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[core] Implement Global Controller Registry to reduce RAM usage (#11772)
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@@ -1,7 +1,8 @@
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#include "esphome/core/log.h"
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#include "light_output.h"
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#include "light_state.h"
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#include "esphome/core/defines.h"
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#include "esphome/core/controller_registry.h"
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#include "esphome/core/log.h"
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#include "light_output.h"
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#include "transformers.h"
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namespace esphome {
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@@ -137,7 +138,12 @@ void LightState::loop() {
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float LightState::get_setup_priority() const { return setup_priority::HARDWARE - 1.0f; }
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void LightState::publish_state() { this->remote_values_callback_.call(); }
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void LightState::publish_state() {
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this->remote_values_callback_.call();
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#if defined(USE_LIGHT) && defined(USE_CONTROLLER_REGISTRY)
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ControllerRegistry::notify_light_update(this);
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#endif
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}
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LightOutput *LightState::get_output() const { return this->output_; }
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