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EntityBase Refactor (#2418)
* Renamed Nameable to EntityBase (cpp) * Renamed NAMEABLE_SCHEMA to ENTITY_BASE_SCHEMA (Python) * Renamed cg.Nameable to cg.EntityBase (Python) * Remove redundant use of CONF_NAME from esp32_touch * Remove redundant use of CONF_NAME from mcp3008 * Updated test * Moved EntityBase from Component.h and Component.cpp * Added icon property to EntityBase * Added CONF_ICON to ENTITY_BASE_SCHEMA and added setup_entity function to cpp_helpers * Added MQTT component getters for icon and disabled_by_default * Lint * Removed icon field from MQTT components * Code generation now uses setup_entity to setENTITY_BASE_SCHEMA fields * Removed unused import * Added cstdint include * Optimisation: don't set icon if it is empty * Remove icon from NumberTraits and SelectTraits * Removed unused import * Integration and Total Daily Energy sensors now inherit icons from their parents during code generation * Minor comment correction * Removed redundant icon-handling code from sensor, switch, and text_sensor * Update esphome/components/tsl2591/tsl2591.h Co-authored-by: Oxan van Leeuwen <oxan@oxanvanleeuwen.nl> * Added icon property to binary sensor, climate, cover, and fan component tests * Added icons for Binary Sensor, Climate, Cover, Fan, and Light to API * Consolidated EntityBase fields in MQTT components Co-authored-by: Oxan van Leeuwen <oxan@oxanvanleeuwen.nl>
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esphome/core/entity_base.cpp
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esphome/core/entity_base.cpp
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#include "esphome/core/entity_base.h"
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#include "esphome/core/helpers.h"
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namespace esphome {
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static const char *const TAG = "entity_base";
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EntityBase::EntityBase(std::string name) : name_(std::move(name)) { this->calc_object_id_(); }
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// Entity Name
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const std::string &EntityBase::get_name() const { return this->name_; }
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void EntityBase::set_name(const std::string &name) {
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this->name_ = name;
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this->calc_object_id_();
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}
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// Entity Internal
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bool EntityBase::is_internal() const { return this->internal_; }
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void EntityBase::set_internal(bool internal) { this->internal_ = internal; }
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// Entity Disabled by Default
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bool EntityBase::is_disabled_by_default() const { return this->disabled_by_default_; }
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void EntityBase::set_disabled_by_default(bool disabled_by_default) { this->disabled_by_default_ = disabled_by_default; }
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// Entity Icon
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const std::string &EntityBase::get_icon() const { return this->icon_; }
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void EntityBase::set_icon(const std::string &name) { this->icon_ = name; }
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// Entity Object ID
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const std::string &EntityBase::get_object_id() { return this->object_id_; }
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// Calculate Object ID Hash from Entity Name
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void EntityBase::calc_object_id_() {
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this->object_id_ = sanitize_string_allowlist(to_lowercase_underscore(this->name_), HOSTNAME_CHARACTER_ALLOWLIST);
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// FNV-1 hash
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this->object_id_hash_ = fnv1_hash(this->object_id_);
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}
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uint32_t EntityBase::get_object_id_hash() { return this->object_id_hash_; }
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} // namespace esphome
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