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	[nextion] Optimize settings memory usage with compile-time defines (#9350)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
This commit is contained in:
		| @@ -172,9 +172,11 @@ async def to_code(config): | ||||
|  | ||||
|     cg.add(var.set_auto_wake_on_touch(config[CONF_AUTO_WAKE_ON_TOUCH])) | ||||
|  | ||||
|     cg.add(var.set_exit_reparse_on_start(config[CONF_EXIT_REPARSE_ON_START])) | ||||
|     if config[CONF_EXIT_REPARSE_ON_START]: | ||||
|         cg.add_define("USE_NEXTION_CONFIG_EXIT_REPARSE_ON_START") | ||||
|  | ||||
|     cg.add(var.set_skip_connection_handshake(config[CONF_SKIP_CONNECTION_HANDSHAKE])) | ||||
|     if config[CONF_SKIP_CONNECTION_HANDSHAKE]: | ||||
|         cg.add_define("USE_NEXTION_CONFIG_SKIP_CONNECTION_HANDSHAKE") | ||||
|  | ||||
|     if max_commands_per_loop := config.get(CONF_MAX_COMMANDS_PER_LOOP): | ||||
|         cg.add_define("USE_NEXTION_MAX_COMMANDS_PER_LOOP") | ||||
|   | ||||
| @@ -51,24 +51,19 @@ bool Nextion::check_connect_() { | ||||
|   if (this->connection_state_.is_connected_) | ||||
|     return true; | ||||
|  | ||||
|   // Check if the handshake should be skipped for the Nextion connection | ||||
|   if (this->skip_connection_handshake_) { | ||||
|     // Log the connection status without handshake | ||||
|     ESP_LOGW(TAG, "Connected (no handshake)"); | ||||
|     // Set the connection status to true | ||||
|     this->connection_state_.is_connected_ = true; | ||||
|     // Return true indicating the connection is set | ||||
|     return true; | ||||
|   } | ||||
|  | ||||
| #ifdef USE_NEXTION_CONFIG_SKIP_CONNECTION_HANDSHAKE | ||||
|   ESP_LOGW(TAG, "Connected (no handshake)");  // Log the connection status without handshake | ||||
|   this->is_connected_ = true;                 // Set the connection status to true | ||||
|   return true;                                // Return true indicating the connection is set | ||||
| #else                                         // USE_NEXTION_CONFIG_SKIP_CONNECTION_HANDSHAKE | ||||
|   if (this->comok_sent_ == 0) { | ||||
|     this->reset_(false); | ||||
|  | ||||
|     this->connection_state_.ignore_is_setup_ = true; | ||||
|     this->send_command_("boguscommand=0");  // bogus command. needed sometimes after updating | ||||
|     if (this->exit_reparse_on_start_) { | ||||
| #ifdef USE_NEXTION_CONFIG_EXIT_REPARSE_ON_START | ||||
|     this->send_command_("DRAKJHSUYDGBNCJHGJKSHBDN"); | ||||
|     } | ||||
| #endif  // USE_NEXTION_CONFIG_EXIT_REPARSE_ON_START | ||||
|     this->send_command_("connect"); | ||||
|  | ||||
|     this->comok_sent_ = App.get_loop_component_start_time(); | ||||
| @@ -94,7 +89,7 @@ bool Nextion::check_connect_() { | ||||
|     for (size_t i = 0; i < response.length(); i++) { | ||||
|       ESP_LOGN(TAG, "resp: %s %d %d %c", response.c_str(), i, response[i], response[i]); | ||||
|     } | ||||
| #endif | ||||
| #endif  // NEXTION_PROTOCOL_LOG | ||||
|  | ||||
|     ESP_LOGW(TAG, "Not connected"); | ||||
|     comok_sent_ = 0; | ||||
| @@ -130,6 +125,7 @@ bool Nextion::check_connect_() { | ||||
|   this->connection_state_.ignore_is_setup_ = false; | ||||
|   this->dump_config(); | ||||
|   return true; | ||||
| #endif  // USE_NEXTION_CONFIG_SKIP_CONNECTION_HANDSHAKE | ||||
| } | ||||
|  | ||||
| void Nextion::reset_(bool reset_nextion) { | ||||
| @@ -144,21 +140,22 @@ void Nextion::reset_(bool reset_nextion) { | ||||
|  | ||||
| void Nextion::dump_config() { | ||||
|   ESP_LOGCONFIG(TAG, "Nextion:"); | ||||
|   if (this->skip_connection_handshake_) { | ||||
|     ESP_LOGCONFIG(TAG, "  Skip handshake: %s", YESNO(this->skip_connection_handshake_)); | ||||
|   } else { | ||||
| #ifdef USE_NEXTION_CONFIG_SKIP_CONNECTION_HANDSHAKE | ||||
|   ESP_LOGCONFIG(TAG, "  Skip handshake: YES"); | ||||
| #else  // USE_NEXTION_CONFIG_SKIP_CONNECTION_HANDSHAKE | ||||
|   ESP_LOGCONFIG(TAG, | ||||
|                 "  Device Model:   %s\n" | ||||
|                 "  FW Version:     %s\n" | ||||
|                 "  Serial Number:  %s\n" | ||||
|                   "  Flash Size:     %s", | ||||
|                 "  Flash Size:     %s\n" | ||||
| #ifdef USE_NEXTION_CONFIG_EXIT_REPARSE_ON_START | ||||
|                 "  Exit reparse:   YES\n" | ||||
| #endif  // USE_NEXTION_CONFIG_EXIT_REPARSE_ON_START | ||||
|                 "  Wake On Touch:  %s", | ||||
|                 this->device_model_.c_str(), this->firmware_version_.c_str(), this->serial_number_.c_str(), | ||||
|                   this->flash_size_.c_str()); | ||||
|   } | ||||
|   ESP_LOGCONFIG(TAG, | ||||
|                 "  Wake On Touch:  %s\n" | ||||
|                 "  Exit reparse:   %s", | ||||
|                 YESNO(this->connection_state_.auto_wake_on_touch_), YESNO(this->exit_reparse_on_start_)); | ||||
|                 this->flash_size_.c_str(), YESNO(this->auto_wake_on_touch_)); | ||||
| #endif  // USE_NEXTION_CONFIG_SKIP_CONNECTION_HANDSHAKE | ||||
|  | ||||
| #ifdef USE_NEXTION_MAX_COMMANDS_PER_LOOP | ||||
|   ESP_LOGCONFIG(TAG, "  Max commands per loop: %u", this->max_commands_per_loop_); | ||||
| #endif  // USE_NEXTION_MAX_COMMANDS_PER_LOOP | ||||
|   | ||||
| @@ -932,21 +932,6 @@ class Nextion : public NextionBase, public PollingComponent, public uart::UARTDe | ||||
|    */ | ||||
|   void set_backlight_brightness(float brightness); | ||||
|  | ||||
|   /** | ||||
|    * Sets whether the Nextion display should skip the connection handshake process. | ||||
|    * @param skip_handshake True or false. When skip_connection_handshake is true, | ||||
|    * the connection will be established without performing the handshake. | ||||
|    * This can be useful when using Nextion Simulator. | ||||
|    * | ||||
|    * Example: | ||||
|    * ```cpp | ||||
|    * it.set_skip_connection_handshake(true); | ||||
|    * ``` | ||||
|    * | ||||
|    * When set to true, the display will be marked as connected without performing a handshake. | ||||
|    */ | ||||
|   void set_skip_connection_handshake(bool skip_handshake) { this->skip_connection_handshake_ = skip_handshake; } | ||||
|  | ||||
|   /** | ||||
|    * Sets Nextion mode between sleep and awake | ||||
|    * @param True or false. Sleep=true to enter sleep mode or sleep=false to exit sleep mode. | ||||
| @@ -1236,20 +1221,6 @@ class Nextion : public NextionBase, public PollingComponent, public uart::UARTDe | ||||
|    */ | ||||
|   void set_auto_wake_on_touch(bool auto_wake_on_touch); | ||||
|  | ||||
|   /** | ||||
|    * Sets if Nextion should exit the active reparse mode before the "connect" command is sent | ||||
|    * @param exit_reparse_on_start True or false. When exit_reparse_on_start is true, the exit reparse command | ||||
|    * will be sent before requesting the connection from Nextion. | ||||
|    * | ||||
|    * Example: | ||||
|    * ```cpp | ||||
|    * it.set_exit_reparse_on_start(true); | ||||
|    * ``` | ||||
|    * | ||||
|    * The display will be requested to leave active reparse mode before setup. | ||||
|    */ | ||||
|   void set_exit_reparse_on_start(bool exit_reparse_on_start) { this->exit_reparse_on_start_ = exit_reparse_on_start; } | ||||
|  | ||||
|   /** | ||||
|    * @brief Retrieves the number of commands pending in the Nextion command queue. | ||||
|    * | ||||
| @@ -1292,7 +1263,7 @@ class Nextion : public NextionBase, public PollingComponent, public uart::UARTDe | ||||
|    * the Nextion display. A connection is considered established when: | ||||
|    * | ||||
|    * - The initial handshake with the display is completed successfully, or | ||||
|    * - The handshake is skipped via skip_connection_handshake_ flag | ||||
|    * - The handshake is skipped via USE_NEXTION_CONFIG_SKIP_CONNECTION_HANDSHAKE flag | ||||
|    * | ||||
|    * The connection status is particularly useful when: | ||||
|    * - Troubleshooting communication issues | ||||
| @@ -1358,8 +1329,7 @@ class Nextion : public NextionBase, public PollingComponent, public uart::UARTDe | ||||
| #ifdef USE_NEXTION_CONF_START_UP_PAGE | ||||
|   uint8_t start_up_page_ = 255; | ||||
| #endif  // USE_NEXTION_CONF_START_UP_PAGE | ||||
|   bool exit_reparse_on_start_ = false; | ||||
|   bool skip_connection_handshake_ = false; | ||||
|   bool auto_wake_on_touch_ = true; | ||||
|  | ||||
|   /** | ||||
|    * Manually send a raw command to the display and don't wait for an acknowledgement packet. | ||||
|   | ||||
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