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Reduce entity memory usage by eliminating field shadowing and bit-packing (#9076)
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@@ -57,7 +57,7 @@ void ESP32Camera::dump_config() {
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" External Clock: Pin:%d Frequency:%u\n"
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" I2C Pins: SDA:%d SCL:%d\n"
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" Reset Pin: %d",
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this->name_.c_str(), YESNO(this->internal_), conf.pin_d0, conf.pin_d1, conf.pin_d2, conf.pin_d3,
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this->name_.c_str(), YESNO(this->is_internal()), conf.pin_d0, conf.pin_d1, conf.pin_d2, conf.pin_d3,
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conf.pin_d4, conf.pin_d5, conf.pin_d6, conf.pin_d7, conf.pin_vsync, conf.pin_href, conf.pin_pclk,
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conf.pin_xclk, conf.xclk_freq_hz, conf.pin_sccb_sda, conf.pin_sccb_scl, conf.pin_reset);
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switch (this->config_.frame_size) {
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