From 5697d549a82b83adba19efdb241604dcf509584e Mon Sep 17 00:00:00 2001 From: "J. Nick Koston" Date: Sun, 22 Jun 2025 23:44:08 +0200 Subject: [PATCH] Use scheduler for api reboot --- esphome/components/api/api_server.cpp | 43 +++++++++++++++++---------- esphome/components/api/api_server.h | 2 +- 2 files changed, 29 insertions(+), 16 deletions(-) diff --git a/esphome/components/api/api_server.cpp b/esphome/components/api/api_server.cpp index 740e4259b1..ae732fc234 100644 --- a/esphome/components/api/api_server.cpp +++ b/esphome/components/api/api_server.cpp @@ -47,6 +47,11 @@ void APIServer::setup() { } #endif + // Schedule reboot if no clients connect within timeout + if (this->reboot_timeout_ != 0) { + this->schedule_reboot_timeout_(); + } + this->socket_ = socket::socket_ip_loop_monitored(SOCK_STREAM, 0); // monitored for incoming connections if (this->socket_ == nullptr) { ESP_LOGW(TAG, "Could not create socket"); @@ -106,8 +111,6 @@ void APIServer::setup() { } #endif - this->last_connected_ = App.get_loop_component_start_time(); - #ifdef USE_ESP32_CAMERA if (esp32_camera::global_esp32_camera != nullptr && !esp32_camera::global_esp32_camera->is_internal()) { esp32_camera::global_esp32_camera->add_image_callback( @@ -121,6 +124,16 @@ void APIServer::setup() { #endif } +void APIServer::schedule_reboot_timeout_() { + this->status_set_warning(); + this->set_timeout("api_reboot", this->reboot_timeout_, []() { + if (!global_api_server->is_connected()) { + ESP_LOGE(TAG, "No client connected; rebooting"); + App.reboot(); + } + }); +} + void APIServer::loop() { // Accept new clients only if the socket exists and has incoming connections if (this->socket_ && this->socket_->ready()) { @@ -135,6 +148,12 @@ void APIServer::loop() { auto *conn = new APIConnection(std::move(sock), this); this->clients_.emplace_back(conn); conn->start(); + + // Clear warning status and cancel reboot when first client connects + if (this->clients_.size() == 1 && this->reboot_timeout_ != 0) { + this->status_clear_warning(); + this->cancel_timeout("api_reboot"); + } } } @@ -154,6 +173,12 @@ void APIServer::loop() { std::swap(this->clients_[client_index], this->clients_.back()); } this->clients_.pop_back(); + + // Schedule reboot when last client disconnects + if (this->clients_.empty() && this->reboot_timeout_ != 0) { + this->schedule_reboot_timeout_(); + } + // Don't increment client_index since we need to process the swapped element } else { // Process active client @@ -163,19 +188,7 @@ void APIServer::loop() { } } - if (this->reboot_timeout_ != 0) { - const uint32_t now = App.get_loop_component_start_time(); - if (!this->is_connected()) { - if (now - this->last_connected_ > this->reboot_timeout_) { - ESP_LOGE(TAG, "No client connected; rebooting"); - App.reboot(); - } - this->status_set_warning(); - } else { - this->last_connected_ = now; - this->status_clear_warning(); - } - } + // Reboot timeout is now handled by connection/disconnection events } void APIServer::dump_config() { diff --git a/esphome/components/api/api_server.h b/esphome/components/api/api_server.h index 33412d8a68..27341dc596 100644 --- a/esphome/components/api/api_server.h +++ b/esphome/components/api/api_server.h @@ -142,6 +142,7 @@ class APIServer : public Component, public Controller { } protected: + void schedule_reboot_timeout_(); // Pointers and pointer-like types first (4 bytes each) std::unique_ptr socket_ = nullptr; Trigger *client_connected_trigger_ = new Trigger(); @@ -150,7 +151,6 @@ class APIServer : public Component, public Controller { // 4-byte aligned types uint32_t reboot_timeout_{300000}; uint32_t batch_delay_{100}; - uint32_t last_connected_{0}; // Vectors and strings (12 bytes each on 32-bit) std::vector> clients_;