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https://github.com/esphome/esphome.git
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Add select entities and implement template select (#2067)
Co-authored-by: Otto Winter <otto@otto-winter.com>
This commit is contained in:
102
esphome/components/select/__init__.py
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102
esphome/components/select/__init__.py
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from typing import List
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import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome import automation
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from esphome.components import mqtt
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from esphome.const import (
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CONF_ICON,
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CONF_ID,
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CONF_INTERNAL,
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CONF_ON_VALUE,
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CONF_OPTION,
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CONF_TRIGGER_ID,
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CONF_NAME,
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CONF_MQTT_ID,
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ICON_EMPTY,
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)
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from esphome.core import CORE, coroutine_with_priority
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CODEOWNERS = ["@esphome/core"]
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IS_PLATFORM_COMPONENT = True
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select_ns = cg.esphome_ns.namespace("select")
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Select = select_ns.class_("Select", cg.Nameable)
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SelectPtr = Select.operator("ptr")
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# Triggers
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SelectStateTrigger = select_ns.class_(
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"SelectStateTrigger", automation.Trigger.template(cg.float_)
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)
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# Actions
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SelectSetAction = select_ns.class_("SelectSetAction", automation.Action)
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icon = cv.icon
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SELECT_SCHEMA = cv.MQTT_COMPONENT_SCHEMA.extend(
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{
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cv.OnlyWith(CONF_MQTT_ID, "mqtt"): cv.declare_id(mqtt.MQTTSelectComponent),
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cv.GenerateID(): cv.declare_id(Select),
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cv.Optional(CONF_ICON, default=ICON_EMPTY): icon,
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cv.Optional(CONF_ON_VALUE): automation.validate_automation(
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{
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cv.GenerateID(CONF_TRIGGER_ID): cv.declare_id(SelectStateTrigger),
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}
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),
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}
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)
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async def setup_select_core_(var, config, *, options: List[str]):
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cg.add(var.set_name(config[CONF_NAME]))
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if CONF_INTERNAL in config:
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cg.add(var.set_internal(config[CONF_INTERNAL]))
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cg.add(var.traits.set_icon(config[CONF_ICON]))
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cg.add(var.traits.set_options(options))
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for conf in config.get(CONF_ON_VALUE, []):
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trigger = cg.new_Pvariable(conf[CONF_TRIGGER_ID], var)
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await automation.build_automation(trigger, [(cg.std_string, "x")], conf)
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if CONF_MQTT_ID in config:
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mqtt_ = cg.new_Pvariable(config[CONF_MQTT_ID], var)
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await mqtt.register_mqtt_component(mqtt_, config)
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async def register_select(var, config, *, options: List[str]):
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if not CORE.has_id(config[CONF_ID]):
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var = cg.Pvariable(config[CONF_ID], var)
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cg.add(cg.App.register_select(var))
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await setup_select_core_(var, config, options=options)
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async def new_select(config, *, options: List[str]):
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var = cg.new_Pvariable(config[CONF_ID])
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await register_select(var, config, options=options)
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return var
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@coroutine_with_priority(40.0)
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async def to_code(config):
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cg.add_define("USE_SELECT")
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cg.add_global(select_ns.using)
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@automation.register_action(
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"select.set",
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SelectSetAction,
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cv.Schema(
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{
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cv.Required(CONF_ID): cv.use_id(Select),
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cv.Required(CONF_OPTION): cv.templatable(cv.string_strict),
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}
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),
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)
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async def select_set_to_code(config, action_id, template_arg, args):
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paren = await cg.get_variable(config[CONF_ID])
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var = cg.new_Pvariable(action_id, template_arg, paren)
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template_ = await cg.templatable(config[CONF_OPTION], args, str)
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cg.add(var.set_option(template_))
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return var
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33
esphome/components/select/automation.h
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33
esphome/components/select/automation.h
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#pragma once
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#include "esphome/core/automation.h"
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#include "esphome/core/component.h"
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#include "select.h"
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namespace esphome {
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namespace select {
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class SelectStateTrigger : public Trigger<std::string> {
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public:
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explicit SelectStateTrigger(Select *parent) {
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parent->add_on_state_callback([this](std::string value) { this->trigger(std::move(value)); });
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}
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};
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template<typename... Ts> class SelectSetAction : public Action<Ts...> {
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public:
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SelectSetAction(Select *select) : select_(select) {}
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TEMPLATABLE_VALUE(std::string, option)
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void play(Ts... x) override {
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auto call = this->select_->make_call();
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call.set_option(this->option_.value(x...));
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call.perform();
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}
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protected:
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Select *select_;
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};
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} // namespace select
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} // namespace esphome
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43
esphome/components/select/select.cpp
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43
esphome/components/select/select.cpp
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#include "select.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace select {
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static const char *const TAG = "select";
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void SelectCall::perform() {
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ESP_LOGD(TAG, "'%s' - Setting", this->parent_->get_name().c_str());
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if (!this->option_.has_value()) {
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ESP_LOGW(TAG, "No value set for SelectCall");
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return;
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}
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const auto &traits = this->parent_->traits;
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auto value = *this->option_;
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auto options = traits.get_options();
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if (std::find(options.begin(), options.end(), value) == options.end()) {
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ESP_LOGW(TAG, " Option %s is not a valid option.", value.c_str());
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return;
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}
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ESP_LOGD(TAG, " Option: %s", (*this->option_).c_str());
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this->parent_->control(*this->option_);
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}
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void Select::publish_state(const std::string &state) {
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this->has_state_ = true;
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this->state = state;
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ESP_LOGD(TAG, "'%s': Sending state %s", this->get_name().c_str(), state.c_str());
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this->state_callback_.call(state);
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}
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void Select::add_on_state_callback(std::function<void(std::string)> &&callback) {
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this->state_callback_.add(std::move(callback));
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}
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uint32_t Select::hash_base() { return 2812997003UL; }
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} // namespace select
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} // namespace esphome
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87
esphome/components/select/select.h
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87
esphome/components/select/select.h
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#pragma once
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#include <set>
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#include <utility>
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#include "esphome/core/component.h"
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#include "esphome/core/helpers.h"
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namespace esphome {
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namespace select {
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#define LOG_SELECT(prefix, type, obj) \
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if ((obj) != nullptr) { \
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ESP_LOGCONFIG(TAG, "%s%s '%s'", prefix, type, (obj)->get_name().c_str()); \
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if (!(obj)->traits.get_icon().empty()) { \
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ESP_LOGCONFIG(TAG, "%s Icon: '%s'", prefix, (obj)->traits.get_icon().c_str()); \
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} \
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}
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class Select;
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class SelectCall {
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public:
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explicit SelectCall(Select *parent) : parent_(parent) {}
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void perform();
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SelectCall &set_option(const std::string &option) {
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option_ = option;
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return *this;
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}
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const optional<std::string> &get_option() const { return option_; }
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protected:
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Select *const parent_;
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optional<std::string> option_;
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};
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class SelectTraits {
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public:
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void set_options(std::vector<std::string> options) { this->options_ = std::move(options); }
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const std::vector<std::string> get_options() const { return this->options_; }
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void set_icon(std::string icon) { icon_ = std::move(icon); }
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const std::string &get_icon() const { return icon_; }
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protected:
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std::vector<std::string> options_;
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std::string icon_;
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};
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/** Base-class for all selects.
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*
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* A select can use publish_state to send out a new value.
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*/
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class Select : public Nameable {
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public:
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std::string state;
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void publish_state(const std::string &state);
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SelectCall make_call() { return SelectCall(this); }
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void set(const std::string &value) { make_call().set_option(value).perform(); }
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void add_on_state_callback(std::function<void(std::string)> &&callback);
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SelectTraits traits;
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/// Return whether this select has gotten a full state yet.
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bool has_state() const { return has_state_; }
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protected:
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friend class SelectCall;
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/** Set the value of the select, this is a virtual method that each select integration must implement.
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*
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* This method is called by the SelectCall.
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*
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* @param value The value as validated by the SelectCall.
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*/
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virtual void control(const std::string &value) = 0;
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uint32_t hash_base() override;
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CallbackManager<void(std::string)> state_callback_;
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bool has_state_{false};
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};
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} // namespace select
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} // namespace esphome
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