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mirror of https://github.com/esphome/esphome.git synced 2025-09-16 10:12:21 +01:00

refactor: rename DynamicLamp to DynamicLampComponent for improved clarity and consistency

This commit is contained in:
Oliver Kleinecke
2025-02-15 15:14:30 +01:00
parent c1b5139f01
commit 60c270476f
6 changed files with 136 additions and 17 deletions

View File

@@ -16,11 +16,11 @@ namespace dynamic_lamp {
static const char *TAG = "dynamic_lamp";
void DynamicLamp::setup() {
void DynamicLampComponent::setup() {
this->begin();
}
void DynamicLamp::begin() {
void DynamicLampComponent::begin() {
uint8_t i = 0;
bool valid = true;
if(this->save_mode_ == 0) {
@@ -41,7 +41,7 @@ void DynamicLamp::begin() {
*/
}
void DynamicLamp::loop() {
void DynamicLampComponent::loop() {
uint8_t i = 0;
for (i = 0; i < this->lamp_count_; i++) {
if (this->active_lamps_[i].active) {
@@ -73,7 +73,7 @@ void DynamicLamp::loop() {
}
}
void DynamicLamp::dump_config() {
void DynamicLampComponent::dump_config() {
ESP_LOGCONFIG(TAG, "Dynamic Lamp feature loaded");
switch(this->save_mode_) {
case SAVE_MODE_NONE:
@@ -93,11 +93,11 @@ void DynamicLamp::dump_config() {
}
}
void DynamicLamp::set_save_mode(uint8_t save_mode) {
void DynamicLampComponent::set_save_mode(uint8_t save_mode) {
this->save_mode_ = save_mode;
}
void DynamicLamp::add_available_output(output::FloatOutput * output, std::string output_id) {
void DynamicLampComponent::add_available_output(output::FloatOutput * output, std::string output_id) {
uint8_t counter = 0;
while (this->available_outputs_[counter].available) {
counter++;
@@ -113,7 +113,7 @@ void DynamicLamp::add_available_output(output::FloatOutput * output, std::string
counter++;
}
void DynamicLamp::add_lamp(std::string name) {
void DynamicLampComponent::add_lamp(std::string name) {
if (this->lamp_count_ < 15) {
this->lamp_count_++;
this->active_lamps_[this->lamp_count_].active = true;
@@ -128,7 +128,7 @@ void DynamicLamp::add_lamp(std::string name) {
this->status_set_warning();
}
void DynamicLamp::remove_lamp(std::string lamp_name) {
void DynamicLampComponent::remove_lamp(std::string lamp_name) {
uint8_t i = 0;
while (i < this->lamp_count_) {
if (this->active_lamps_[i].name == lamp_name) {
@@ -144,7 +144,7 @@ void DynamicLamp::remove_lamp(std::string lamp_name) {
ESP_LOGW(TAG, "No lamp with name %s defined !", lamp_name.c_str());
}
void DynamicLamp::add_output_to_lamp(std::string lamp_name, LinkedOutput *output) {
void DynamicLampComponent::add_output_to_lamp(std::string lamp_name, LinkedOutput *output) {
uint8_t i = 0;
while (i < 16) {
if (this->active_lamps_[i].name == lamp_name) {
@@ -159,7 +159,7 @@ void DynamicLamp::add_output_to_lamp(std::string lamp_name, LinkedOutput *output
ESP_LOGW(TAG, "No lamp with name %s defined !", lamp_name.c_str());
}
void DynamicLamp::remove_output_from_lamp(std::string lamp_name, LinkedOutput *output) {
void DynamicLampComponent::remove_output_from_lamp(std::string lamp_name, LinkedOutput *output) {
uint8_t i = 0;
while (i < 16) {
if (this->active_lamps_[i].name == lamp_name) {
@@ -174,7 +174,7 @@ void DynamicLamp::remove_output_from_lamp(std::string lamp_name, LinkedOutput *o
ESP_LOGW(TAG, "No lamp with name %s defined !", lamp_name.c_str());
}
std::array<bool, 16> DynamicLamp::get_lamp_outputs(uint8_t lamp_number) {
std::array<bool, 16> DynamicLampComponent::get_lamp_outputs(uint8_t lamp_number) {
std::array<bool, 16> bool_array;
for (uint8_t i = 0; i < 16; i++) {
bool_array[i] = this->active_lamps_[lamp_number].used_outputs[i];
@@ -182,7 +182,7 @@ std::array<bool, 16> DynamicLamp::get_lamp_outputs(uint8_t lamp_number) {
return bool_array;
}
std::array<bool, 16> DynamicLamp::get_lamp_outputs_by_name(std::string lamp_name) {
std::array<bool, 16> DynamicLampComponent::get_lamp_outputs_by_name(std::string lamp_name) {
uint8_t i = 0;
std::array<bool, 16> bool_array;
for (i = 0; i < this->lamp_count_; i++) {
@@ -195,11 +195,15 @@ std::array<bool, 16> DynamicLamp::get_lamp_outputs_by_name(std::string lamp_name
return bool_array;
}
void DynamicLamp::set_lamp_values_(uint8_t lamp_number, bool active, uint16_t selected_outputs, uint8_t mode, uint8_t mode_value) {
void DynamicLampComponent::set_lamp_level(std::string lamp_name, float state) {
}
void DynamicLampComponent::set_lamp_values_(uint8_t lamp_number, bool active, uint16_t selected_outputs, uint8_t mode, uint8_t mode_value) {
}
void DynamicLamp::restore_lamp_values_(uint8_t lamp_number) {
void DynamicLampComponent::restore_lamp_values_(uint8_t lamp_number) {
this->active_lamps_[lamp_number].active = false;
}