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mirror of https://github.com/esphome/esphome.git synced 2025-10-29 22:24:26 +00:00

Cleanup dashboard JS (#491)

* Cleanup dashboard JS

* Add vscode

* Save start_mark/end_mark

* Updates

* Updates

* Remove need for cv.nameable

It's a bit hacky but removes so much bloat from integrations

* Add enum helper

* Document APIs, and Improvements

* Fixes

* Fixes

* Update PULL_REQUEST_TEMPLATE.md

* Updates

* Updates

* Updates
This commit is contained in:
Otto Winter
2019-04-22 21:56:30 +02:00
committed by GitHub
parent 6682c43dfa
commit 8e75980ebd
359 changed files with 4395 additions and 4223 deletions

View File

@@ -1,10 +1,10 @@
import esphome.codegen as cg
import esphome.config_validation as cv
from esphome import automation
from esphome.automation import ACTION_REGISTRY, CONDITION_REGISTRY, Condition, maybe_simple_id
from esphome.automation import Condition, maybe_simple_id
from esphome.components import mqtt
from esphome.const import CONF_ICON, CONF_ID, CONF_INTERNAL, CONF_INVERTED, CONF_ON_TURN_OFF, \
CONF_ON_TURN_ON, CONF_TRIGGER_ID, CONF_MQTT_ID
CONF_ON_TURN_ON, CONF_TRIGGER_ID, CONF_MQTT_ID, CONF_NAME
from esphome.core import CORE, coroutine
IS_PLATFORM_COMPONENT = True
@@ -13,32 +13,34 @@ switch_ns = cg.esphome_ns.namespace('switch_')
Switch = switch_ns.class_('Switch', cg.Nameable)
SwitchPtr = Switch.operator('ptr')
ToggleAction = switch_ns.class_('ToggleAction', cg.Action)
TurnOffAction = switch_ns.class_('TurnOffAction', cg.Action)
TurnOnAction = switch_ns.class_('TurnOnAction', cg.Action)
SwitchPublishAction = switch_ns.class_('SwitchPublishAction', cg.Action)
ToggleAction = switch_ns.class_('ToggleAction', automation.Action)
TurnOffAction = switch_ns.class_('TurnOffAction', automation.Action)
TurnOnAction = switch_ns.class_('TurnOnAction', automation.Action)
SwitchPublishAction = switch_ns.class_('SwitchPublishAction', automation.Action)
SwitchCondition = switch_ns.class_('SwitchCondition', Condition)
SwitchTurnOnTrigger = switch_ns.class_('SwitchTurnOnTrigger', cg.Trigger.template())
SwitchTurnOffTrigger = switch_ns.class_('SwitchTurnOffTrigger', cg.Trigger.template())
SwitchTurnOnTrigger = switch_ns.class_('SwitchTurnOnTrigger', automation.Trigger.template())
SwitchTurnOffTrigger = switch_ns.class_('SwitchTurnOffTrigger', automation.Trigger.template())
icon = cv.icon
SWITCH_SCHEMA = cv.MQTT_COMMAND_COMPONENT_SCHEMA.extend({
cv.OnlyWith(CONF_MQTT_ID, 'mqtt'): cv.declare_variable_id(mqtt.MQTTSwitchComponent),
cv.OnlyWith(CONF_MQTT_ID, 'mqtt'): cv.declare_id(mqtt.MQTTSwitchComponent),
cv.Optional(CONF_ICON): icon,
cv.Optional(CONF_INVERTED): cv.boolean,
cv.Optional(CONF_ON_TURN_ON): automation.validate_automation({
cv.GenerateID(CONF_TRIGGER_ID): cv.declare_variable_id(SwitchTurnOnTrigger),
cv.GenerateID(CONF_TRIGGER_ID): cv.declare_id(SwitchTurnOnTrigger),
}),
cv.Optional(CONF_ON_TURN_OFF): automation.validate_automation({
cv.GenerateID(CONF_TRIGGER_ID): cv.declare_variable_id(SwitchTurnOffTrigger),
cv.GenerateID(CONF_TRIGGER_ID): cv.declare_id(SwitchTurnOffTrigger),
}),
})
@coroutine
def setup_switch_core_(var, config):
cg.add(var.set_name(config[CONF_NAME]))
if CONF_INTERNAL in config:
cg.add(var.set_internal(config[CONF_INTERNAL]))
if CONF_ICON in config:
@@ -66,49 +68,30 @@ def register_switch(var, config):
SWITCH_ACTION_SCHEMA = maybe_simple_id({
cv.Required(CONF_ID): cv.use_variable_id(Switch),
cv.Required(CONF_ID): cv.use_id(Switch),
})
@ACTION_REGISTRY.register('switch.toggle', SWITCH_ACTION_SCHEMA)
@automation.register_action('switch.toggle', ToggleAction, SWITCH_ACTION_SCHEMA)
@automation.register_action('switch.turn_off', TurnOffAction, SWITCH_ACTION_SCHEMA)
@automation.register_action('switch.turn_on', TurnOnAction, SWITCH_ACTION_SCHEMA)
def switch_toggle_to_code(config, action_id, template_arg, args):
var = yield cg.get_variable(config[CONF_ID])
type = ToggleAction.template(template_arg)
rhs = type.new(var)
yield cg.Pvariable(action_id, rhs, type=type)
paren = yield cg.get_variable(config[CONF_ID])
yield cg.new_Pvariable(action_id, template_arg, paren)
@ACTION_REGISTRY.register('switch.turn_off', SWITCH_ACTION_SCHEMA)
def switch_turn_off_to_code(config, action_id, template_arg, args):
var = yield cg.get_variable(config[CONF_ID])
type = TurnOffAction.template(template_arg)
rhs = type.new(var)
yield cg.Pvariable(action_id, rhs, type=type)
@ACTION_REGISTRY.register('switch.turn_on', SWITCH_ACTION_SCHEMA)
def switch_turn_on_to_code(config, action_id, template_arg, args):
var = yield cg.get_variable(config[CONF_ID])
type = TurnOnAction.template(template_arg)
rhs = type.new(var)
yield cg.Pvariable(action_id, rhs, type=type)
@CONDITION_REGISTRY.register('switch.is_on', SWITCH_ACTION_SCHEMA)
@automation.register_condition('switch.is_on', SwitchCondition, SWITCH_ACTION_SCHEMA)
def switch_is_on_to_code(config, condition_id, template_arg, args):
var = yield cg.get_variable(config[CONF_ID])
type = SwitchCondition.template(template_arg)
rhs = type.new(var, True)
yield cg.Pvariable(condition_id, rhs, type=type)
paren = yield cg.get_variable(config[CONF_ID])
yield cg.new_Pvariable(condition_id, template_arg, paren)
@CONDITION_REGISTRY.register('switch.is_off', SWITCH_ACTION_SCHEMA)
@automation.register_condition('switch.is_off', SwitchCondition, SWITCH_ACTION_SCHEMA)
def switch_is_off_to_code(config, condition_id, template_arg, args):
var = yield cg.get_variable(config[CONF_ID])
type = SwitchCondition.template(template_arg)
rhs = type.new(var, False)
yield cg.Pvariable(condition_id, rhs, type=type)
paren = yield cg.get_variable(config[CONF_ID])
yield cg.new_Pvariable(condition_id, template_arg, paren)
def to_code(config):
cg.add_global(switch_ns.using)
cg.add_define('USE_SWITCH')

View File

@@ -11,10 +11,7 @@ template<typename... Ts> class TurnOnAction : public Action<Ts...> {
public:
explicit TurnOnAction(Switch *a_switch) : switch_(a_switch) {}
void play(Ts... x) override {
this->switch_->turn_on();
this->play_next(x...);
}
void play(Ts... x) override { this->switch_->turn_on(); }
protected:
Switch *switch_;
@@ -24,10 +21,7 @@ template<typename... Ts> class TurnOffAction : public Action<Ts...> {
public:
explicit TurnOffAction(Switch *a_switch) : switch_(a_switch) {}
void play(Ts... x) override {
this->switch_->turn_off();
this->play_next(x...);
}
void play(Ts... x) override { this->switch_->turn_off(); }
protected:
Switch *switch_;
@@ -37,10 +31,7 @@ template<typename... Ts> class ToggleAction : public Action<Ts...> {
public:
explicit ToggleAction(Switch *a_switch) : switch_(a_switch) {}
void play(Ts... x) override {
this->switch_->toggle();
this->play_next(x...);
}
void play(Ts... x) override { this->switch_->toggle(); }
protected:
Switch *switch_;
@@ -82,10 +73,7 @@ template<typename... Ts> class SwitchPublishAction : public Action<Ts...> {
public:
SwitchPublishAction(Switch *a_switch) : switch_(a_switch) {}
TEMPLATABLE_VALUE(bool, state)
void play(Ts... x) override {
this->switch_->publish_state(this->state_.value(x...));
this->play_next(x...);
}
void play(Ts... x) override { this->switch_->publish_state(this->state_.value(x...)); }
protected:
Switch *switch_;