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[esp32_ble] Reduce GATT event latency from 8ms to 12μs with notification socket (#11663)
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@@ -25,6 +25,10 @@
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#include <esp_gattc_api.h>
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#include <esp_gatts_api.h>
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#ifdef USE_SOCKET_SELECT_SUPPORT
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#include <lwip/sockets.h>
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#endif
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namespace esphome::esp32_ble {
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// Maximum size of the BLE event queue
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@@ -162,6 +166,13 @@ class ESP32BLE : public Component {
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void advertising_init_();
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#endif
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#ifdef USE_SOCKET_SELECT_SUPPORT
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void setup_event_notification_(); // Create notification socket
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void cleanup_event_notification_(); // Close and unregister socket
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inline void notify_main_loop_(); // Wake up select() from BLE thread (hot path - inlined)
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void drain_event_notifications_(); // Read pending notifications in main loop
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#endif
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private:
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template<typename... Args> friend void enqueue_ble_event(Args... args);
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@@ -196,6 +207,13 @@ class ESP32BLE : public Component {
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esp_ble_io_cap_t io_cap_{ESP_IO_CAP_NONE}; // 4 bytes (enum)
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uint32_t advertising_cycle_time_{}; // 4 bytes
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#ifdef USE_SOCKET_SELECT_SUPPORT
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// Event notification socket for waking up main loop from BLE thread
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// Uses connected UDP loopback socket to wake lwip_select() with ~12μs latency vs 0-16ms timeout
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// Socket is connected during setup, allowing use of send() instead of sendto() for efficiency
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int notify_fd_{-1}; // 4 bytes (file descriptor)
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#endif
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// 2-byte aligned members
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uint16_t appearance_{0}; // 2 bytes
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@@ -207,6 +225,29 @@ class ESP32BLE : public Component {
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// NOLINTNEXTLINE(cppcoreguidelines-avoid-non-const-global-variables)
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extern ESP32BLE *global_ble;
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#ifdef USE_SOCKET_SELECT_SUPPORT
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// Inline implementations for hot-path functions
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// These are called from BLE thread (notify) and main loop (drain) on every event
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// Small buffer for draining notification bytes (1 byte sent per BLE event)
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// Size allows draining multiple notifications per recvfrom() without wasting stack
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static constexpr size_t BLE_EVENT_NOTIFY_DRAIN_BUFFER_SIZE = 16;
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inline void ESP32BLE::notify_main_loop_() {
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// Called from BLE thread context when events are queued
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// Wakes up lwip_select() in main loop by writing to connected loopback socket
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if (this->notify_fd_ >= 0) {
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const char dummy = 1;
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// Non-blocking send - if it fails (unlikely), select() will wake on timeout anyway
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// No error checking needed: we control both ends of this loopback socket, and the
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// BLE event is already queued. Notification is best-effort to reduce latency.
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// This is safe to call from BLE thread - send() is thread-safe in lwip
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// Socket is already connected to loopback address, so send() is faster than sendto()
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lwip_send(this->notify_fd_, &dummy, 1, 0);
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}
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}
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#endif // USE_SOCKET_SELECT_SUPPORT
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template<typename... Ts> class BLEEnabledCondition : public Condition<Ts...> {
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public:
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bool check(Ts... x) override { return global_ble->is_active(); }
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