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[lock] Replace std::set with bitmask (saves 388B flash + 23B RAM per lock) (#10977)
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@@ -11,7 +11,7 @@ void CopyLock::setup() {
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traits.set_assumed_state(source_->traits.get_assumed_state());
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traits.set_assumed_state(source_->traits.get_assumed_state());
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traits.set_requires_code(source_->traits.get_requires_code());
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traits.set_requires_code(source_->traits.get_requires_code());
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traits.set_supported_states(source_->traits.get_supported_states());
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traits.set_supported_states_mask(source_->traits.get_supported_states_mask());
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traits.set_supports_open(source_->traits.get_supports_open());
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traits.set_supports_open(source_->traits.get_supports_open());
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this->publish_state(source_->state);
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this->publish_state(source_->state);
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@@ -5,7 +5,7 @@
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#include "esphome/core/helpers.h"
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#include "esphome/core/helpers.h"
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#include "esphome/core/log.h"
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#include "esphome/core/log.h"
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#include "esphome/core/preferences.h"
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#include "esphome/core/preferences.h"
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#include <set>
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#include <initializer_list>
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namespace esphome {
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namespace esphome {
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namespace lock {
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namespace lock {
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@@ -44,16 +44,22 @@ class LockTraits {
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bool get_assumed_state() const { return this->assumed_state_; }
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bool get_assumed_state() const { return this->assumed_state_; }
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void set_assumed_state(bool assumed_state) { this->assumed_state_ = assumed_state; }
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void set_assumed_state(bool assumed_state) { this->assumed_state_ = assumed_state; }
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bool supports_state(LockState state) const { return supported_states_.count(state); }
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bool supports_state(LockState state) const { return supported_states_mask_ & (1 << state); }
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std::set<LockState> get_supported_states() const { return supported_states_; }
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void set_supported_states(std::initializer_list<LockState> states) {
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void set_supported_states(std::set<LockState> states) { supported_states_ = std::move(states); }
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supported_states_mask_ = 0;
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void add_supported_state(LockState state) { supported_states_.insert(state); }
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for (auto state : states) {
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supported_states_mask_ |= (1 << state);
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}
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}
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uint8_t get_supported_states_mask() const { return supported_states_mask_; }
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void set_supported_states_mask(uint8_t mask) { supported_states_mask_ = mask; }
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void add_supported_state(LockState state) { supported_states_mask_ |= (1 << state); }
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protected:
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protected:
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bool supports_open_{false};
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bool supports_open_{false};
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bool requires_code_{false};
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bool requires_code_{false};
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bool assumed_state_{false};
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bool assumed_state_{false};
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std::set<LockState> supported_states_ = {LOCK_STATE_NONE, LOCK_STATE_LOCKED, LOCK_STATE_UNLOCKED};
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uint8_t supported_states_mask_{(1 << LOCK_STATE_NONE) | (1 << LOCK_STATE_LOCKED) | (1 << LOCK_STATE_UNLOCKED)};
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};
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};
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/** This class is used to encode all control actions on a lock device.
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/** This class is used to encode all control actions on a lock device.
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