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Cleanup dashboard JS (#491)
* Cleanup dashboard JS * Add vscode * Save start_mark/end_mark * Updates * Updates * Remove need for cv.nameable It's a bit hacky but removes so much bloat from integrations * Add enum helper * Document APIs, and Improvements * Fixes * Fixes * Update PULL_REQUEST_TEMPLATE.md * Updates * Updates * Updates
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@@ -11,10 +11,7 @@ template<typename... Ts> class TurnOnAction : public Action<Ts...> {
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public:
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explicit TurnOnAction(Switch *a_switch) : switch_(a_switch) {}
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void play(Ts... x) override {
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this->switch_->turn_on();
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this->play_next(x...);
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}
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void play(Ts... x) override { this->switch_->turn_on(); }
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protected:
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Switch *switch_;
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@@ -24,10 +21,7 @@ template<typename... Ts> class TurnOffAction : public Action<Ts...> {
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public:
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explicit TurnOffAction(Switch *a_switch) : switch_(a_switch) {}
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void play(Ts... x) override {
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this->switch_->turn_off();
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this->play_next(x...);
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}
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void play(Ts... x) override { this->switch_->turn_off(); }
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protected:
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Switch *switch_;
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@@ -37,10 +31,7 @@ template<typename... Ts> class ToggleAction : public Action<Ts...> {
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public:
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explicit ToggleAction(Switch *a_switch) : switch_(a_switch) {}
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void play(Ts... x) override {
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this->switch_->toggle();
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this->play_next(x...);
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}
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void play(Ts... x) override { this->switch_->toggle(); }
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protected:
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Switch *switch_;
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@@ -82,10 +73,7 @@ template<typename... Ts> class SwitchPublishAction : public Action<Ts...> {
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public:
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SwitchPublishAction(Switch *a_switch) : switch_(a_switch) {}
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TEMPLATABLE_VALUE(bool, state)
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void play(Ts... x) override {
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this->switch_->publish_state(this->state_.value(x...));
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this->play_next(x...);
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}
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void play(Ts... x) override { this->switch_->publish_state(this->state_.value(x...)); }
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protected:
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Switch *switch_;
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