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Color mode implementation (#2012)

This commit is contained in:
Oxan van Leeuwen
2021-07-29 19:11:56 +02:00
committed by GitHub
parent de382b704c
commit 5983ccc55c
39 changed files with 1210 additions and 476 deletions

View File

@@ -352,6 +352,18 @@ message FanCommandRequest {
}
// ==================== LIGHT ====================
enum ColorMode {
COLOR_MODE_UNKNOWN = 0;
COLOR_MODE_ON_OFF = 1;
COLOR_MODE_BRIGHTNESS = 2;
COLOR_MODE_WHITE = 7;
COLOR_MODE_COLOR_TEMPERATURE = 11;
COLOR_MODE_COLD_WARM_WHITE = 19;
COLOR_MODE_RGB = 35;
COLOR_MODE_RGB_WHITE = 39;
COLOR_MODE_RGB_COLOR_TEMPERATURE = 47;
COLOR_MODE_RGB_COLD_WARM_WHITE = 51;
}
message ListEntitiesLightResponse {
option (id) = 15;
option (source) = SOURCE_SERVER;
@@ -362,10 +374,12 @@ message ListEntitiesLightResponse {
string name = 3;
string unique_id = 4;
bool supports_brightness = 5;
bool supports_rgb = 6;
bool supports_white_value = 7;
bool supports_color_temperature = 8;
repeated ColorMode supported_color_modes = 12;
// next four supports_* are for legacy clients, newer clients should use color modes
bool legacy_supports_brightness = 5 [deprecated=true];
bool legacy_supports_rgb = 6 [deprecated=true];
bool legacy_supports_white_value = 7 [deprecated=true];
bool legacy_supports_color_temperature = 8 [deprecated=true];
float min_mireds = 9;
float max_mireds = 10;
repeated string effects = 11;
@@ -379,12 +393,15 @@ message LightStateResponse {
fixed32 key = 1;
bool state = 2;
float brightness = 3;
ColorMode color_mode = 11;
float color_brightness = 10;
float red = 4;
float green = 5;
float blue = 6;
float white = 7;
float color_temperature = 8;
float cold_white = 12;
float warm_white = 13;
string effect = 9;
}
message LightCommandRequest {
@@ -398,6 +415,8 @@ message LightCommandRequest {
bool state = 3;
bool has_brightness = 4;
float brightness = 5;
bool has_color_mode = 22;
ColorMode color_mode = 23;
bool has_color_brightness = 20;
float color_brightness = 21;
bool has_rgb = 6;
@@ -408,6 +427,10 @@ message LightCommandRequest {
float white = 11;
bool has_color_temperature = 12;
float color_temperature = 13;
bool has_cold_white = 24;
float cold_white = 25;
bool has_warm_white = 26;
float warm_white = 27;
bool has_transition_length = 14;
uint32 transition_length = 15;
bool has_flash_length = 16;