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Merge branch 'integration' into memory_api
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@@ -425,7 +425,7 @@ message ListEntitiesFanResponse {
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bool disabled_by_default = 9;
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string icon = 10 [(field_ifdef) = "USE_ENTITY_ICON"];
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EntityCategory entity_category = 11;
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repeated string supported_preset_modes = 12 [(container_pointer) = "std::set"];
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repeated string supported_preset_modes = 12 [(container_pointer) = "std::vector"];
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uint32 device_id = 13 [(field_ifdef) = "USE_DEVICES"];
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}
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// Deprecated in API version 1.6 - only used in deprecated fields
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@@ -725,7 +725,7 @@ class ListEntitiesFanResponse final : public InfoResponseProtoMessage {
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bool supports_speed{false};
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bool supports_direction{false};
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int32_t supported_speed_count{0};
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const std::set<std::string> *supported_preset_modes{};
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const std::vector<std::string> *supported_preset_modes{};
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void encode(ProtoWriteBuffer buffer) const override;
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void calculate_size(ProtoSize &size) const override;
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#ifdef HAS_PROTO_MESSAGE_DUMP
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@@ -51,7 +51,14 @@ void FanCall::validate_() {
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if (!this->preset_mode_.empty()) {
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const auto &preset_modes = traits.supported_preset_modes();
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if (preset_modes.find(this->preset_mode_) == preset_modes.end()) {
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bool found = false;
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for (const auto &mode : preset_modes) {
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if (mode == this->preset_mode_) {
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found = true;
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break;
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}
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}
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if (!found) {
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ESP_LOGW(TAG, "%s: Preset mode '%s' not supported", this->parent_.get_name().c_str(), this->preset_mode_.c_str());
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this->preset_mode_.clear();
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}
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@@ -191,9 +198,14 @@ void Fan::save_state_() {
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if (this->get_traits().supports_preset_modes() && !this->preset_mode.empty()) {
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const auto &preset_modes = this->get_traits().supported_preset_modes();
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// Store index of current preset mode
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auto preset_iterator = preset_modes.find(this->preset_mode);
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if (preset_iterator != preset_modes.end())
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state.preset_mode = std::distance(preset_modes.begin(), preset_iterator);
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size_t i = 0;
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for (const auto &mode : preset_modes) {
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if (mode == this->preset_mode) {
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state.preset_mode = i;
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break;
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}
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i++;
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}
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}
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this->rtc_.save(&state);
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@@ -1,8 +1,7 @@
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#include <set>
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#include <utility>
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#pragma once
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#include <vector>
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namespace esphome {
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#ifdef USE_API
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@@ -36,9 +35,9 @@ class FanTraits {
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/// Set whether this fan supports changing direction
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void set_direction(bool direction) { this->direction_ = direction; }
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/// Return the preset modes supported by the fan.
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std::set<std::string> supported_preset_modes() const { return this->preset_modes_; }
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const std::vector<std::string> &supported_preset_modes() const { return this->preset_modes_; }
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/// Set the preset modes supported by the fan.
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void set_supported_preset_modes(const std::set<std::string> &preset_modes) { this->preset_modes_ = preset_modes; }
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void set_supported_preset_modes(const std::vector<std::string> &preset_modes) { this->preset_modes_ = preset_modes; }
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/// Return if preset modes are supported
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bool supports_preset_modes() const { return !this->preset_modes_.empty(); }
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@@ -46,17 +45,17 @@ class FanTraits {
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#ifdef USE_API
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// The API connection is a friend class to access internal methods
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friend class api::APIConnection;
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// This method returns a reference to the internal preset modes set.
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// This method returns a reference to the internal preset modes.
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// It is used by the API to avoid copying data when encoding messages.
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// Warning: Do not use this method outside of the API connection code.
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// It returns a reference to internal data that can be invalidated.
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const std::set<std::string> &supported_preset_modes_for_api_() const { return this->preset_modes_; }
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const std::vector<std::string> &supported_preset_modes_for_api_() const { return this->preset_modes_; }
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#endif
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bool oscillation_{false};
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bool speed_{false};
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bool direction_{false};
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int speed_count_{};
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std::set<std::string> preset_modes_{};
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std::vector<std::string> preset_modes_{};
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};
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} // namespace fan
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@@ -22,7 +22,7 @@ class HBridgeFan : public Component, public fan::Fan {
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void set_pin_a(output::FloatOutput *pin_a) { pin_a_ = pin_a; }
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void set_pin_b(output::FloatOutput *pin_b) { pin_b_ = pin_b; }
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void set_enable_pin(output::FloatOutput *enable) { enable_ = enable; }
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void set_preset_modes(const std::set<std::string> &presets) { preset_modes_ = presets; }
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void set_preset_modes(const std::vector<std::string> &presets) { preset_modes_ = presets; }
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void setup() override;
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void dump_config() override;
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@@ -38,7 +38,7 @@ class HBridgeFan : public Component, public fan::Fan {
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int speed_count_{};
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DecayMode decay_mode_{DECAY_MODE_SLOW};
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fan::FanTraits traits_;
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std::set<std::string> preset_modes_{};
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std::vector<std::string> preset_modes_{};
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void control(const fan::FanCall &call) override;
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void write_state_();
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@@ -18,7 +18,7 @@ class SpeedFan : public Component, public fan::Fan {
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void set_output(output::FloatOutput *output) { this->output_ = output; }
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void set_oscillating(output::BinaryOutput *oscillating) { this->oscillating_ = oscillating; }
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void set_direction(output::BinaryOutput *direction) { this->direction_ = direction; }
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void set_preset_modes(const std::set<std::string> &presets) { this->preset_modes_ = presets; }
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void set_preset_modes(const std::vector<std::string> &presets) { this->preset_modes_ = presets; }
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fan::FanTraits get_traits() override { return this->traits_; }
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protected:
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@@ -30,7 +30,7 @@ class SpeedFan : public Component, public fan::Fan {
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output::BinaryOutput *direction_{nullptr};
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int speed_count_{};
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fan::FanTraits traits_;
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std::set<std::string> preset_modes_{};
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std::vector<std::string> preset_modes_{};
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};
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} // namespace speed
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@@ -1,6 +1,6 @@
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#pragma once
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#include <set>
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#include <vector>
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#include "esphome/core/component.h"
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#include "esphome/components/fan/fan.h"
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@@ -16,7 +16,7 @@ class TemplateFan : public Component, public fan::Fan {
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void set_has_direction(bool has_direction) { this->has_direction_ = has_direction; }
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void set_has_oscillating(bool has_oscillating) { this->has_oscillating_ = has_oscillating; }
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void set_speed_count(int count) { this->speed_count_ = count; }
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void set_preset_modes(const std::set<std::string> &presets) { this->preset_modes_ = presets; }
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void set_preset_modes(const std::initializer_list<std::string> &presets) { this->preset_modes_ = presets; }
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fan::FanTraits get_traits() override { return this->traits_; }
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protected:
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@@ -26,7 +26,7 @@ class TemplateFan : public Component, public fan::Fan {
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bool has_direction_{false};
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int speed_count_{0};
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fan::FanTraits traits_;
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std::set<std::string> preset_modes_{};
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std::vector<std::string> preset_modes_{};
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};
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} // namespace template_
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