mirror of
https://github.com/esphome/esphome.git
synced 2025-10-11 14:23:47 +01:00
[light] Reduce flash usage by eliminating duplicate validation code (#11030)
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
@@ -10,11 +10,15 @@ namespace light {
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static const char *const TAG = "light";
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// Helper functions to reduce code size for logging
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#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_WARN
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static void log_validation_warning(const char *name, const LogString *param_name, float val, float min, float max) {
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ESP_LOGW(TAG, "'%s': %s value %.2f is out of range [%.1f - %.1f]", name, LOG_STR_ARG(param_name), val, min, max);
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static void clamp_and_log_if_invalid(const char *name, float &value, const LogString *param_name, float min = 0.0f,
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float max = 1.0f) {
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if (value < min || value > max) {
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ESP_LOGW(TAG, "'%s': %s value %.2f is out of range [%.1f - %.1f]", name, LOG_STR_ARG(param_name), value, min, max);
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value = clamp(value, min, max);
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}
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}
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#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_WARN
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static void log_feature_not_supported(const char *name, const LogString *feature) {
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ESP_LOGW(TAG, "'%s': %s not supported", name, LOG_STR_ARG(feature));
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}
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@@ -27,7 +31,6 @@ static void log_invalid_parameter(const char *name, const LogString *message) {
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ESP_LOGW(TAG, "'%s': %s", name, LOG_STR_ARG(message));
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}
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#else
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#define log_validation_warning(name, param_name, val, min, max)
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#define log_feature_not_supported(name, feature)
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#define log_color_mode_not_supported(name, feature)
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#define log_invalid_parameter(name, message)
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@@ -44,7 +47,7 @@ static void log_invalid_parameter(const char *name, const LogString *message) {
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} \
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LightCall &LightCall::set_##name(type name) { \
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this->name##_ = name; \
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this->set_flag_(flag, true); \
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this->set_flag_(flag); \
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return *this; \
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}
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@@ -181,6 +184,16 @@ void LightCall::perform() {
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}
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}
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void LightCall::log_and_clear_unsupported_(FieldFlags flag, const LogString *feature, bool use_color_mode_log) {
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auto *name = this->parent_->get_name().c_str();
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if (use_color_mode_log) {
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log_color_mode_not_supported(name, feature);
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} else {
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log_feature_not_supported(name, feature);
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}
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this->clear_flag_(flag);
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}
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LightColorValues LightCall::validate_() {
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auto *name = this->parent_->get_name().c_str();
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auto traits = this->parent_->get_traits();
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@@ -188,141 +201,108 @@ LightColorValues LightCall::validate_() {
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// Color mode check
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if (this->has_color_mode() && !traits.supports_color_mode(this->color_mode_)) {
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ESP_LOGW(TAG, "'%s' does not support color mode %s", name, LOG_STR_ARG(color_mode_to_human(this->color_mode_)));
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this->set_flag_(FLAG_HAS_COLOR_MODE, false);
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this->clear_flag_(FLAG_HAS_COLOR_MODE);
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}
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// Ensure there is always a color mode set
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if (!this->has_color_mode()) {
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this->color_mode_ = this->compute_color_mode_();
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this->set_flag_(FLAG_HAS_COLOR_MODE, true);
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this->set_flag_(FLAG_HAS_COLOR_MODE);
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}
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auto color_mode = this->color_mode_;
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// Transform calls that use non-native parameters for the current mode.
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this->transform_parameters_();
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// Brightness exists check
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if (this->has_brightness() && this->brightness_ > 0.0f && !(color_mode & ColorCapability::BRIGHTNESS)) {
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log_feature_not_supported(name, LOG_STR("brightness"));
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this->set_flag_(FLAG_HAS_BRIGHTNESS, false);
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}
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// Transition length possible check
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if (this->has_transition_() && this->transition_length_ != 0 && !(color_mode & ColorCapability::BRIGHTNESS)) {
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log_feature_not_supported(name, LOG_STR("transitions"));
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this->set_flag_(FLAG_HAS_TRANSITION, false);
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}
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// Color brightness exists check
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if (this->has_color_brightness() && this->color_brightness_ > 0.0f && !(color_mode & ColorCapability::RGB)) {
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log_color_mode_not_supported(name, LOG_STR("RGB brightness"));
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this->set_flag_(FLAG_HAS_COLOR_BRIGHTNESS, false);
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}
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// RGB exists check
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if ((this->has_red() && this->red_ > 0.0f) || (this->has_green() && this->green_ > 0.0f) ||
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(this->has_blue() && this->blue_ > 0.0f)) {
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if (!(color_mode & ColorCapability::RGB)) {
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log_color_mode_not_supported(name, LOG_STR("RGB color"));
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this->set_flag_(FLAG_HAS_RED, false);
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this->set_flag_(FLAG_HAS_GREEN, false);
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this->set_flag_(FLAG_HAS_BLUE, false);
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}
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}
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// White value exists check
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if (this->has_white() && this->white_ > 0.0f &&
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!(color_mode & ColorCapability::WHITE || color_mode & ColorCapability::COLD_WARM_WHITE)) {
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log_color_mode_not_supported(name, LOG_STR("white value"));
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this->set_flag_(FLAG_HAS_WHITE, false);
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}
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// Color temperature exists check
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if (this->has_color_temperature() &&
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!(color_mode & ColorCapability::COLOR_TEMPERATURE || color_mode & ColorCapability::COLD_WARM_WHITE)) {
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log_color_mode_not_supported(name, LOG_STR("color temperature"));
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this->set_flag_(FLAG_HAS_COLOR_TEMPERATURE, false);
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}
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// Cold/warm white value exists check
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if ((this->has_cold_white() && this->cold_white_ > 0.0f) || (this->has_warm_white() && this->warm_white_ > 0.0f)) {
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if (!(color_mode & ColorCapability::COLD_WARM_WHITE)) {
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log_color_mode_not_supported(name, LOG_STR("cold/warm white value"));
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this->set_flag_(FLAG_HAS_COLD_WHITE, false);
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this->set_flag_(FLAG_HAS_WARM_WHITE, false);
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}
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}
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#define VALIDATE_RANGE_(name_, upper_name, min, max) \
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if (this->has_##name_()) { \
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auto val = this->name_##_; \
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if (val < (min) || val > (max)) { \
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log_validation_warning(name, LOG_STR(upper_name), val, (min), (max)); \
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this->name_##_ = clamp(val, (min), (max)); \
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} \
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}
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#define VALIDATE_RANGE(name, upper_name) VALIDATE_RANGE_(name, upper_name, 0.0f, 1.0f)
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// Range checks
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VALIDATE_RANGE(brightness, "Brightness")
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VALIDATE_RANGE(color_brightness, "Color brightness")
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VALIDATE_RANGE(red, "Red")
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VALIDATE_RANGE(green, "Green")
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VALIDATE_RANGE(blue, "Blue")
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VALIDATE_RANGE(white, "White")
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VALIDATE_RANGE(cold_white, "Cold white")
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VALIDATE_RANGE(warm_white, "Warm white")
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VALIDATE_RANGE_(color_temperature, "Color temperature", traits.get_min_mireds(), traits.get_max_mireds())
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// Business logic adjustments before validation
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// Flag whether an explicit turn off was requested, in which case we'll also stop the effect.
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bool explicit_turn_off_request = this->has_state() && !this->state_;
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// Turn off when brightness is set to zero, and reset brightness (so that it has nonzero brightness when turned on).
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if (this->has_brightness() && this->brightness_ == 0.0f) {
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this->state_ = false;
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this->set_flag_(FLAG_HAS_STATE, true);
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this->set_flag_(FLAG_HAS_STATE);
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this->brightness_ = 1.0f;
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}
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// Set color brightness to 100% if currently zero and a color is set.
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if (this->has_red() || this->has_green() || this->has_blue()) {
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if (!this->has_color_brightness() && this->parent_->remote_values.get_color_brightness() == 0.0f) {
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this->color_brightness_ = 1.0f;
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this->set_flag_(FLAG_HAS_COLOR_BRIGHTNESS, true);
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}
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if ((this->has_red() || this->has_green() || this->has_blue()) && !this->has_color_brightness() &&
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this->parent_->remote_values.get_color_brightness() == 0.0f) {
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this->color_brightness_ = 1.0f;
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this->set_flag_(FLAG_HAS_COLOR_BRIGHTNESS);
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}
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// Create color values for the light with this call applied.
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// Capability validation
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if (this->has_brightness() && this->brightness_ > 0.0f && !(color_mode & ColorCapability::BRIGHTNESS))
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this->log_and_clear_unsupported_(FLAG_HAS_BRIGHTNESS, LOG_STR("brightness"), false);
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// Transition length possible check
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if (this->has_transition_() && this->transition_length_ != 0 && !(color_mode & ColorCapability::BRIGHTNESS))
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this->log_and_clear_unsupported_(FLAG_HAS_TRANSITION, LOG_STR("transitions"), false);
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if (this->has_color_brightness() && this->color_brightness_ > 0.0f && !(color_mode & ColorCapability::RGB))
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this->log_and_clear_unsupported_(FLAG_HAS_COLOR_BRIGHTNESS, LOG_STR("RGB brightness"), true);
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// RGB exists check
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if (((this->has_red() && this->red_ > 0.0f) || (this->has_green() && this->green_ > 0.0f) ||
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(this->has_blue() && this->blue_ > 0.0f)) &&
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!(color_mode & ColorCapability::RGB)) {
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log_color_mode_not_supported(name, LOG_STR("RGB color"));
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this->clear_flag_(FLAG_HAS_RED);
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this->clear_flag_(FLAG_HAS_GREEN);
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this->clear_flag_(FLAG_HAS_BLUE);
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}
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// White value exists check
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if (this->has_white() && this->white_ > 0.0f &&
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!(color_mode & ColorCapability::WHITE || color_mode & ColorCapability::COLD_WARM_WHITE))
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this->log_and_clear_unsupported_(FLAG_HAS_WHITE, LOG_STR("white value"), true);
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// Color temperature exists check
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if (this->has_color_temperature() &&
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!(color_mode & ColorCapability::COLOR_TEMPERATURE || color_mode & ColorCapability::COLD_WARM_WHITE))
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this->log_and_clear_unsupported_(FLAG_HAS_COLOR_TEMPERATURE, LOG_STR("color temperature"), true);
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// Cold/warm white value exists check
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if (((this->has_cold_white() && this->cold_white_ > 0.0f) || (this->has_warm_white() && this->warm_white_ > 0.0f)) &&
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!(color_mode & ColorCapability::COLD_WARM_WHITE)) {
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log_color_mode_not_supported(name, LOG_STR("cold/warm white value"));
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this->clear_flag_(FLAG_HAS_COLD_WHITE);
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this->clear_flag_(FLAG_HAS_WARM_WHITE);
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}
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// Create color values and validate+apply ranges in one step to eliminate duplicate checks
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auto v = this->parent_->remote_values;
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if (this->has_color_mode())
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v.set_color_mode(this->color_mode_);
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if (this->has_state())
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v.set_state(this->state_);
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if (this->has_brightness())
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v.set_brightness(this->brightness_);
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if (this->has_color_brightness())
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v.set_color_brightness(this->color_brightness_);
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if (this->has_red())
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v.set_red(this->red_);
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if (this->has_green())
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v.set_green(this->green_);
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if (this->has_blue())
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v.set_blue(this->blue_);
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if (this->has_white())
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v.set_white(this->white_);
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if (this->has_color_temperature())
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v.set_color_temperature(this->color_temperature_);
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if (this->has_cold_white())
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v.set_cold_white(this->cold_white_);
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if (this->has_warm_white())
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v.set_warm_white(this->warm_white_);
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#define VALIDATE_AND_APPLY(field, setter, name_str, ...) \
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if (this->has_##field()) { \
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clamp_and_log_if_invalid(name, this->field##_, LOG_STR(name_str), ##__VA_ARGS__); \
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v.setter(this->field##_); \
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}
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VALIDATE_AND_APPLY(brightness, set_brightness, "Brightness")
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VALIDATE_AND_APPLY(color_brightness, set_color_brightness, "Color brightness")
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VALIDATE_AND_APPLY(red, set_red, "Red")
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VALIDATE_AND_APPLY(green, set_green, "Green")
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VALIDATE_AND_APPLY(blue, set_blue, "Blue")
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VALIDATE_AND_APPLY(white, set_white, "White")
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VALIDATE_AND_APPLY(cold_white, set_cold_white, "Cold white")
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VALIDATE_AND_APPLY(warm_white, set_warm_white, "Warm white")
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VALIDATE_AND_APPLY(color_temperature, set_color_temperature, "Color temperature", traits.get_min_mireds(),
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traits.get_max_mireds())
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#undef VALIDATE_AND_APPLY
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v.normalize_color();
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// Flash length check
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if (this->has_flash_() && this->flash_length_ == 0) {
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log_invalid_parameter(name, LOG_STR("flash length must be greater than zero"));
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this->set_flag_(FLAG_HAS_FLASH, false);
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log_invalid_parameter(name, LOG_STR("flash length must be >0"));
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this->clear_flag_(FLAG_HAS_FLASH);
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}
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// validate transition length/flash length/effect not used at the same time
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@@ -330,42 +310,40 @@ LightColorValues LightCall::validate_() {
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// If effect is already active, remove effect start
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if (this->has_effect_() && this->effect_ == this->parent_->active_effect_index_) {
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this->set_flag_(FLAG_HAS_EFFECT, false);
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this->clear_flag_(FLAG_HAS_EFFECT);
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}
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// validate effect index
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if (this->has_effect_() && this->effect_ > this->parent_->effects_.size()) {
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ESP_LOGW(TAG, "'%s': invalid effect index %" PRIu32, name, this->effect_);
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this->set_flag_(FLAG_HAS_EFFECT, false);
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this->clear_flag_(FLAG_HAS_EFFECT);
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}
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if (this->has_effect_() && (this->has_transition_() || this->has_flash_())) {
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log_invalid_parameter(name, LOG_STR("effect cannot be used with transition/flash"));
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this->set_flag_(FLAG_HAS_TRANSITION, false);
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this->set_flag_(FLAG_HAS_FLASH, false);
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this->clear_flag_(FLAG_HAS_TRANSITION);
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this->clear_flag_(FLAG_HAS_FLASH);
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}
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if (this->has_flash_() && this->has_transition_()) {
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log_invalid_parameter(name, LOG_STR("flash cannot be used with transition"));
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this->set_flag_(FLAG_HAS_TRANSITION, false);
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this->clear_flag_(FLAG_HAS_TRANSITION);
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}
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if (!this->has_transition_() && !this->has_flash_() && (!this->has_effect_() || this->effect_ == 0) &&
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supports_transition) {
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// nothing specified and light supports transitions, set default transition length
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this->transition_length_ = this->parent_->default_transition_length_;
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this->set_flag_(FLAG_HAS_TRANSITION, true);
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this->set_flag_(FLAG_HAS_TRANSITION);
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}
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if (this->has_transition_() && this->transition_length_ == 0) {
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// 0 transition is interpreted as no transition (instant change)
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this->set_flag_(FLAG_HAS_TRANSITION, false);
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this->clear_flag_(FLAG_HAS_TRANSITION);
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}
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if (this->has_transition_() && !supports_transition) {
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log_feature_not_supported(name, LOG_STR("transitions"));
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this->set_flag_(FLAG_HAS_TRANSITION, false);
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}
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if (this->has_transition_() && !supports_transition)
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this->log_and_clear_unsupported_(FLAG_HAS_TRANSITION, LOG_STR("transitions"), false);
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// If not a flash and turning the light off, then disable the light
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// Do not use light color values directly, so that effects can set 0% brightness
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@@ -374,17 +352,17 @@ LightColorValues LightCall::validate_() {
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if (!this->has_flash_() && !target_state) {
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if (this->has_effect_()) {
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log_invalid_parameter(name, LOG_STR("cannot start effect when turning off"));
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this->set_flag_(FLAG_HAS_EFFECT, false);
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this->clear_flag_(FLAG_HAS_EFFECT);
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} else if (this->parent_->active_effect_index_ != 0 && explicit_turn_off_request) {
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// Auto turn off effect
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this->effect_ = 0;
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this->set_flag_(FLAG_HAS_EFFECT, true);
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this->set_flag_(FLAG_HAS_EFFECT);
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}
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}
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// Disable saving for flashes
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if (this->has_flash_())
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this->set_flag_(FLAG_SAVE, false);
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this->clear_flag_(FLAG_SAVE);
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return v;
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}
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@@ -418,12 +396,12 @@ void LightCall::transform_parameters_() {
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const float gamma = this->parent_->get_gamma_correct();
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this->cold_white_ = gamma_uncorrect(cw_fraction / max_cw_ww, gamma);
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this->warm_white_ = gamma_uncorrect(ww_fraction / max_cw_ww, gamma);
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this->set_flag_(FLAG_HAS_COLD_WHITE, true);
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this->set_flag_(FLAG_HAS_WARM_WHITE, true);
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this->set_flag_(FLAG_HAS_COLD_WHITE);
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this->set_flag_(FLAG_HAS_WARM_WHITE);
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}
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if (this->has_white()) {
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this->brightness_ = this->white_;
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this->set_flag_(FLAG_HAS_BRIGHTNESS, true);
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this->set_flag_(FLAG_HAS_BRIGHTNESS);
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}
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}
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}
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@@ -630,7 +608,7 @@ LightCall &LightCall::set_effect(optional<std::string> effect) {
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}
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LightCall &LightCall::set_effect(uint32_t effect_number) {
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this->effect_ = effect_number;
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this->set_flag_(FLAG_HAS_EFFECT, true);
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this->set_flag_(FLAG_HAS_EFFECT);
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return *this;
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}
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LightCall &LightCall::set_effect(optional<uint32_t> effect_number) {
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@@ -4,6 +4,10 @@
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#include <set>
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namespace esphome {
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// Forward declaration
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struct LogString;
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namespace light {
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class LightState;
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@@ -207,14 +211,14 @@ class LightCall {
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FLAG_SAVE = 1 << 15,
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};
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bool has_transition_() { return (this->flags_ & FLAG_HAS_TRANSITION) != 0; }
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bool has_flash_() { return (this->flags_ & FLAG_HAS_FLASH) != 0; }
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bool has_effect_() { return (this->flags_ & FLAG_HAS_EFFECT) != 0; }
|
||||
bool get_publish_() { return (this->flags_ & FLAG_PUBLISH) != 0; }
|
||||
bool get_save_() { return (this->flags_ & FLAG_SAVE) != 0; }
|
||||
inline bool has_transition_() { return (this->flags_ & FLAG_HAS_TRANSITION) != 0; }
|
||||
inline bool has_flash_() { return (this->flags_ & FLAG_HAS_FLASH) != 0; }
|
||||
inline bool has_effect_() { return (this->flags_ & FLAG_HAS_EFFECT) != 0; }
|
||||
inline bool get_publish_() { return (this->flags_ & FLAG_PUBLISH) != 0; }
|
||||
inline bool get_save_() { return (this->flags_ & FLAG_SAVE) != 0; }
|
||||
|
||||
// Helper to set flag
|
||||
void set_flag_(FieldFlags flag, bool value) {
|
||||
// Helper to set flag - defaults to true for common case
|
||||
void set_flag_(FieldFlags flag, bool value = true) {
|
||||
if (value) {
|
||||
this->flags_ |= flag;
|
||||
} else {
|
||||
@@ -222,6 +226,12 @@ class LightCall {
|
||||
}
|
||||
}
|
||||
|
||||
// Helper to clear flag - reduces code size for common case
|
||||
void clear_flag_(FieldFlags flag) { this->flags_ &= ~flag; }
|
||||
|
||||
// Helper to log unsupported feature and clear flag - reduces code duplication
|
||||
void log_and_clear_unsupported_(FieldFlags flag, const LogString *feature, bool use_color_mode_log);
|
||||
|
||||
LightState *parent_;
|
||||
|
||||
// Light state values - use flags_ to check if a value has been set.
|
||||
|
Reference in New Issue
Block a user