mirror of
https://github.com/esphome/esphome.git
synced 2025-09-18 19:22:22 +01:00
🏗 Merge C++ into python codebase (#504)
## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
This commit is contained in:
46
esphome/components/fastled_base/__init__.py
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46
esphome/components/fastled_base/__init__.py
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import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome.components import light, power_supply
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from esphome.const import CONF_OUTPUT_ID, CONF_NUM_LEDS, CONF_RGB_ORDER, CONF_MAX_REFRESH_RATE, \
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CONF_POWER_SUPPLY
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from esphome.core import coroutine
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fastled_base_ns = cg.esphome_ns.namespace('fastled_base')
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FastLEDLightOutput = fastled_base_ns.class_('FastLEDLightOutput', cg.Component,
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light.AddressableLight)
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RGB_ORDERS = [
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'RGB',
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'RBG',
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'GRB',
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'GBR',
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'BRG',
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'BGR',
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]
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BASE_SCHEMA = light.ADDRESSABLE_LIGHT_SCHEMA.extend({
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cv.GenerateID(CONF_OUTPUT_ID): cv.declare_variable_id(FastLEDLightOutput),
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cv.Required(CONF_NUM_LEDS): cv.positive_not_null_int,
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cv.Optional(CONF_RGB_ORDER): cv.one_of(*RGB_ORDERS, upper=True),
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cv.Optional(CONF_MAX_REFRESH_RATE): cv.positive_time_period_microseconds,
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cv.Optional(CONF_POWER_SUPPLY): cv.use_variable_id(power_supply.PowerSupply),
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}).extend(cv.COMPONENT_SCHEMA)
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@coroutine
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def new_fastled_light(config):
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var = cg.new_Pvariable(config[CONF_OUTPUT_ID])
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yield cg.register_component(var, config)
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if CONF_MAX_REFRESH_RATE in config:
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cg.add(var.set_max_refresh_rate(config[CONF_MAX_REFRESH_RATE]))
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if CONF_POWER_SUPPLY in config:
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var_ = yield cg.get_variable(config[CONF_POWER_SUPPLY])
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cg.add(var.set_power_supply(var_))
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yield light.register_light(var, config)
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cg.add_library('FastLED', '3.2.0')
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yield var
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61
esphome/components/fastled_base/fastled_light.cpp
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61
esphome/components/fastled_base/fastled_light.cpp
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#include "fastled_light.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace fastled_base {
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static const char *TAG = "fastled";
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void FastLEDLightOutput::setup() {
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ESP_LOGCONFIG(TAG, "Setting up FastLED light...");
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this->controller_->init();
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this->controller_->setLeds(this->leds_, this->num_leds_);
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this->effect_data_ = new uint8_t[this->num_leds_];
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if (!this->max_refresh_rate_.has_value()) {
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this->set_max_refresh_rate(this->controller_->getMaxRefreshRate());
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}
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}
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void FastLEDLightOutput::dump_config() {
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ESP_LOGCONFIG(TAG, "FastLED light:");
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ESP_LOGCONFIG(TAG, " Num LEDs: %u", this->num_leds_);
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ESP_LOGCONFIG(TAG, " Max refresh rate: %u", *this->max_refresh_rate_);
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}
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void FastLEDLightOutput::loop() {
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if (!this->should_show_())
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return;
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uint32_t now = micros();
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// protect from refreshing too often
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if (*this->max_refresh_rate_ != 0 && (now - this->last_refresh_) < *this->max_refresh_rate_) {
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return;
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}
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this->last_refresh_ = now;
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this->mark_shown_();
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ESP_LOGVV(TAG, "Writing RGB values to bus...");
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#ifdef USE_POWER_SUPPLY
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if (this->power_supply_ != nullptr) {
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bool is_on = false;
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for (int i = 0; i < this->num_leds_; i++) {
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if (bool(this->leds_[i])) {
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is_on = true;
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break;
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}
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}
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if (is_on && !this->has_requested_high_power_) {
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this->power_supply_->request_high_power();
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this->has_requested_high_power_ = true;
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}
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if (!is_on && this->has_requested_high_power_) {
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this->power_supply_->unrequest_high_power();
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this->has_requested_high_power_ = false;
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}
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}
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#endif
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this->controller_->showLeds();
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}
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} // namespace fastled_base
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} // namespace esphome
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252
esphome/components/fastled_base/fastled_light.h
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252
esphome/components/fastled_base/fastled_light.h
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#pragma once
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#include "esphome/core/component.h"
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#include "esphome/core/helpers.h"
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#include "esphome/components/light/addressable_light.h"
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#ifdef USE_POWER_SUPPLY
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#include "esphome/components/power_supply/power_supply.h"
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#endif
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#define FASTLED_ESP8266_RAW_PIN_ORDER
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#define FASTLED_ESP32_RAW_PIN_ORDER
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#define FASTLED_RMT_BUILTIN_DRIVER true
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// Avoid annoying compiler messages
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#define FASTLED_INTERNAL
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#include "FastLED.h"
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namespace esphome {
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namespace fastled_base {
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class FastLEDLightOutput : public Component, public light::AddressableLight {
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public:
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/// Only for custom effects: Get the internal controller.
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CLEDController *get_controller() const { return this->controller_; }
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inline int32_t size() const override { return this->num_leds_; }
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inline light::ESPColorView operator[](int32_t index) const override {
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return light::ESPColorView(&this->leds_[index].r, &this->leds_[index].g, &this->leds_[index].b, nullptr,
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&this->effect_data_[index], &this->correction_);
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}
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/// Set a maximum refresh rate in µs as some lights do not like being updated too often.
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void set_max_refresh_rate(uint32_t interval_us) { this->max_refresh_rate_ = interval_us; }
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#ifdef USE_POWER_SUPPLY
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void set_power_supply(power_supply::PowerSupply *power_supply) { this->power_supply_ = power_supply; }
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#endif
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/// Add some LEDS, can only be called once.
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CLEDController &add_leds(CLEDController *controller, int num_leds) {
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this->controller_ = controller;
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this->num_leds_ = num_leds;
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this->leds_ = new CRGB[num_leds];
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for (int i = 0; i < this->num_leds_; i++)
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this->leds_[i] = CRGB::Black;
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return *this->controller_;
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}
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template<ESPIChipsets CHIPSET, uint8_t DATA_PIN, uint8_t CLOCK_PIN, EOrder RGB_ORDER, uint8_t SPI_DATA_RATE>
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CLEDController &add_leds(int num_leds) {
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switch (CHIPSET) {
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case LPD8806: {
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static LPD8806Controller<DATA_PIN, CLOCK_PIN, RGB_ORDER, SPI_DATA_RATE> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case WS2801: {
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static WS2801Controller<DATA_PIN, CLOCK_PIN, RGB_ORDER, SPI_DATA_RATE> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case WS2803: {
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static WS2803Controller<DATA_PIN, CLOCK_PIN, RGB_ORDER, SPI_DATA_RATE> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case SM16716: {
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static SM16716Controller<DATA_PIN, CLOCK_PIN, RGB_ORDER, SPI_DATA_RATE> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case P9813: {
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static P9813Controller<DATA_PIN, CLOCK_PIN, RGB_ORDER, SPI_DATA_RATE> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case DOTSTAR:
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case APA102: {
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static APA102Controller<DATA_PIN, CLOCK_PIN, RGB_ORDER, SPI_DATA_RATE> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case SK9822: {
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static SK9822Controller<DATA_PIN, CLOCK_PIN, RGB_ORDER, SPI_DATA_RATE> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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}
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}
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template<ESPIChipsets CHIPSET, uint8_t DATA_PIN, uint8_t CLOCK_PIN> CLEDController &add_leds(int num_leds) {
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switch (CHIPSET) {
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case LPD8806: {
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static LPD8806Controller<DATA_PIN, CLOCK_PIN> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case WS2801: {
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static WS2801Controller<DATA_PIN, CLOCK_PIN> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case WS2803: {
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static WS2803Controller<DATA_PIN, CLOCK_PIN> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case SM16716: {
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static SM16716Controller<DATA_PIN, CLOCK_PIN> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case P9813: {
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static P9813Controller<DATA_PIN, CLOCK_PIN> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case DOTSTAR:
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case APA102: {
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static APA102Controller<DATA_PIN, CLOCK_PIN> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case SK9822: {
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static SK9822Controller<DATA_PIN, CLOCK_PIN> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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}
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}
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template<ESPIChipsets CHIPSET, uint8_t DATA_PIN, uint8_t CLOCK_PIN, EOrder RGB_ORDER>
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CLEDController &add_leds(int num_leds) {
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switch (CHIPSET) {
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case LPD8806: {
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static LPD8806Controller<DATA_PIN, CLOCK_PIN, RGB_ORDER> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case WS2801: {
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static WS2801Controller<DATA_PIN, CLOCK_PIN, RGB_ORDER> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case WS2803: {
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static WS2803Controller<DATA_PIN, CLOCK_PIN, RGB_ORDER> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case SM16716: {
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static SM16716Controller<DATA_PIN, CLOCK_PIN, RGB_ORDER> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case P9813: {
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static P9813Controller<DATA_PIN, CLOCK_PIN, RGB_ORDER> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case DOTSTAR:
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case APA102: {
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static APA102Controller<DATA_PIN, CLOCK_PIN, RGB_ORDER> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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case SK9822: {
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static SK9822Controller<DATA_PIN, CLOCK_PIN, RGB_ORDER> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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}
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}
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#ifdef FASTLED_HAS_CLOCKLESS
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template<template<uint8_t DATA_PIN, EOrder RGB_ORDER> class CHIPSET, uint8_t DATA_PIN, EOrder RGB_ORDER>
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CLEDController &add_leds(int num_leds) {
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static CHIPSET<DATA_PIN, RGB_ORDER> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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template<template<uint8_t DATA_PIN, EOrder RGB_ORDER> class CHIPSET, uint8_t DATA_PIN>
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CLEDController &add_leds(int num_leds) {
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static CHIPSET<DATA_PIN, RGB> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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template<template<uint8_t DATA_PIN> class CHIPSET, uint8_t DATA_PIN> CLEDController &add_leds(int num_leds) {
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static CHIPSET<DATA_PIN> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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#endif
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template<template<EOrder RGB_ORDER> class CHIPSET, EOrder RGB_ORDER> CLEDController &add_leds(int num_leds) {
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static CHIPSET<RGB_ORDER> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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template<template<EOrder RGB_ORDER> class CHIPSET> CLEDController &add_leds(int num_leds) {
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static CHIPSET<RGB> CONTROLLER;
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return add_leds(&CONTROLLER, num_leds);
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}
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#ifdef FASTLED_HAS_BLOCKLESS
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template<EBlockChipsets CHIPSET, int NUM_LANES, EOrder RGB_ORDER> CLEDController &add_leds(int num_leds) {
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switch (CHIPSET) {
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#ifdef PORTA_FIRST_PIN
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case WS2811_PORTA:
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return add_leds(
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new InlineBlockClocklessController<NUM_LANES, PORTA_FIRST_PIN, NS(320), NS(320), NS(640), RGB_ORDER>(),
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num_leds);
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case WS2811_400_PORTA:
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return add_leds(
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new InlineBlockClocklessController<NUM_LANES, PORTA_FIRST_PIN, NS(800), NS(800), NS(900), RGB_ORDER>(),
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num_leds);
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case WS2813_PORTA:
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return add_leds(new InlineBlockClocklessController<NUM_LANES, PORTA_FIRST_PIN, NS(320), NS(320), NS(640),
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RGB_ORDER, 0, false, 300>(),
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num_leds);
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case TM1803_PORTA:
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return add_leds(
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new InlineBlockClocklessController<NUM_LANES, PORTA_FIRST_PIN, NS(700), NS(1100), NS(700), RGB_ORDER>(),
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num_leds);
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case UCS1903_PORTA:
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return add_leds(
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new InlineBlockClocklessController<NUM_LANES, PORTA_FIRST_PIN, NS(500), NS(1500), NS(500), RGB_ORDER>(),
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num_leds);
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#endif
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}
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}
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template<EBlockChipsets CHIPSET, int NUM_LANES> CLEDController &add_leds(int num_leds) {
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return add_leds<CHIPSET, NUM_LANES, GRB>(num_leds);
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}
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#endif
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// ========== INTERNAL METHODS ==========
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// (In most use cases you won't need these)
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light::LightTraits get_traits() override {
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auto traits = light::LightTraits();
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traits.set_supports_brightness(true);
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traits.set_supports_rgb(true);
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return traits;
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}
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void setup() override;
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void dump_config() override;
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void loop() override;
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float get_setup_priority() const override { return setup_priority::HARDWARE; }
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void clear_effect_data() override {
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for (int i = 0; i < this->size(); i++)
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this->effect_data_[i] = 0;
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}
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protected:
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CLEDController *controller_{nullptr};
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CRGB *leds_{nullptr};
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uint8_t *effect_data_{nullptr};
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int num_leds_{0};
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uint32_t last_refresh_{0};
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optional<uint32_t> max_refresh_rate_{};
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#ifdef USE_POWER_SUPPLY
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power_supply::PowerSupply *power_supply_{nullptr};
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bool has_requested_high_power_{false};
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#endif
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};
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} // namespace fastled_base
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} // namespace esphome
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