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🏗 Merge C++ into python codebase (#504)
## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
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esphome/components/api/subscribe_state.cpp
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77
esphome/components/api/subscribe_state.cpp
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#include "subscribe_state.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace api {
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#ifdef USE_BINARY_SENSOR
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bool InitialStateIterator::on_binary_sensor(binary_sensor::BinarySensor *binary_sensor) {
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if (!binary_sensor->has_state())
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return true;
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return this->client_->send_binary_sensor_state(binary_sensor, binary_sensor->state);
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}
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#endif
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#ifdef USE_COVER
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bool InitialStateIterator::on_cover(cover::Cover *cover) { return this->client_->send_cover_state(cover); }
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#endif
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#ifdef USE_FAN
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bool InitialStateIterator::on_fan(fan::FanState *fan) { return this->client_->send_fan_state(fan); }
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#endif
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#ifdef USE_LIGHT
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bool InitialStateIterator::on_light(light::LightState *light) { return this->client_->send_light_state(light); }
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#endif
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#ifdef USE_SENSOR
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bool InitialStateIterator::on_sensor(sensor::Sensor *sensor) {
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if (!sensor->has_state())
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return true;
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return this->client_->send_sensor_state(sensor, sensor->state);
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}
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#endif
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#ifdef USE_SWITCH
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bool InitialStateIterator::on_switch(switch_::Switch *a_switch) {
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return this->client_->send_switch_state(a_switch, a_switch->state);
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}
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#endif
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#ifdef USE_TEXT_SENSOR
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bool InitialStateIterator::on_text_sensor(text_sensor::TextSensor *text_sensor) {
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if (!text_sensor->has_state())
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return true;
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return this->client_->send_text_sensor_state(text_sensor, text_sensor->state);
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}
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#endif
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#ifdef USE_CLIMATE
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bool InitialStateIterator::on_climate(climate::Climate *climate) { return this->client_->send_climate_state(climate); }
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#endif
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InitialStateIterator::InitialStateIterator(APIServer *server, APIConnection *client)
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: ComponentIterator(server), client_(client) {}
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APIMessageType SubscribeStatesRequest::message_type() const { return APIMessageType::SUBSCRIBE_STATES_REQUEST; }
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bool HomeAssistantStateResponse::decode_length_delimited(uint32_t field_id, const uint8_t *value, size_t len) {
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switch (field_id) {
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case 1:
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// string entity_id = 1;
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this->entity_id_ = as_string(value, len);
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return true;
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case 2:
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// string state = 2;
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this->state_ = as_string(value, len);
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return true;
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default:
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return false;
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}
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}
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APIMessageType HomeAssistantStateResponse::message_type() const {
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return APIMessageType::HOME_ASSISTANT_STATE_RESPONSE;
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}
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const std::string &HomeAssistantStateResponse::get_entity_id() const { return this->entity_id_; }
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const std::string &HomeAssistantStateResponse::get_state() const { return this->state_; }
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APIMessageType SubscribeHomeAssistantStatesRequest::message_type() const {
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return APIMessageType::SUBSCRIBE_HOME_ASSISTANT_STATES_REQUEST;
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}
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} // namespace api
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} // namespace esphome
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