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Add central function scheduler (#609)

* Add central function scheduler

* Avoid unnecessary copies

* Lint

* Prevent more copies, store pointers

* Add never update_interval
This commit is contained in:
Otto Winter
2019-06-07 14:26:40 +02:00
committed by GitHub
parent 7a895adec9
commit b51cbc4207
6 changed files with 273 additions and 128 deletions

193
esphome/core/scheduler.cpp Normal file
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#include "scheduler.h"
#include "esphome/core/log.h"
#include "esphome/core/helpers.h"
#include <algorithm>
namespace esphome {
static const char *TAG = "scheduler";
static const uint32_t SCHEDULER_DONT_RUN = 4294967295UL;
void HOT Scheduler::set_timeout(Component *component, const std::string &name, uint32_t timeout,
std::function<void()> &&func) {
const uint32_t now = millis();
if (!name.empty())
this->cancel_timeout(component, name);
if (timeout == SCHEDULER_DONT_RUN)
return;
ESP_LOGVV(TAG, "set_timeout(name='%s', timeout=%u)", name.c_str(), timeout);
auto *item = new SchedulerItem();
item->component = component;
item->name = name;
item->type = SchedulerItem::TIMEOUT;
item->timeout = timeout;
item->last_execution = now;
item->f = std::move(func);
item->remove = false;
this->push_(item);
}
bool HOT Scheduler::cancel_timeout(Component *component, const std::string &name) {
return this->cancel_item_(component, name, SchedulerItem::TIMEOUT);
}
void HOT Scheduler::set_interval(Component *component, const std::string &name, uint32_t interval,
std::function<void()> &&func) {
const uint32_t now = millis();
if (!name.empty())
this->cancel_interval(component, name);
if (interval == SCHEDULER_DONT_RUN)
return;
// only put offset in lower half
uint32_t offset = 0;
if (interval != 0)
offset = (random_uint32() % interval) / 2;
ESP_LOGVV(TAG, "set_interval(name='%s', interval=%u, offset=%u)", name.c_str(), interval, offset);
auto *item = new SchedulerItem();
item->component = component;
item->name = name;
item->type = SchedulerItem::INTERVAL;
item->interval = interval;
item->last_execution = now - offset;
item->f = std::move(func);
item->remove = false;
this->push_(item);
}
bool HOT Scheduler::cancel_interval(Component *component, const std::string &name) {
return this->cancel_item_(component, name, SchedulerItem::INTERVAL);
}
optional<uint32_t> HOT Scheduler::next_schedule_in() {
if (!this->peek_())
return {};
auto *item = this->items_[0];
const uint32_t now = millis();
uint32_t next_time = item->last_execution + item->interval;
if (next_time < now)
return 0;
return next_time - now;
}
void ICACHE_RAM_ATTR HOT Scheduler::call() {
const uint32_t now = millis();
this->process_to_add();
while (true) {
bool has_item = this->peek_();
if (!has_item)
// No more item left, done!
break;
// Don't copy-by value yet
auto *item = this->items_[0];
if ((now - item->last_execution) < item->interval)
// Not reached timeout yet, done for this call
break;
// Don't run on failed components
if (item->component != nullptr && item->component->is_failed()) {
this->pop_raw_();
delete item;
continue;
}
#ifdef ESPHOME_LOG_HAS_VERY_VERBOSE
const char *type = item->type == SchedulerItem::INTERVAL ? "interval" : "timeout";
ESP_LOGVV(TAG, "Running %s '%s' with interval=%u last_execution=%u (now=%u)", type, item->name.c_str(),
item->interval, item->last_execution, now);
#endif
// Warning: During f(), a lot of stuff can happen, including:
// - timeouts/intervals get added, potentially invalidating vector pointers
// - timeouts/intervals get cancelled
item->f();
// Only pop after function call, this ensures we were reachable
// during the function call and know if we were cancelled.
this->pop_raw_();
if (item->remove) {
// We were removed/cancelled in the function call, stop
delete item;
continue;
}
if (item->type == SchedulerItem::INTERVAL) {
if (item->interval != 0) {
const uint32_t amount = (now - item->last_execution) / item->interval;
item->last_execution += amount * item->interval;
}
this->push_(item);
} else {
delete item;
}
}
this->process_to_add();
}
void HOT Scheduler::process_to_add() {
for (auto &it : this->to_add_) {
if (it->remove) {
delete it;
continue;
}
this->items_.push_back(it);
std::push_heap(this->items_.begin(), this->items_.end());
}
this->to_add_.clear();
}
void HOT Scheduler::cleanup_() {
while (!this->items_.empty()) {
auto item = this->items_[0];
if (!item->remove)
return;
delete item;
this->pop_raw_();
}
}
bool HOT Scheduler::peek_() {
this->cleanup_();
return !this->items_.empty();
}
void HOT Scheduler::pop_raw_() {
std::pop_heap(this->items_.begin(), this->items_.end());
this->items_.pop_back();
}
void HOT Scheduler::push_(Scheduler::SchedulerItem *item) { this->to_add_.push_back(item); }
bool HOT Scheduler::cancel_item_(Component *component, const std::string &name, Scheduler::SchedulerItem::Type type) {
bool ret = false;
for (auto *it : this->items_)
if (it->component == component && it->name == name && it->type == type) {
it->remove = true;
ret = true;
}
for (auto &it : this->to_add_)
if (it->component == component && it->name == name && it->type == type) {
it->remove = true;
ret = true;
}
return ret;
}
bool HOT Scheduler::SchedulerItem::operator<(const Scheduler::SchedulerItem &other) const {
// min-heap
uint32_t this_next_exec = this->last_execution + this->timeout;
bool this_overflow = this_next_exec < this->last_execution;
uint32_t other_next_exec = other.last_execution + other.timeout;
bool other_overflow = other_next_exec < other.last_execution;
if (this_overflow == other_overflow)
return this_next_exec > other_next_exec;
return this_overflow;
}
} // namespace esphome