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🏗 Merge C++ into python codebase (#504)
## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
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57
esphome/components/image/__init__.py
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57
esphome/components/image/__init__.py
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# coding=utf-8
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import logging
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from esphome import core
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from esphome.components import display, font
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import esphome.config_validation as cv
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import esphome.codegen as cg
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from esphome.const import CONF_FILE, CONF_ID, CONF_RESIZE
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from esphome.core import CORE, HexInt
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_LOGGER = logging.getLogger(__name__)
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DEPENDENCIES = ['display']
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MULTI_CONF = True
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Image_ = display.display_ns.class_('Image')
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CONF_RAW_DATA_ID = 'raw_data_id'
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IMAGE_SCHEMA = cv.Schema({
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cv.Required(CONF_ID): cv.declare_variable_id(Image_),
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cv.Required(CONF_FILE): cv.file_,
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cv.Optional(CONF_RESIZE): cv.dimensions,
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cv.GenerateID(CONF_RAW_DATA_ID): cv.declare_variable_id(cg.uint8),
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})
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CONFIG_SCHEMA = cv.All(font.validate_pillow_installed, IMAGE_SCHEMA)
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def to_code(config):
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from PIL import Image
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path = CORE.relative_path(config[CONF_FILE])
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try:
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image = Image.open(path)
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except Exception as e:
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raise core.EsphomeError(u"Could not load image file {}: {}".format(path, e))
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if CONF_RESIZE in config:
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image.thumbnail(config[CONF_RESIZE])
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image = image.convert('1', dither=Image.NONE)
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width, height = image.size
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if width > 500 or height > 500:
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_LOGGER.warning("The image you requested is very big. Please consider using the resize "
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"parameter")
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width8 = ((width + 7) // 8) * 8
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data = [0 for _ in range(height * width8 // 8)]
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for y in range(height):
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for x in range(width):
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if image.getpixel((x, y)):
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continue
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pos = x + y * width8
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data[pos // 8] |= 0x80 >> (pos % 8)
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rhs = [HexInt(x) for x in data]
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prog_arr = cg.progmem_array(config[CONF_RAW_DATA_ID], rhs)
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cg.new_Pvariable(config[CONF_ID], prog_arr, width, height)
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