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Replace ping retry timer with batch queue fallback (#9207)
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@@ -65,10 +65,6 @@ uint32_t APIConnection::get_batch_delay_ms_() const { return this->parent_->get_
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void APIConnection::start() {
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this->last_traffic_ = App.get_loop_component_start_time();
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// Set next_ping_retry_ to prevent immediate ping
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// This ensures the first ping happens after the keepalive period
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this->next_ping_retry_ = this->last_traffic_ + KEEPALIVE_TIMEOUT_MS;
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APIError err = this->helper_->init();
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if (err != APIError::OK) {
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on_fatal_error();
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@@ -176,20 +172,15 @@ void APIConnection::loop() {
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on_fatal_error();
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ESP_LOGW(TAG, "%s is unresponsive; disconnecting", this->get_client_combined_info().c_str());
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}
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} else if (now - this->last_traffic_ > KEEPALIVE_TIMEOUT_MS && now > this->next_ping_retry_) {
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} else if (now - this->last_traffic_ > KEEPALIVE_TIMEOUT_MS) {
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ESP_LOGVV(TAG, "Sending keepalive PING");
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this->sent_ping_ = this->send_message(PingRequest());
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if (!this->sent_ping_) {
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this->next_ping_retry_ = now + PING_RETRY_INTERVAL;
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this->ping_retries_++;
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if (this->ping_retries_ >= MAX_PING_RETRIES) {
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on_fatal_error();
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ESP_LOGE(TAG, "%s: Ping failed %u times", this->get_client_combined_info().c_str(), this->ping_retries_);
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} else if (this->ping_retries_ >= 10) {
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ESP_LOGW(TAG, "%s: Ping retry %u", this->get_client_combined_info().c_str(), this->ping_retries_);
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} else {
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ESP_LOGD(TAG, "%s: Ping retry %u", this->get_client_combined_info().c_str(), this->ping_retries_);
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}
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// If we can't send the ping request directly (tx_buffer full),
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// schedule it at the front of the batch so it will be sent with priority
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ESP_LOGW(TAG, "Buffer full, ping queued");
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this->schedule_message_front_(nullptr, &APIConnection::try_send_ping_request, PingRequest::MESSAGE_TYPE);
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this->sent_ping_ = true; // Mark as sent to avoid scheduling multiple pings
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}
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}
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@@ -1773,6 +1764,11 @@ void APIConnection::DeferredBatch::add_item(EntityBase *entity, MessageCreator c
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items.emplace_back(entity, std::move(creator), message_type);
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}
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void APIConnection::DeferredBatch::add_item_front(EntityBase *entity, MessageCreator creator, uint16_t message_type) {
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// Insert at front for high priority messages (no deduplication check)
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items.insert(items.begin(), BatchItem(entity, std::move(creator), message_type));
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}
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bool APIConnection::schedule_batch_() {
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if (!this->deferred_batch_.batch_scheduled) {
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this->deferred_batch_.batch_scheduled = true;
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@@ -1963,6 +1959,12 @@ uint16_t APIConnection::try_send_disconnect_request(EntityBase *entity, APIConne
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return encode_message_to_buffer(req, DisconnectRequest::MESSAGE_TYPE, conn, remaining_size, is_single);
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}
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uint16_t APIConnection::try_send_ping_request(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single) {
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PingRequest req;
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return encode_message_to_buffer(req, PingRequest::MESSAGE_TYPE, conn, remaining_size, is_single);
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}
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uint16_t APIConnection::get_estimated_message_size(uint16_t message_type) {
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// Use generated ESTIMATED_SIZE constants from each message type
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switch (message_type) {
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