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cleanup
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@@ -290,14 +290,24 @@ void ESP32TouchComponent::loop() {
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continue;
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}
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// Handle active/inactive events
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if (event.intr_mask & (TOUCH_PAD_INTR_MASK_ACTIVE | TOUCH_PAD_INTR_MASK_INACTIVE)) {
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// Skip if not an active/inactive event
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if (!(event.intr_mask & (TOUCH_PAD_INTR_MASK_ACTIVE | TOUCH_PAD_INTR_MASK_INACTIVE))) {
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continue;
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}
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bool is_touch_event = (event.intr_mask & TOUCH_PAD_INTR_MASK_ACTIVE) != 0;
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// Find the child for the pad that triggered the interrupt
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for (auto *child : this->children_) {
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if (child->get_touch_pad() == event.pad) {
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if (child->last_state_ != is_touch_event) {
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if (child->get_touch_pad() != event.pad) {
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continue;
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}
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// Skip if state hasn't changed
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if (child->last_state_ == is_touch_event) {
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break;
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}
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// Read current value
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uint32_t value = 0;
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if (this->filter_configured_()) {
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@@ -310,13 +320,10 @@ void ESP32TouchComponent::loop() {
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child->publish_state(is_touch_event);
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ESP_LOGD(TAG, "Touch Pad '%s' %s (value: %d, threshold: %d)", child->get_name().c_str(),
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is_touch_event ? "touched" : "released", value, child->get_threshold());
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}
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break;
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}
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}
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}
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}
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}
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// In setup mode, periodically log all pad values
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if (this->setup_mode_ && now - this->setup_mode_last_log_print_ > SETUP_MODE_LOG_INTERVAL_MS) {
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