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		| @@ -84,9 +84,11 @@ class LightColorValues { | ||||
|    * @return The linearly interpolated LightColorValues. | ||||
|    */ | ||||
|   static LightColorValues lerp(const LightColorValues &start, const LightColorValues &end, float completion) { | ||||
|     // Directly interpolate the raw values to avoid getter/setter overhead | ||||
|     // Linear interpolation between two clamped values produces a clamped result, | ||||
|     // so we can skip the setters which include redundant clamping logic | ||||
|     // Directly interpolate the raw values to avoid getter/setter overhead. | ||||
|     // This is safe because: | ||||
|     // - All LightColorValues have their values clamped when set via the setters | ||||
|     // - std::lerp guarantees output is in the same range as inputs | ||||
|     // - Therefore the output doesn't need clamping, so we can skip the setters | ||||
|     LightColorValues v; | ||||
|     v.color_mode_ = end.color_mode_; | ||||
|     v.state_ = std::lerp(start.state_, end.state_, completion); | ||||
|   | ||||
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