mirror of
https://github.com/esphome/esphome.git
synced 2025-11-16 23:05:46 +00:00
[light] Use std::initializer_list for add_effects to reduce flash overhead (#11485)
This commit is contained in:
@@ -178,12 +178,9 @@ void LightState::set_restore_mode(LightRestoreMode restore_mode) { this->restore
|
||||
void LightState::set_initial_state(const LightStateRTCState &initial_state) { this->initial_state_ = initial_state; }
|
||||
bool LightState::supports_effects() { return !this->effects_.empty(); }
|
||||
const FixedVector<LightEffect *> &LightState::get_effects() const { return this->effects_; }
|
||||
void LightState::add_effects(const std::vector<LightEffect *> &effects) {
|
||||
void LightState::add_effects(const std::initializer_list<LightEffect *> &effects) {
|
||||
// Called once from Python codegen during setup with all effects from YAML config
|
||||
this->effects_.init(effects.size());
|
||||
for (auto *effect : effects) {
|
||||
this->effects_.push_back(effect);
|
||||
}
|
||||
this->effects_ = effects;
|
||||
}
|
||||
|
||||
void LightState::current_values_as_binary(bool *binary) { this->current_values.as_binary(binary); }
|
||||
|
||||
Reference in New Issue
Block a user