mirror of
https://github.com/esphome/esphome.git
synced 2025-02-15 17:38:15 +00:00
commit
6e45a7c9af
@ -7,13 +7,16 @@
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#ifdef USE_ARDUINO
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#include <esp32-hal-dac.h>
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#endif
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#ifdef USE_ESP_IDF
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#include <driver/dac.h>
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#endif
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namespace esphome {
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namespace esp32_dac {
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#ifdef USE_ESP32_VARIANT_ESP32S2
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static constexpr uint8_t DAC0_PIN = 17;
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#else
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static constexpr uint8_t DAC0_PIN = 25;
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#endif
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static const char *const TAG = "esp32_dac";
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void ESP32DAC::setup() {
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@ -22,8 +25,15 @@ void ESP32DAC::setup() {
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this->turn_off();
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#ifdef USE_ESP_IDF
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auto channel = pin_->get_pin() == 25 ? DAC_CHANNEL_1 : DAC_CHANNEL_2;
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dac_output_enable(channel);
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const dac_channel_t channel = this->pin_->get_pin() == DAC0_PIN ? DAC_CHAN_0 : DAC_CHAN_1;
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const dac_oneshot_config_t oneshot_cfg{channel};
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dac_oneshot_new_channel(&oneshot_cfg, &this->dac_handle_);
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#endif
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}
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void ESP32DAC::on_safe_shutdown() {
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#ifdef USE_ESP_IDF
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dac_oneshot_del_channel(this->dac_handle_);
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#endif
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}
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@ -40,8 +50,7 @@ void ESP32DAC::write_state(float state) {
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state = state * 255;
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#ifdef USE_ESP_IDF
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auto channel = pin_->get_pin() == 25 ? DAC_CHANNEL_1 : DAC_CHANNEL_2;
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dac_output_voltage(channel, (uint8_t) state);
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dac_oneshot_output_voltage(this->dac_handle_, state);
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#endif
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#ifdef USE_ARDUINO
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dacWrite(this->pin_->get_pin(), state);
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@ -7,6 +7,10 @@
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#ifdef USE_ESP32
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#ifdef USE_ESP_IDF
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#include <driver/dac_oneshot.h>
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#endif
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namespace esphome {
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namespace esp32_dac {
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@ -16,6 +20,7 @@ class ESP32DAC : public output::FloatOutput, public Component {
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/// Initialize pin
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void setup() override;
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void on_safe_shutdown() override;
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void dump_config() override;
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/// HARDWARE setup_priority
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float get_setup_priority() const override { return setup_priority::HARDWARE; }
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@ -24,6 +29,9 @@ class ESP32DAC : public output::FloatOutput, public Component {
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void write_state(float state) override;
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InternalGPIOPin *pin_;
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#ifdef USE_ESP_IDF
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dac_oneshot_handle_t dac_handle_;
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#endif
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};
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} // namespace esp32_dac
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@ -1,15 +1,27 @@
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import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome import pins
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from esphome.components import output
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import esphome.config_validation as cv
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import esphome.codegen as cg
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from esphome.components.esp32 import get_esp32_variant
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from esphome.components.esp32.const import VARIANT_ESP32, VARIANT_ESP32S2
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from esphome.const import CONF_ID, CONF_NUMBER, CONF_PIN
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DEPENDENCIES = ["esp32"]
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DAC_PINS = {
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VARIANT_ESP32: (25, 26),
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VARIANT_ESP32S2: (17, 18),
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}
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def valid_dac_pin(value):
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num = value[CONF_NUMBER]
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cv.one_of(25, 26)(num)
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variant = get_esp32_variant()
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try:
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valid_pins = DAC_PINS[variant]
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except KeyError as ex:
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raise cv.Invalid(f"DAC is not supported on {variant}") from ex
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given_pin = value[CONF_NUMBER]
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cv.one_of(*valid_pins)(given_pin)
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return value
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@ -247,8 +247,8 @@ async def to_code(config):
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)
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cg.add(log.pre_setup())
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for tag, level in config[CONF_LOGS].items():
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cg.add(log.set_log_level(tag, LOG_LEVELS[level]))
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for tag, log_level in config[CONF_LOGS].items():
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cg.add(log.set_log_level(tag, LOG_LEVELS[log_level]))
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cg.add_define("USE_LOGGER")
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this_severity = LOG_LEVEL_SEVERITY.index(level)
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@ -102,9 +102,6 @@ void Logger::log_vprintf_(int level, const char *tag, int line, const __FlashStr
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#endif
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int HOT Logger::level_for(const char *tag) {
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// Uses std::vector<> for low memory footprint, though the vector
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// could be sorted to minimize lookup times. This feature isn't used that
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// much anyway so it doesn't matter too much.
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if (this->log_levels_.count(tag) != 0)
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return this->log_levels_[tag];
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return this->current_level_;
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@ -9,10 +9,10 @@ namespace online_image {
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static const char *const TAG = "online_image.decoder";
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bool ImageDecoder::set_size(int width, int height) {
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bool resized = this->image_->resize_(width, height);
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bool success = this->image_->resize_(width, height) > 0;
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this->x_scale_ = static_cast<double>(this->image_->buffer_width_) / width;
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this->y_scale_ = static_cast<double>(this->image_->buffer_height_) / height;
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return resized;
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return success;
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}
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void ImageDecoder::draw(int x, int y, int w, int h, const Color &color) {
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@ -51,8 +51,9 @@ size_t DownloadBuffer::read(size_t len) {
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}
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size_t DownloadBuffer::resize(size_t size) {
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if (this->size_ == size) {
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return size;
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if (this->size_ >= size) {
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// Avoid useless reallocations; if the buffer is big enough, don't reallocate.
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return this->size_;
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}
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this->allocator_.deallocate(this->buffer_, this->size_);
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this->buffer_ = this->allocator_.allocate(size);
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@ -61,6 +62,8 @@ size_t DownloadBuffer::resize(size_t size) {
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this->size_ = size;
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return size;
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} else {
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ESP_LOGE(TAG, "allocation of %zu bytes failed. Biggest block in heap: %zu Bytes", size,
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this->allocator_.get_max_free_block_size());
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this->size_ = 0;
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return 0;
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}
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@ -58,7 +58,7 @@ int HOT JpegDecoder::decode(uint8_t *buffer, size_t size) {
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}
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if (!this->jpeg_.openRAM(buffer, size, draw_callback)) {
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ESP_LOGE(TAG, "Could not open image for decoding.");
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ESP_LOGE(TAG, "Could not open image for decoding: %d", this->jpeg_.getLastError());
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return DECODE_ERROR_INVALID_TYPE;
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}
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auto jpeg_type = this->jpeg_.getJPEGType();
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@ -73,7 +73,9 @@ int HOT JpegDecoder::decode(uint8_t *buffer, size_t size) {
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this->jpeg_.setUserPointer(this);
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this->jpeg_.setPixelType(RGB8888);
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this->set_size(this->jpeg_.getWidth(), this->jpeg_.getHeight());
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if (!this->set_size(this->jpeg_.getWidth(), this->jpeg_.getHeight())) {
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return DECODE_ERROR_OUT_OF_MEMORY;
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}
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if (!this->jpeg_.decode(0, 0, 0)) {
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ESP_LOGE(TAG, "Error while decoding.");
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this->jpeg_.close();
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@ -64,33 +64,34 @@ void OnlineImage::release() {
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}
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}
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bool OnlineImage::resize_(int width_in, int height_in) {
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size_t OnlineImage::resize_(int width_in, int height_in) {
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int width = this->fixed_width_;
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int height = this->fixed_height_;
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if (this->auto_resize_()) {
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if (this->is_auto_resize_()) {
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width = width_in;
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height = height_in;
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if (this->width_ != width && this->height_ != height) {
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this->release();
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}
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}
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if (this->buffer_) {
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return false;
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}
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size_t new_size = this->get_buffer_size_(width, height);
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if (this->buffer_) {
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// Buffer already allocated => no need to resize
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return new_size;
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}
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ESP_LOGD(TAG, "Allocating new buffer of %zu bytes", new_size);
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this->buffer_ = this->allocator_.allocate(new_size);
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if (this->buffer_ == nullptr) {
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ESP_LOGE(TAG, "allocation of %zu bytes failed. Biggest block in heap: %zu Bytes", new_size,
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this->allocator_.get_max_free_block_size());
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this->end_connection_();
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return false;
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return 0;
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}
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this->buffer_width_ = width;
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this->buffer_height_ = height;
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this->width_ = width;
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ESP_LOGV(TAG, "New size: (%d, %d)", width, height);
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return true;
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return new_size;
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}
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void OnlineImage::update() {
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@ -99,9 +99,22 @@ class OnlineImage : public PollingComponent,
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int get_position_(int x, int y) const { return (x + y * this->buffer_width_) * this->get_bpp() / 8; }
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ESPHOME_ALWAYS_INLINE bool auto_resize_() const { return this->fixed_width_ == 0 || this->fixed_height_ == 0; }
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ESPHOME_ALWAYS_INLINE bool is_auto_resize_() const { return this->fixed_width_ == 0 || this->fixed_height_ == 0; }
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bool resize_(int width, int height);
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/**
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* @brief Resize the image buffer to the requested dimensions.
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*
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* The buffer will be allocated if not existing.
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* If the dimensions have been fixed in the yaml config, the buffer will be created
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* with those dimensions and not resized, even on request.
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* Otherwise, the old buffer will be deallocated and a new buffer with the requested
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* allocated
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*
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* @param width
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* @param height
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* @return 0 if no memory could be allocated, the size of the new buffer otherwise.
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*/
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size_t resize_(int width, int height);
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/**
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* @brief Draw a pixel into the buffer.
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@ -1,6 +1,6 @@
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"""Constants used by esphome."""
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__version__ = "2025.2.0b2"
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__version__ = "2025.2.0b3"
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ALLOWED_NAME_CHARS = "abcdefghijklmnopqrstuvwxyz0123456789-_"
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VALID_SUBSTITUTIONS_CHARACTERS = (
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@ -853,7 +853,7 @@ class InfoRequestHandler(BaseHandler):
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dashboard = DASHBOARD
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entry = dashboard.entries.get(yaml_path)
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if not entry:
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if not entry or entry.storage is None:
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self.set_status(404)
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return
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