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safety
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@@ -325,35 +325,40 @@ class Climate : public EntityBase {
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optional<float> visual_min_humidity_override_{};
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optional<float> visual_max_humidity_override_{};
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private:
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/** The active custom fan mode of the climate device.
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*
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* PROTECTED ACCESS: External components must use get_custom_fan_mode() for read access.
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* Derived climate classes must use set_custom_fan_mode_() / clear_custom_fan_mode_() to modify.
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* PRIVATE ACCESS (compile-time enforced safety):
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* - External components: Use get_custom_fan_mode() for read-only access
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* - Derived classes: Use set_custom_fan_mode_() / clear_custom_fan_mode_() to modify
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* - Direct assignment is prevented at compile time
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*
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* POINTER LIFETIME SAFETY:
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* This pointer MUST always point to an entry in the traits.supported_custom_fan_modes_ vector,
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* or be nullptr. The protected setter set_custom_fan_mode_() enforces this by calling
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* traits.find_custom_fan_mode_() to validate and obtain the correct pointer.
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*
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* Never assign directly - always use setters:
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* The private access level provides compile-time enforcement:
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* this->set_custom_fan_mode_("Turbo"); // ✓ Safe - validates against traits
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* this->custom_fan_mode_ = "Turbo"; // ✗ UNSAFE - may create dangling pointer
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* this->custom_fan_mode_ = "Turbo"; // ✗ Compile error - private member
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*/
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const char *custom_fan_mode_{nullptr};
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/** The active custom preset mode of the climate device.
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*
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* PROTECTED ACCESS: External components must use get_custom_preset() for read access.
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* Derived climate classes must use set_custom_preset_() / clear_custom_preset_() to modify.
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* PRIVATE ACCESS (compile-time enforced safety):
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* - External components: Use get_custom_preset() for read-only access
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* - Derived classes: Use set_custom_preset_() / clear_custom_preset_() to modify
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* - Direct assignment is prevented at compile time
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*
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* POINTER LIFETIME SAFETY:
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* This pointer MUST always point to an entry in the traits.supported_custom_presets_ vector,
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* or be nullptr. The protected setter set_custom_preset_() enforces this by calling
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* traits.find_custom_preset_() to validate and obtain the correct pointer.
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*
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* Never assign directly - always use setters:
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* The private access level provides compile-time enforcement:
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* this->set_custom_preset_("Eco"); // ✓ Safe - validates against traits
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* this->custom_preset_ = "Eco"; // ✗ UNSAFE - may create dangling pointer
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* this->custom_preset_ = "Eco"; // ✗ Compile error - private member
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*/
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const char *custom_preset_{nullptr};
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};
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