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🏗 Merge C++ into python codebase (#504)
## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
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esphome/components/fastled_base/__init__.py
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46
esphome/components/fastled_base/__init__.py
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import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome.components import light, power_supply
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from esphome.const import CONF_OUTPUT_ID, CONF_NUM_LEDS, CONF_RGB_ORDER, CONF_MAX_REFRESH_RATE, \
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CONF_POWER_SUPPLY
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from esphome.core import coroutine
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fastled_base_ns = cg.esphome_ns.namespace('fastled_base')
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FastLEDLightOutput = fastled_base_ns.class_('FastLEDLightOutput', cg.Component,
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light.AddressableLight)
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RGB_ORDERS = [
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'RGB',
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'RBG',
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'GRB',
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'GBR',
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'BRG',
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'BGR',
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]
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BASE_SCHEMA = light.ADDRESSABLE_LIGHT_SCHEMA.extend({
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cv.GenerateID(CONF_OUTPUT_ID): cv.declare_variable_id(FastLEDLightOutput),
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cv.Required(CONF_NUM_LEDS): cv.positive_not_null_int,
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cv.Optional(CONF_RGB_ORDER): cv.one_of(*RGB_ORDERS, upper=True),
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cv.Optional(CONF_MAX_REFRESH_RATE): cv.positive_time_period_microseconds,
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cv.Optional(CONF_POWER_SUPPLY): cv.use_variable_id(power_supply.PowerSupply),
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}).extend(cv.COMPONENT_SCHEMA)
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@coroutine
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def new_fastled_light(config):
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var = cg.new_Pvariable(config[CONF_OUTPUT_ID])
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yield cg.register_component(var, config)
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if CONF_MAX_REFRESH_RATE in config:
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cg.add(var.set_max_refresh_rate(config[CONF_MAX_REFRESH_RATE]))
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if CONF_POWER_SUPPLY in config:
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var_ = yield cg.get_variable(config[CONF_POWER_SUPPLY])
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cg.add(var.set_power_supply(var_))
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yield light.register_light(var, config)
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cg.add_library('FastLED', '3.2.0')
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yield var
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