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	Minor code cleanup in light components (#2162)
Co-authored-by: Maurice Makaay <mmakaay1@xs4all.net>
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		| @@ -19,7 +19,7 @@ void AddressableLight::call_setup() { | ||||
|       ESP_LOGVV(TAG, "  [%2d] Color: R=%3u G=%3u B=%3u W=%3u", i, color.get_red_raw(), color.get_green_raw(), | ||||
|                 color.get_blue_raw(), color.get_white_raw()); | ||||
|     } | ||||
|     ESP_LOGVV(TAG, ""); | ||||
|     ESP_LOGVV(TAG, " "); | ||||
|   }); | ||||
| #endif | ||||
| } | ||||
|   | ||||
| @@ -196,7 +196,6 @@ class FlickerLightEffect : public LightEffect { | ||||
|     out.set_warm_white(remote.get_warm_white() * beta + current.get_warm_white() * alpha + | ||||
|                        (random_cubic_float() * this->intensity_)); | ||||
|  | ||||
|     auto traits = this->state_->get_traits(); | ||||
|     auto call = this->state_->make_call(); | ||||
|     call.set_publish(false); | ||||
|     call.set_save(false); | ||||
|   | ||||
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