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	Merge branch 'component_memory' into integration
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		| @@ -26,11 +26,17 @@ static const char *const TAG = "component"; | |||||||
| // 1. Components are never destroyed in ESPHome | // 1. Components are never destroyed in ESPHome | ||||||
| // 2. Failed components remain failed (no recovery mechanism) | // 2. Failed components remain failed (no recovery mechanism) | ||||||
| // 3. Memory usage is minimal (only failures with custom messages are stored) | // 3. Memory usage is minimal (only failures with custom messages are stored) | ||||||
| static std::unique_ptr<std::vector<std::pair<const Component *, const char *>>> g_component_error_messages; | static std::unique_ptr<std::vector<std::pair<const Component *, const char *>>> &get_component_error_messages() { | ||||||
|  |   static std::unique_ptr<std::vector<std::pair<const Component *, const char *>>> instance; | ||||||
|  |   return instance; | ||||||
|  | } | ||||||
|  |  | ||||||
| // Setup priority overrides - freed after setup completes | // Setup priority overrides - freed after setup completes | ||||||
| // Typically < 5 entries, lazy allocated | // Typically < 5 entries, lazy allocated | ||||||
| static std::unique_ptr<std::vector<std::pair<const Component *, float>>> g_setup_priority_overrides; | static std::unique_ptr<std::vector<std::pair<const Component *, float>>> &get_setup_priority_overrides() { | ||||||
|  |   static std::unique_ptr<std::vector<std::pair<const Component *, float>>> instance; | ||||||
|  |   return instance; | ||||||
|  | } | ||||||
|  |  | ||||||
| namespace setup_priority { | namespace setup_priority { | ||||||
|  |  | ||||||
| @@ -124,8 +130,8 @@ void Component::call_dump_config() { | |||||||
|   if (this->is_failed()) { |   if (this->is_failed()) { | ||||||
|     // Look up error message from global vector |     // Look up error message from global vector | ||||||
|     const char *error_msg = "unspecified"; |     const char *error_msg = "unspecified"; | ||||||
|     if (g_component_error_messages) { |     if (get_component_error_messages()) { | ||||||
|       for (const auto &pair : *g_component_error_messages) { |       for (const auto &pair : *get_component_error_messages()) { | ||||||
|         if (pair.first == this) { |         if (pair.first == this) { | ||||||
|           error_msg = pair.second; |           error_msg = pair.second; | ||||||
|           break; |           break; | ||||||
| @@ -276,18 +282,18 @@ void Component::status_set_error(const char *message) { | |||||||
|   ESP_LOGE(TAG, "Component %s set Error flag: %s", this->get_component_source(), message); |   ESP_LOGE(TAG, "Component %s set Error flag: %s", this->get_component_source(), message); | ||||||
|   if (strcmp(message, "unspecified") != 0) { |   if (strcmp(message, "unspecified") != 0) { | ||||||
|     // Lazy allocate the error messages vector if needed |     // Lazy allocate the error messages vector if needed | ||||||
|     if (!g_component_error_messages) { |     if (!get_component_error_messages()) { | ||||||
|       g_component_error_messages = std::make_unique<std::vector<std::pair<const Component *, const char *>>>(); |       get_component_error_messages() = std::make_unique<std::vector<std::pair<const Component *, const char *>>>(); | ||||||
|     } |     } | ||||||
|     // Check if this component already has an error message |     // Check if this component already has an error message | ||||||
|     for (auto &pair : *g_component_error_messages) { |     for (auto &pair : *get_component_error_messages()) { | ||||||
|       if (pair.first == this) { |       if (pair.first == this) { | ||||||
|         pair.second = message; |         pair.second = message; | ||||||
|         return; |         return; | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     // Add new error message |     // Add new error message | ||||||
|     g_component_error_messages->emplace_back(this, message); |     get_component_error_messages()->emplace_back(this, message); | ||||||
|   } |   } | ||||||
| } | } | ||||||
| void Component::status_clear_warning() { | void Component::status_clear_warning() { | ||||||
| @@ -313,9 +319,9 @@ void Component::status_momentary_error(const std::string &name, uint32_t length) | |||||||
| void Component::dump_config() {} | void Component::dump_config() {} | ||||||
| float Component::get_actual_setup_priority() const { | float Component::get_actual_setup_priority() const { | ||||||
|   // Check if there's an override in the global vector |   // Check if there's an override in the global vector | ||||||
|   if (g_setup_priority_overrides) { |   if (get_setup_priority_overrides()) { | ||||||
|     // Linear search is fine for small n (typically < 5 overrides) |     // Linear search is fine for small n (typically < 5 overrides) | ||||||
|     for (const auto &pair : *g_setup_priority_overrides) { |     for (const auto &pair : *get_setup_priority_overrides()) { | ||||||
|       if (pair.first == this) { |       if (pair.first == this) { | ||||||
|         return pair.second; |         return pair.second; | ||||||
|       } |       } | ||||||
| @@ -325,14 +331,14 @@ float Component::get_actual_setup_priority() const { | |||||||
| } | } | ||||||
| void Component::set_setup_priority(float priority) { | void Component::set_setup_priority(float priority) { | ||||||
|   // Lazy allocate the vector if needed |   // Lazy allocate the vector if needed | ||||||
|   if (!g_setup_priority_overrides) { |   if (!get_setup_priority_overrides()) { | ||||||
|     g_setup_priority_overrides = std::make_unique<std::vector<std::pair<const Component *, float>>>(); |     get_setup_priority_overrides() = std::make_unique<std::vector<std::pair<const Component *, float>>>(); | ||||||
|     // Reserve some space to avoid reallocations (most configs have < 10 overrides) |     // Reserve some space to avoid reallocations (most configs have < 10 overrides) | ||||||
|     g_setup_priority_overrides->reserve(10); |     get_setup_priority_overrides()->reserve(10); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   // Check if this component already has an override |   // Check if this component already has an override | ||||||
|   for (auto &pair : *g_setup_priority_overrides) { |   for (auto &pair : *get_setup_priority_overrides()) { | ||||||
|     if (pair.first == this) { |     if (pair.first == this) { | ||||||
|       pair.second = priority; |       pair.second = priority; | ||||||
|       return; |       return; | ||||||
| @@ -340,7 +346,7 @@ void Component::set_setup_priority(float priority) { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   // Add new override |   // Add new override | ||||||
|   g_setup_priority_overrides->emplace_back(this, priority); |   get_setup_priority_overrides()->emplace_back(this, priority); | ||||||
| } | } | ||||||
|  |  | ||||||
| bool Component::has_overridden_loop() const { | bool Component::has_overridden_loop() const { | ||||||
| @@ -408,7 +414,7 @@ WarnIfComponentBlockingGuard::~WarnIfComponentBlockingGuard() {} | |||||||
|  |  | ||||||
| void clear_setup_priority_overrides() { | void clear_setup_priority_overrides() { | ||||||
|   // Free the setup priority map completely |   // Free the setup priority map completely | ||||||
|   g_setup_priority_overrides.reset(); |   get_setup_priority_overrides().reset(); | ||||||
| } | } | ||||||
|  |  | ||||||
| }  // namespace esphome | }  // namespace esphome | ||||||
|   | |||||||
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