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Don't compile unnecessary platform files (e.g. ESP8266 files on ESP32) (#9354)
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@@ -6,6 +6,7 @@ from pathlib import Path
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from esphome import automation, core
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import esphome.codegen as cg
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from esphome.config_helpers import filter_source_files_from_platform
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import esphome.config_validation as cv
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from esphome.const import (
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CONF_AREA,
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@@ -35,6 +36,7 @@ from esphome.const import (
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CONF_TRIGGER_ID,
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CONF_VERSION,
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KEY_CORE,
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PlatformFramework,
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__version__ as ESPHOME_VERSION,
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)
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from esphome.core import CORE, coroutine_with_priority
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@@ -551,3 +553,16 @@ async def to_code(config: ConfigType) -> None:
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cg.add(dev.set_area_id(area_id_hash))
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cg.add(cg.App.register_device(dev))
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# Platform-specific source files for core
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FILTER_SOURCE_FILES = filter_source_files_from_platform(
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{
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"ring_buffer.cpp": {
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PlatformFramework.ESP32_ARDUINO,
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PlatformFramework.ESP32_IDF,
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},
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# Note: lock_free_queue.h and event_pool.h are header files and don't need to be filtered
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# as they are only included when needed by the preprocessor
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}
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)
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