mirror of
				https://github.com/esphome/esphome.git
				synced 2025-10-31 07:03:55 +00:00 
			
		
		
		
	cleanup
This commit is contained in:
		| @@ -80,6 +80,8 @@ class ESP32TouchComponent : public Component { | |||||||
|  |  | ||||||
| #ifdef USE_ESP32_VARIANT_ESP32 | #ifdef USE_ESP32_VARIANT_ESP32 | ||||||
|   // ESP32 v1 specific |   // ESP32 v1 specific | ||||||
|  |   static constexpr uint32_t MINIMUM_RELEASE_TIME_MS = 100; | ||||||
|  |  | ||||||
|   static void touch_isr_handler(void *arg); |   static void touch_isr_handler(void *arg); | ||||||
|   QueueHandle_t touch_queue_{nullptr}; |   QueueHandle_t touch_queue_{nullptr}; | ||||||
|  |  | ||||||
|   | |||||||
| @@ -74,11 +74,11 @@ void ESP32TouchComponent::setup() { | |||||||
|   // Calculate release timeout based on sleep cycle |   // Calculate release timeout based on sleep cycle | ||||||
|   // Design note: ESP32 v1 hardware limitation - interrupts only fire on touch (not release) |   // Design note: ESP32 v1 hardware limitation - interrupts only fire on touch (not release) | ||||||
|   // We must use timeout-based detection for release events |   // We must use timeout-based detection for release events | ||||||
|   // Formula: 3 sleep cycles converted to ms, with 100ms minimum |   // Formula: 3 sleep cycles converted to ms, with MINIMUM_RELEASE_TIME_MS minimum | ||||||
|   uint32_t rtc_freq = rtc_clk_slow_freq_get_hz(); |   uint32_t rtc_freq = rtc_clk_slow_freq_get_hz(); | ||||||
|   this->release_timeout_ms_ = (this->sleep_cycle_ * 1000 * 3) / (rtc_freq * 2); |   this->release_timeout_ms_ = (this->sleep_cycle_ * 1000 * 3) / (rtc_freq * 2); | ||||||
|   if (this->release_timeout_ms_ < 100) { |   if (this->release_timeout_ms_ < MINIMUM_RELEASE_TIME_MS) { | ||||||
|     this->release_timeout_ms_ = 100; |     this->release_timeout_ms_ = MINIMUM_RELEASE_TIME_MS; | ||||||
|   } |   } | ||||||
|   this->release_check_interval_ms_ = std::min(this->release_timeout_ms_ / 4, (uint32_t) 50); |   this->release_check_interval_ms_ = std::min(this->release_timeout_ms_ / 4, (uint32_t) 50); | ||||||
|  |  | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user