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synced 2025-10-27 13:13:50 +00:00
Optimize socket operations by checking readiness in the main loop (#8918)
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@@ -135,31 +135,35 @@ void APIConnection::loop() {
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api_error_to_str(err), errno);
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return;
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}
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ReadPacketBuffer buffer;
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err = this->helper_->read_packet(&buffer);
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if (err == APIError::WOULD_BLOCK) {
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// pass
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} else if (err != APIError::OK) {
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on_fatal_error();
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if (err == APIError::SOCKET_READ_FAILED && errno == ECONNRESET) {
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ESP_LOGW(TAG, "%s: Connection reset", this->client_combined_info_.c_str());
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} else if (err == APIError::CONNECTION_CLOSED) {
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ESP_LOGW(TAG, "%s: Connection closed", this->client_combined_info_.c_str());
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} else {
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ESP_LOGW(TAG, "%s: Reading failed: %s errno=%d", this->client_combined_info_.c_str(), api_error_to_str(err),
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errno);
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}
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return;
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} else {
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this->last_traffic_ = App.get_loop_component_start_time();
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// read a packet
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if (buffer.data_len > 0) {
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this->read_message(buffer.data_len, buffer.type, &buffer.container[buffer.data_offset]);
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} else {
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this->read_message(0, buffer.type, nullptr);
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}
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if (this->remove_)
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// Check if socket has data ready before attempting to read
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if (this->helper_->is_socket_ready()) {
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ReadPacketBuffer buffer;
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err = this->helper_->read_packet(&buffer);
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if (err == APIError::WOULD_BLOCK) {
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// pass
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} else if (err != APIError::OK) {
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on_fatal_error();
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if (err == APIError::SOCKET_READ_FAILED && errno == ECONNRESET) {
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ESP_LOGW(TAG, "%s: Connection reset", this->client_combined_info_.c_str());
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} else if (err == APIError::CONNECTION_CLOSED) {
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ESP_LOGW(TAG, "%s: Connection closed", this->client_combined_info_.c_str());
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} else {
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ESP_LOGW(TAG, "%s: Reading failed: %s errno=%d", this->client_combined_info_.c_str(), api_error_to_str(err),
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errno);
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}
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return;
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} else {
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this->last_traffic_ = App.get_loop_component_start_time();
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// read a packet
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if (buffer.data_len > 0) {
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this->read_message(buffer.data_len, buffer.type, &buffer.container[buffer.data_offset]);
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} else {
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this->read_message(0, buffer.type, nullptr);
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}
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if (this->remove_)
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return;
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}
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}
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if (!this->deferred_message_queue_.empty() && this->helper_->can_write_without_blocking()) {
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@@ -13,6 +13,7 @@
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#include "api_noise_context.h"
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#include "esphome/components/socket/socket.h"
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#include "esphome/core/application.h"
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namespace esphome {
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namespace api {
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@@ -90,6 +91,8 @@ class APIFrameHelper {
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virtual uint8_t frame_header_padding() = 0;
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// Get the frame footer size required by this protocol
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virtual uint8_t frame_footer_size() = 0;
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// Check if socket has data ready to read
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bool is_socket_ready() const { return socket_ != nullptr && socket_->ready(); }
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protected:
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// Struct for holding parsed frame data
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@@ -43,7 +43,7 @@ void APIServer::setup() {
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}
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#endif
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this->socket_ = socket::socket_ip(SOCK_STREAM, 0);
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this->socket_ = socket::socket_ip_loop_monitored(SOCK_STREAM, 0); // monitored for incoming connections
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if (this->socket_ == nullptr) {
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ESP_LOGW(TAG, "Could not create socket");
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this->mark_failed();
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@@ -112,18 +112,20 @@ void APIServer::setup() {
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}
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void APIServer::loop() {
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// Accept new clients
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while (true) {
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struct sockaddr_storage source_addr;
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socklen_t addr_len = sizeof(source_addr);
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auto sock = this->socket_->accept((struct sockaddr *) &source_addr, &addr_len);
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if (!sock)
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break;
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ESP_LOGD(TAG, "Accepted %s", sock->getpeername().c_str());
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// Accept new clients only if the socket has incoming connections
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if (this->socket_->ready()) {
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while (true) {
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struct sockaddr_storage source_addr;
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socklen_t addr_len = sizeof(source_addr);
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auto sock = this->socket_->accept_loop_monitored((struct sockaddr *) &source_addr, &addr_len);
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if (!sock)
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break;
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ESP_LOGD(TAG, "Accepted %s", sock->getpeername().c_str());
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auto *conn = new APIConnection(std::move(sock), this);
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this->clients_.emplace_back(conn);
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conn->start();
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auto *conn = new APIConnection(std::move(sock), this);
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this->clients_.emplace_back(conn);
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conn->start();
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}
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}
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// Process clients and remove disconnected ones in a single pass
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