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fix: change return type of get_lamp_name function in DynamicLampComponent to unsigned char array
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@ -413,7 +413,7 @@ bool DynamicLampComponent::write_state_(uint8_t lamp_number, float state) {
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return false;
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}
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std::string DynamicLampComponent::get_lamp_name(uint8_t lamp_number) {
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unsigned char[16] DynamicLampComponent::get_lamp_name(uint8_t lamp_number) {
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return this->active_lamps_[lamp_number].name;
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}
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@ -104,7 +104,7 @@ class DynamicLampComponent : public Component {
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void set_save_mode(uint8_t save_mode);
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void add_lamp(std::string name);
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void remove_lamp(std::string name);
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std::string get_lamp_name(uint8_t lamp_number);
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unsigned char[16] get_lamp_name(uint8_t lamp_number);
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void add_output_to_lamp(std::string lamp_name, LinkedOutput *output);
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void remove_output_from_lamp(std::string lamp_name, LinkedOutput *output);
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std::array<bool, 16> get_lamp_outputs(uint8_t lamp_number);
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