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🏗 Merge C++ into python codebase (#504)
## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
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esphome/components/binary_sensor/binary_sensor.cpp
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71
esphome/components/binary_sensor/binary_sensor.cpp
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#include "esphome/components/binary_sensor/binary_sensor.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace binary_sensor {
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static const char *TAG = "binary_sensor";
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void BinarySensor::add_on_state_callback(std::function<void(bool)> &&callback) {
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this->state_callback_.add(std::move(callback));
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}
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void BinarySensor::publish_state(bool state) {
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if (!this->publish_dedup_.next(state))
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return;
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if (this->filter_list_ == nullptr) {
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this->send_state_internal(state, false);
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} else {
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this->filter_list_->input(state, false);
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}
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}
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void BinarySensor::publish_initial_state(bool state) {
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if (!this->publish_dedup_.next(state))
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return;
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if (this->filter_list_ == nullptr) {
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this->send_state_internal(state, true);
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} else {
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this->filter_list_->input(state, true);
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}
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}
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void BinarySensor::send_state_internal(bool state, bool is_initial) {
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ESP_LOGD(TAG, "'%s': Sending state %s", this->get_name().c_str(), state ? "ON" : "OFF");
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this->has_state_ = true;
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this->state = state;
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if (!is_initial) {
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this->state_callback_.call(state);
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}
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}
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std::string BinarySensor::device_class() { return ""; }
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BinarySensor::BinarySensor(const std::string &name) : Nameable(name), state(false) {}
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BinarySensor::BinarySensor() : BinarySensor("") {}
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void BinarySensor::set_device_class(const std::string &device_class) { this->device_class_ = device_class; }
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std::string BinarySensor::get_device_class() {
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if (this->device_class_.has_value())
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return *this->device_class_;
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return this->device_class();
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}
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void BinarySensor::add_filter(Filter *filter) {
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filter->parent_ = this;
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if (this->filter_list_ == nullptr) {
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this->filter_list_ = filter;
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} else {
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Filter *last_filter = this->filter_list_;
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while (last_filter->next_ != nullptr)
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last_filter = last_filter->next_;
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last_filter->next_ = filter;
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}
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}
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void BinarySensor::add_filters(std::vector<Filter *> filters) {
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for (Filter *filter : filters) {
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this->add_filter(filter);
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}
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}
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bool BinarySensor::has_state() const { return this->has_state_; }
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uint32_t BinarySensor::hash_base() { return 1210250844UL; }
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bool BinarySensor::is_status_binary_sensor() const { return false; }
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} // namespace binary_sensor
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} // namespace esphome
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