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Fix unexpected disconnects when outgoing buffer is full during keepalive (#5988)
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@@ -118,7 +118,9 @@ void APIConnection::loop() {
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this->list_entities_iterator_.advance();
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this->initial_state_iterator_.advance();
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const uint32_t keepalive = 60000;
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static uint32_t keepalive = 60000;
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static uint8_t max_ping_retries = 60;
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static uint16_t ping_retry_interval = 1000;
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const uint32_t now = millis();
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if (this->sent_ping_) {
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// Disconnect if not responded within 2.5*keepalive
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@@ -126,10 +128,24 @@ void APIConnection::loop() {
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on_fatal_error();
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ESP_LOGW(TAG, "%s didn't respond to ping request in time. Disconnecting...", this->client_combined_info_.c_str());
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}
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} else if (now - this->last_traffic_ > keepalive) {
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} else if (now - this->last_traffic_ > keepalive && now > this->next_ping_retry_) {
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ESP_LOGVV(TAG, "Sending keepalive PING...");
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this->sent_ping_ = true;
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this->send_ping_request(PingRequest());
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this->sent_ping_ = this->send_ping_request(PingRequest());
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if (!this->sent_ping_) {
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this->next_ping_retry_ = now + ping_retry_interval;
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this->ping_retries_++;
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if (this->ping_retries_ >= max_ping_retries) {
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on_fatal_error();
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ESP_LOGE(TAG, "%s: Sending keepalive failed %d time(s). Disconnecting...", this->client_combined_info_.c_str(),
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this->ping_retries_);
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} else if (this->ping_retries_ >= 10) {
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ESP_LOGW(TAG, "%s: Sending keepalive failed %d time(s), will retry in %d ms",
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this->client_combined_info_.c_str(), this->ping_retries_, ping_retry_interval);
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} else {
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ESP_LOGD(TAG, "%s: Sending keepalive failed %d time(s), will retry in %d ms",
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this->client_combined_info_.c_str(), this->ping_retries_, ping_retry_interval);
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}
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}
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}
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#ifdef USE_ESP32_CAMERA
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