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	Merge branch 'sntp_servers_flash' into integration
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		@@ -42,16 +42,7 @@ void SNTPComponent::setup() {
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  size_t i = 0;
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  for (auto &server : this->servers_) {
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#if defined(USE_ESP8266)
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    // On ESP8266, server is PGM_P pointing to PROGMEM
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    // LWIP's sntp_setservername is not PROGMEM-aware, so copy to stack buffer first
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    char server_buf[64];
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    strncpy_P(server_buf, server, sizeof(server_buf) - 1);
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    server_buf[sizeof(server_buf) - 1] = '\0';
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    sntp_setservername(i++, server_buf);
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#else
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    sntp_setservername(i++, server);
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#endif
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  }
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#if defined(USE_ESP8266)
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@@ -68,8 +59,7 @@ void SNTPComponent::dump_config() {
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  ESP_LOGCONFIG(TAG, "SNTP Time:");
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  size_t i = 0;
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  for (auto &server : this->servers_) {
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    // LOG_STR_ARG handles both PROGMEM (ESP8266) and regular pointers
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    ESP_LOGCONFIG(TAG, "  Server %zu: '%s'", i++, LOG_STR_ARG(server));
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    ESP_LOGCONFIG(TAG, "  Server %zu: '%s'", i++, server);
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  }
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}
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void SNTPComponent::update() {
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@@ -4,10 +4,6 @@
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#include "esphome/components/time/real_time_clock.h"
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#include <array>
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#ifdef USE_ESP8266
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#include <pgmspace.h>
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#endif
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namespace esphome {
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namespace sntp {
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@@ -22,7 +18,7 @@ namespace sntp {
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/// \see https://www.gnu.org/software/libc/manual/html_node/TZ-Variable.html
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class SNTPComponent : public time::RealTimeClock {
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 public:
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  template<typename... Args> SNTPComponent(Args... servers) : servers_{servers...} {}
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  SNTPComponent(std::array<const char *, SNTP_SERVER_COUNT> servers) : servers_(servers) {}
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  void setup() override;
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  void dump_config() override;
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@@ -34,13 +30,10 @@ class SNTPComponent : public time::RealTimeClock {
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  void time_synced();
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 protected:
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#ifdef USE_ESP8266
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  // On ESP8266, store pointers to PROGMEM strings to save RAM
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  std::array<PGM_P, SNTP_SERVER_COUNT> servers_;
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#else
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  // On other platforms, store regular const char pointers
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  // Store const char pointers to string literals
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  // ESP8266: strings in rodata (RAM), but avoids std::string overhead (~24 bytes each)
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  // Other platforms: strings in flash
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  std::array<const char *, SNTP_SERVER_COUNT> servers_;
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#endif
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  bool has_time_{false};
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#if defined(USE_ESP32)
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@@ -12,7 +12,6 @@ from esphome.const import (
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    PLATFORM_RTL87XX,
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)
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from esphome.core import CORE
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from esphome.cpp_generator import ProgmemAssignmentExpression
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DEPENDENCIES = ["network"]
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sntp_ns = cg.esphome_ns.namespace("sntp")
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@@ -49,22 +48,9 @@ async def to_code(config):
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    # Define server count at compile time
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    cg.add_define("SNTP_SERVER_COUNT", server_count)
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    # Generate PROGMEM strings for ESP8266, regular strings for other platforms
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    if CORE.is_esp8266:
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        # On ESP8266, use PROGMEM to store strings in flash
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        server_vars = []
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        for i, server in enumerate(servers):
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            var_name = f"{config[CONF_ID].id}_server_{i}"
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            # Create PROGMEM string: static const char var_name[] PROGMEM = "server";
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            assignment = ProgmemAssignmentExpression(
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                "char", var_name, cg.safe_exp(server)
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            )
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            cg.add(assignment)
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            server_vars.append(cg.RawExpression(var_name))
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        # Pass PROGMEM string pointers to constructor using ArrayInitializer
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        var = cg.new_Pvariable(config[CONF_ID], cg.ArrayInitializer(*server_vars))
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    else:
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        # On other platforms, pass regular string literals to constructor
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    # Pass string literals to constructor - stored in flash/rodata by compiler
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    # On ESP8266, LWIP doesn't support PROGMEM pointers, so strings are in rodata (RAM)
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    # but we still avoid the ~24 byte std::string overhead per server
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    var = cg.new_Pvariable(
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        config[CONF_ID], cg.ArrayInitializer(*[cg.safe_exp(s) for s in servers])
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    )
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