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RGBWW - added channel interlock for RGB vs white (#1042)

* Update light_color_values.h

* Update light_color_values.h

* Update light_color_values.h

* Update light_color_values.h

* colour relative to white value

* Update light_state.cpp

* Update light_state.cpp

* Update light_state.cpp

* Update light_state.cpp

* Update light_color_values.h

* Update light_state.cpp

* linting

* Update light_state.cpp

* Update light_color_values.h

* more lint

* more lint

* Update light_state.cpp

* Update light_state.cpp

* Update light_state.cpp

* add optional interlock

* Update test1.yaml

* Update light_state.cpp

* Update light_state.h

* interlock

* optional interlock.

* interlock as trait

* color interlock as trait

* optional color interlock....

* optional color interlock

* Update light_color_values.h

* Lint checks....

* making travis happy

* making sure gamma_correct fix is included

* Update light_color_values.h

* making travis happy

* clang-format

* Code tidy

* Update light_color_values.h

* Update light_color_values.h
This commit is contained in:
peq123
2020-07-10 00:29:44 +01:00
committed by GitHub
parent 33212d1abf
commit e5d4e12457
10 changed files with 83 additions and 28 deletions

View File

@@ -12,6 +12,7 @@ class RGBLightOutput : public light::LightOutput {
void set_red(output::FloatOutput *red) { red_ = red; }
void set_green(output::FloatOutput *green) { green_ = green; }
void set_blue(output::FloatOutput *blue) { blue_ = blue; }
light::LightTraits get_traits() override {
auto traits = light::LightTraits();
traits.set_supports_brightness(true);
@@ -20,7 +21,7 @@ class RGBLightOutput : public light::LightOutput {
}
void write_state(light::LightState *state) override {
float red, green, blue;
state->current_values_as_rgb(&red, &green, &blue);
state->current_values_as_rgb(&red, &green, &blue, false);
this->red_->set_level(red);
this->green_->set_level(green);
this->blue_->set_level(blue);