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Optimize stateless lambdas to use function pointers (#11551)
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@@ -155,6 +155,7 @@ DelayedOffFilter = binary_sensor_ns.class_("DelayedOffFilter", Filter, cg.Compon
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InvertFilter = binary_sensor_ns.class_("InvertFilter", Filter)
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AutorepeatFilter = binary_sensor_ns.class_("AutorepeatFilter", Filter, cg.Component)
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LambdaFilter = binary_sensor_ns.class_("LambdaFilter", Filter)
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StatelessLambdaFilter = binary_sensor_ns.class_("StatelessLambdaFilter", Filter)
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SettleFilter = binary_sensor_ns.class_("SettleFilter", Filter, cg.Component)
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_LOGGER = getLogger(__name__)
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@@ -299,7 +300,7 @@ async def lambda_filter_to_code(config, filter_id):
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lambda_ = await cg.process_lambda(
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config, [(bool, "x")], return_type=cg.optional.template(bool)
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)
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return cg.new_Pvariable(filter_id, lambda_)
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return automation.new_lambda_pvariable(filter_id, lambda_, StatelessLambdaFilter)
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@register_filter(
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@@ -111,6 +111,21 @@ class LambdaFilter : public Filter {
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std::function<optional<bool>(bool)> f_;
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};
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/** Optimized lambda filter for stateless lambdas (no capture).
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*
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* Uses function pointer instead of std::function to reduce memory overhead.
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* Memory: 4 bytes (function pointer on 32-bit) vs 32 bytes (std::function).
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*/
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class StatelessLambdaFilter : public Filter {
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public:
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explicit StatelessLambdaFilter(optional<bool> (*f)(bool)) : f_(f) {}
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optional<bool> new_value(bool value) override { return this->f_(value); }
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protected:
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optional<bool> (*f_)(bool);
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};
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class SettleFilter : public Filter, public Component {
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public:
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optional<bool> new_value(bool value) override;
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