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[api] Eliminate heap allocation in process_batch_ using stack-allocated PacketInfo array (#9703)
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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@@ -19,7 +19,17 @@ namespace api {
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// Keepalive timeout in milliseconds
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static constexpr uint32_t KEEPALIVE_TIMEOUT_MS = 60000;
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// Maximum number of entities to process in a single batch during initial state/info sending
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static constexpr size_t MAX_INITIAL_PER_BATCH = 20;
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// This was increased from 20 to 24 after removing the unique_id field from entity info messages,
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// which reduced message sizes allowing more entities per batch without exceeding packet limits
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static constexpr size_t MAX_INITIAL_PER_BATCH = 24;
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// Maximum number of packets to process in a single batch (platform-dependent)
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// This limit exists to prevent stack overflow from the PacketInfo array in process_batch_
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// Each PacketInfo is 8 bytes, so 64 * 8 = 512 bytes, 32 * 8 = 256 bytes
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#if defined(USE_ESP32) || defined(USE_HOST)
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static constexpr size_t MAX_PACKETS_PER_BATCH = 64; // ESP32 has 8KB+ stack, HOST has plenty
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#else
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static constexpr size_t MAX_PACKETS_PER_BATCH = 32; // ESP8266/RP2040/etc have smaller stacks
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#endif
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class APIConnection : public APIServerConnection {
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public:
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