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[web_server] Conditionally compile authentication code to save flash memory (#10022)
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@@ -41,6 +41,7 @@ class MiddlewareHandler : public AsyncWebHandler {
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AsyncWebHandler *next_;
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};
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#ifdef USE_WEBSERVER_AUTH
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struct Credentials {
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std::string username;
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std::string password;
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@@ -79,6 +80,7 @@ class AuthMiddlewareHandler : public MiddlewareHandler {
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protected:
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Credentials *credentials_;
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};
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#endif
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} // namespace internal
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@@ -108,8 +110,10 @@ class WebServerBase : public Component {
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std::shared_ptr<AsyncWebServer> get_server() const { return server_; }
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float get_setup_priority() const override;
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#ifdef USE_WEBSERVER_AUTH
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void set_auth_username(std::string auth_username) { credentials_.username = std::move(auth_username); }
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void set_auth_password(std::string auth_password) { credentials_.password = std::move(auth_password); }
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#endif
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void add_handler(AsyncWebHandler *handler);
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@@ -121,7 +125,9 @@ class WebServerBase : public Component {
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uint16_t port_{80};
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std::shared_ptr<AsyncWebServer> server_{nullptr};
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std::vector<AsyncWebHandler *> handlers_;
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#ifdef USE_WEBSERVER_AUTH
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internal::Credentials credentials_;
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#endif
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};
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} // namespace web_server_base
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