMPONENT_BK72XX,
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COMPONENT_RTL87XX,
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)
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from esphome.components.nrf52.zephyr import zephyr_add_overlay, zephyr_add_prj_conf
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from esphome.components.zephyr import zephyr_add_overlay, zephyr_add_prj_conf
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from esphome.components.zephyr_uart import zephyr_add_cdc_acm
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def AUTO_LOAD():
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if CORE.using_zephyr:
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return ["zephyr_uart"]
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return []
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CODEOWNERS = ["@esphome/core"]
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logger_ns = cg.esphome_ns.namespace("logger")
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@ -301,17 +309,7 @@ async def to_code(config):
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zephyr_add_overlay("""&uart0 { status = "okay";};""")
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if config[CONF_HARDWARE_UART] == USB_CDC:
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zephyr_add_prj_conf("UART_LINE_CTRL", True)
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zephyr_add_prj_conf("USB_DEVICE_STACK", True)
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zephyr_add_prj_conf("USB_CDC_ACM", True)
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zephyr_add_overlay(
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"""
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&zephyr_udc0 {
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cdc_acm_uart0: cdc_acm_uart0 {
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compatible = "zephyr,cdc-acm-uart";
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};
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};
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"""
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)
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zephyr_add_cdc_acm(config)
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# Register at end for safe mode
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await cg.register_component(log, config)
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@ -16,7 +16,7 @@ from esphome.helpers import (
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copy_file_if_changed,
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)
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from .zephyr import (
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from esphome.components.zephyr import (
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zephyr_copy_files,
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zephyr_set_core_data,
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zephyr_to_code,
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@ -6,10 +6,10 @@ from esphome.helpers import (
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)
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from .const import (
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ZEPHYR_VARIANT_GENERIC,
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ZEPHYR_VARIANT_NRF_SDK,
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KEY_ZEPHYR,
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KEY_PRJ_CONF,
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KEY_OVERLAY,
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ZEPHYR_VARIANT_NRF_SDK,
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)
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from esphome.const import (
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CONF_VARIANT,
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@ -75,16 +75,19 @@ def zephyr_to_code(conf):
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# watchdog
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zephyr_add_prj_conf("WATCHDOG", True)
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zephyr_add_prj_conf("WDT_DISABLE_AT_BOOT", False)
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# disable console
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zephyr_add_prj_conf("UART_CONSOLE", False)
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zephyr_add_prj_conf("CONSOLE", False)
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# TODO debug only
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# zephyr_add_prj_conf("DEBUG_THREAD_INFO", True)
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zephyr_add_prj_conf("DEBUG_THREAD_INFO", True)
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# zephyr_add_prj_conf("DEBUG", True)
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###
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# zephyr_add_prj_conf("USE_SEGGER_RTT", True)
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# zephyr_add_prj_conf("RTT_CONSOLE", True)
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# zephyr_add_prj_conf("UART_CONSOLE", False)
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# zephyr_add_prj_conf("LOG", True)
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# zephyr_add_prj_conf("MCUBOOT_UTIL_LOG_LEVEL_WRN", True)
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# zephyr_add_prj_conf("BOOTLOADER_MCUBOOT", True)
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# zephyr_add_prj_conf("USB_DEVICE_LOG_LEVEL_ERR", True)
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# zephyr_add_prj_conf("USB_CDC_ACM_LOG_LEVEL_DBG", True)
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def _format_prj_conf_val(value: PrjConfValueType) -> str:
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5
esphome/components/zephyr/const.py
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5
esphome/components/zephyr/const.py
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@ -0,0 +1,5 @@
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ZEPHYR_VARIANT_GENERIC = "generic"
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ZEPHYR_VARIANT_NRF_SDK = "nrf-sdk"
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KEY_ZEPHYR = "zephyr"
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KEY_PRJ_CONF = "prj_conf"
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KEY_OVERLAY = "overlay"
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@ -3,7 +3,7 @@ import esphome.config_validation as cv
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from esphome.const import (
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CONF_ID,
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)
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from esphome.components.nrf52.zephyr import zephyr_add_prj_conf
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from esphome.components.zephyr import zephyr_add_prj_conf
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zephyr_ble_server_ns = cg.esphome_ns.namespace("zephyr_ble_server")
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BLEServer = zephyr_ble_server_ns.class_("BLEServer", cg.Component)
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@ -22,4 +22,5 @@ async def to_code(config):
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var = cg.new_Pvariable(config[CONF_ID])
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zephyr_add_prj_conf("BT", True)
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zephyr_add_prj_conf("BT_PERIPHERAL", True)
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# zephyr_add_prj_conf("BT_LL_SW_SPLIT", True)
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await cg.register_component(var, config)
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@ -1,4 +1,4 @@
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from esphome.components.nrf52.zephyr import zephyr_add_prj_conf
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from esphome.components.zephyr import zephyr_add_prj_conf
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async def to_code(config):
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@ -1,4 +1,4 @@
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from esphome.components.nrf52.zephyr import zephyr_add_prj_conf
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from esphome.components.zephyr import zephyr_add_prj_conf
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DEPENDENCIES = ["zephyr_ble_server"]
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AUTO_LOAD = ["zephyr_mcumgr"]
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17
esphome/components/zephyr_uart/__init__.py
Normal file
17
esphome/components/zephyr_uart/__init__.py
Normal file
@ -0,0 +1,17 @@
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from esphome.components.zephyr import zephyr_add_prj_conf, zephyr_add_overlay
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def zephyr_add_cdc_acm(config):
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zephyr_add_prj_conf("USB_DEVICE_STACK", True)
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zephyr_add_prj_conf("USB_CDC_ACM", True)
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# prevent device to go to susspend
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zephyr_add_prj_conf("USB_DEVICE_REMOTE_WAKEUP", False)
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zephyr_add_overlay(
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"""
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&zephyr_udc0 {
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cdc_acm_uart0: cdc_acm_uart0 {
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compatible = "zephyr,cdc-acm-uart";
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};
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};
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"""
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)
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58
esphome/components/zephyr_uart/ring_buffer.cpp
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58
esphome/components/zephyr_uart/ring_buffer.cpp
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@ -0,0 +1,58 @@
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#include "ring_buffer.h"
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#include <zephyr/drivers/uart.h>
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#ifndef CONFIG_UART_INTERRUPT_DRIVEN
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#error "CONFIG_UART_INTERRUPT_DRIVEN is required"
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#endif
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// while (true) {
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// uart_line_ctrl_get(dev, UART_LINE_CTRL_DTR, &dtr);
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// if (dtr) {
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// break;
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// } else {
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// /* Give CPU resources to low priority threads. */
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// k_sleep(K_MSEC(100));
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// }
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// }
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// }
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namespace esphome {
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namespace zephyr_uart {
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void RingBuffer::setup(const device *dev, uint8_t *ring_buffer, uint32_t size) {
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dev_ = dev;
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ring_buf_init(&ringbuf_, size, ring_buffer);
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uart_irq_callback_user_data_set(dev, interrupt_handler_, this);
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}
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uint32_t RingBuffer::fill(const char *data, uint32_t size) {
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// TODO block if no space
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uint32_t rb_len = ring_buf_put(&ringbuf_, reinterpret_cast<const uint8_t*>(data), size);
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if (rb_len) {
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uart_irq_tx_enable(dev_);
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}
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return rb_len;
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}
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void RingBuffer::interrupt_handler_(const device *dev, void *user_data) {
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auto thiz = static_cast<RingBuffer *>(user_data);
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while (uart_irq_update(dev) && uart_irq_is_pending(dev)) {
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if (uart_irq_tx_ready(dev)) {
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uint8_t buffer[64];
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int rb_len, send_len;
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rb_len = ring_buf_get(&thiz->ringbuf_, buffer, sizeof(buffer));
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if (!rb_len) {
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uart_irq_tx_disable(dev);
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continue;
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}
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uart_fifo_fill(dev, buffer, rb_len);
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// TODO add blocking
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}
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}
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}
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} // namespace zephyr_uart
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} // namespace esphome
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20
esphome/components/zephyr_uart/ring_buffer.h
Normal file
20
esphome/components/zephyr_uart/ring_buffer.h
Normal file
@ -0,0 +1,20 @@
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#pragma once
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#include <zephyr/sys/ring_buffer.h>
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class device;
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namespace esphome {
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namespace zephyr_uart {
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class RingBuffer {
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public:
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void setup(const device *dev, uint8_t *ring_buffer, uint32_t size);
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uint32_t fill(const char* data, uint32_t size);
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protected:
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static void interrupt_handler_(const device *dev, void *user_data);
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ring_buf ringbuf_;
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const device *dev_ = {nullptr};
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};
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} // namespace zephyr_uart
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} // namespace esphome
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@ -31,19 +31,19 @@ struct Color {
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uint32_t raw_32;
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};
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inline Color() ALWAYS_INLINE : r(0), g(0), b(0), w(0) {} // NOLINT
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inline Color(uint8_t red, uint8_t green, uint8_t blue) ALWAYS_INLINE : r(red), g(green), b(blue), w(0) {}
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inline Color() ESPHOME_ALWAYS_INLINE : r(0), g(0), b(0), w(0) {} // NOLINT
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inline Color(uint8_t red, uint8_t green, uint8_t blue) ESPHOME_ALWAYS_INLINE : r(red), g(green), b(blue), w(0) {}
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inline Color(uint8_t red, uint8_t green, uint8_t blue, uint8_t white) ALWAYS_INLINE : r(red),
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inline Color(uint8_t red, uint8_t green, uint8_t blue, uint8_t white) ESPHOME_ALWAYS_INLINE : r(red),
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g(green),
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b(blue),
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w(white) {}
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inline explicit Color(uint32_t colorcode) ALWAYS_INLINE : r((colorcode >> 16) & 0xFF),
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inline explicit Color(uint32_t colorcode) ESPHOME_ALWAYS_INLINE : r((colorcode >> 16) & 0xFF),
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g((colorcode >> 8) & 0xFF),
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b((colorcode >> 0) & 0xFF),
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w((colorcode >> 24) & 0xFF) {}
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inline bool is_on() ALWAYS_INLINE { return this->raw_32 != 0; }
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inline bool is_on() ESPHOME_ALWAYS_INLINE { return this->raw_32 != 0; }
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inline bool operator==(const Color &rhs) { // NOLINT
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return this->raw_32 == rhs.raw_32;
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@ -57,30 +57,30 @@ struct Color {
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inline bool operator!=(uint32_t colorcode) { // NOLINT
|
||||
return this->raw_32 != colorcode;
|
||||
}
|
||||
inline uint8_t &operator[](uint8_t x) ALWAYS_INLINE { return this->raw[x]; }
|
||||
inline Color operator*(uint8_t scale) const ALWAYS_INLINE {
|
||||
inline uint8_t &operator[](uint8_t x) ESPHOME_ALWAYS_INLINE { return this->raw[x]; }
|
||||
inline Color operator*(uint8_t scale) const ESPHOME_ALWAYS_INLINE {
|
||||
return Color(esp_scale8(this->red, scale), esp_scale8(this->green, scale), esp_scale8(this->blue, scale),
|
||||
esp_scale8(this->white, scale));
|
||||
}
|
||||
inline Color &operator*=(uint8_t scale) ALWAYS_INLINE {
|
||||
inline Color &operator*=(uint8_t scale) ESPHOME_ALWAYS_INLINE {
|
||||
this->red = esp_scale8(this->red, scale);
|
||||
this->green = esp_scale8(this->green, scale);
|
||||
this->blue = esp_scale8(this->blue, scale);
|
||||
this->white = esp_scale8(this->white, scale);
|
||||
return *this;
|
||||
}
|
||||
inline Color operator*(const Color &scale) const ALWAYS_INLINE {
|
||||
inline Color operator*(const Color &scale) const ESPHOME_ALWAYS_INLINE {
|
||||
return Color(esp_scale8(this->red, scale.red), esp_scale8(this->green, scale.green),
|
||||
esp_scale8(this->blue, scale.blue), esp_scale8(this->white, scale.white));
|
||||
}
|
||||
inline Color &operator*=(const Color &scale) ALWAYS_INLINE {
|
||||
inline Color &operator*=(const Color &scale) ESPHOME_ALWAYS_INLINE {
|
||||
this->red = esp_scale8(this->red, scale.red);
|
||||
this->green = esp_scale8(this->green, scale.green);
|
||||
this->blue = esp_scale8(this->blue, scale.blue);
|
||||
this->white = esp_scale8(this->white, scale.white);
|
||||
return *this;
|
||||
}
|
||||
inline Color operator+(const Color &add) const ALWAYS_INLINE {
|
||||
inline Color operator+(const Color &add) const ESPHOME_ALWAYS_INLINE {
|
||||
Color ret;
|
||||
if (uint8_t(add.r + this->r) < this->r)
|
||||
ret.r = 255;
|
||||
@ -100,10 +100,10 @@ struct Color {
|
||||
ret.w = this->w + add.w;
|
||||
return ret;
|
||||
}
|
||||
inline Color &operator+=(const Color &add) ALWAYS_INLINE { return *this = (*this) + add; }
|
||||
inline Color operator+(uint8_t add) const ALWAYS_INLINE { return (*this) + Color(add, add, add, add); }
|
||||
inline Color &operator+=(uint8_t add) ALWAYS_INLINE { return *this = (*this) + add; }
|
||||
inline Color operator-(const Color &subtract) const ALWAYS_INLINE {
|
||||
inline Color &operator+=(const Color &add) ESPHOME_ALWAYS_INLINE { return *this = (*this) + add; }
|
||||
inline Color operator+(uint8_t add) const ESPHOME_ALWAYS_INLINE { return (*this) + Color(add, add, add, add); }
|
||||
inline Color &operator+=(uint8_t add) ESPHOME_ALWAYS_INLINE { return *this = (*this) + add; }
|
||||
inline Color operator-(const Color &subtract) const ESPHOME_ALWAYS_INLINE {
|
||||
Color ret;
|
||||
if (subtract.r > this->r)
|
||||
ret.r = 0;
|
||||
@ -123,11 +123,11 @@ struct Color {
|
||||
ret.w = this->w - subtract.w;
|
||||
return ret;
|
||||
}
|
||||
inline Color &operator-=(const Color &subtract) ALWAYS_INLINE { return *this = (*this) - subtract; }
|
||||
inline Color operator-(uint8_t subtract) const ALWAYS_INLINE {
|
||||
inline Color &operator-=(const Color &subtract) ESPHOME_ALWAYS_INLINE { return *this = (*this) - subtract; }
|
||||
inline Color operator-(uint8_t subtract) const ESPHOME_ALWAYS_INLINE {
|
||||
return (*this) - Color(subtract, subtract, subtract, subtract);
|
||||
}
|
||||
inline Color &operator-=(uint8_t subtract) ALWAYS_INLINE { return *this = (*this) - subtract; }
|
||||
inline Color &operator-=(uint8_t subtract) ESPHOME_ALWAYS_INLINE { return *this = (*this) - subtract; }
|
||||
static Color random_color() {
|
||||
uint32_t rand = random_uint32();
|
||||
uint8_t w = rand >> 24;
|
||||
|
@ -39,7 +39,7 @@ from esphome.const import (
|
||||
)
|
||||
from esphome.core import CORE, coroutine_with_priority
|
||||
from esphome.helpers import copy_file_if_changed, walk_files
|
||||
from esphome.components.nrf52.zephyr import zephyr_add_prj_conf
|
||||
from esphome.components.zephyr import zephyr_add_prj_conf
|
||||
|
||||
_LOGGER = logging.getLogger(__name__)
|
||||
|
||||
|
@ -29,7 +29,7 @@
|
||||
|
||||
#define HOT __attribute__((hot))
|
||||
#define ESPDEPRECATED(msg, when) __attribute__((deprecated(msg)))
|
||||
#define ALWAYS_INLINE __attribute__((always_inline))
|
||||
#define ESPHOME_ALWAYS_INLINE __attribute__((always_inline))
|
||||
#define PACKED __attribute__((packed))
|
||||
|
||||
// Various functions can be constexpr in C++14, but not in C++11 (because their body isn't just a return statement).
|
||||
|
@ -12,9 +12,9 @@ esphome:
|
||||
name: nrf52-test-nrf
|
||||
|
||||
logger:
|
||||
# level: DEBUG
|
||||
# logs:
|
||||
# switch: NONE
|
||||
level: DEBUG
|
||||
logs:
|
||||
switch: NONE
|
||||
|
||||
switch:
|
||||
- platform: gpio
|
||||
|
Loading…
x
Reference in New Issue
Block a user