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more api loop reductions
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@@ -158,7 +158,7 @@ void APIConnection::loop() {
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if (!this->list_entities_iterator_.completed())
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this->list_entities_iterator_.advance();
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if (!this->initial_state_iterator_.completed() && this->list_entities_iterator_.completed())
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else if (!this->initial_state_iterator_.completed())
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this->initial_state_iterator_.advance();
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static uint8_t max_ping_retries = 60;
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@@ -136,7 +136,7 @@ void APIServer::schedule_reboot_timeout_() {
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void APIServer::loop() {
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// Accept new clients only if the socket exists and has incoming connections
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if (this->socket_ && this->socket_->ready()) {
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if (this->socket_->ready()) {
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while (true) {
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struct sockaddr_storage source_addr;
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socklen_t addr_len = sizeof(source_addr);
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