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	cleanup
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		| @@ -331,8 +331,8 @@ void ESP32TouchComponent::loop() { | ||||
|  | ||||
|         if (still_touched) { | ||||
|           // Still touched! Timer was reset in update_touch_state_ | ||||
|           ESP_LOGD(TAG, "Touch Pad '%s' still touched after %" PRIu32 "ms timeout, resetting timer", | ||||
|                    child->get_name().c_str(), this->release_timeout_ms_); | ||||
|           ESP_LOGVV(TAG, "Touch Pad '%s' still touched after %" PRIu32 "ms timeout, resetting timer", | ||||
|                     child->get_name().c_str(), this->release_timeout_ms_); | ||||
|         } else { | ||||
|           // Actually released - already handled by check_and_update_touch_state_ | ||||
|           pads_off++; | ||||
|   | ||||
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