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mirror of https://github.com/esphome/esphome.git synced 2025-10-11 14:23:47 +01:00

[light] Reduce flash usage by eliminating duplicate validation code (#11030)

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
J. Nick Koston
2025-10-07 15:23:57 -05:00
committed by GitHub
parent 3f3bce7ef4
commit 1aeefbe547
2 changed files with 120 additions and 132 deletions

View File

@@ -10,11 +10,15 @@ namespace light {
static const char *const TAG = "light";
// Helper functions to reduce code size for logging
#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_WARN
static void log_validation_warning(const char *name, const LogString *param_name, float val, float min, float max) {
ESP_LOGW(TAG, "'%s': %s value %.2f is out of range [%.1f - %.1f]", name, LOG_STR_ARG(param_name), val, min, max);
static void clamp_and_log_if_invalid(const char *name, float &value, const LogString *param_name, float min = 0.0f,
float max = 1.0f) {
if (value < min || value > max) {
ESP_LOGW(TAG, "'%s': %s value %.2f is out of range [%.1f - %.1f]", name, LOG_STR_ARG(param_name), value, min, max);
value = clamp(value, min, max);
}
}
#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_WARN
static void log_feature_not_supported(const char *name, const LogString *feature) {
ESP_LOGW(TAG, "'%s': %s not supported", name, LOG_STR_ARG(feature));
}
@@ -27,7 +31,6 @@ static void log_invalid_parameter(const char *name, const LogString *message) {
ESP_LOGW(TAG, "'%s': %s", name, LOG_STR_ARG(message));
}
#else
#define log_validation_warning(name, param_name, val, min, max)
#define log_feature_not_supported(name, feature)
#define log_color_mode_not_supported(name, feature)
#define log_invalid_parameter(name, message)
@@ -44,7 +47,7 @@ static void log_invalid_parameter(const char *name, const LogString *message) {
} \
LightCall &LightCall::set_##name(type name) { \
this->name##_ = name; \
this->set_flag_(flag, true); \
this->set_flag_(flag); \
return *this; \
}
@@ -181,6 +184,16 @@ void LightCall::perform() {
}
}
void LightCall::log_and_clear_unsupported_(FieldFlags flag, const LogString *feature, bool use_color_mode_log) {
auto *name = this->parent_->get_name().c_str();
if (use_color_mode_log) {
log_color_mode_not_supported(name, feature);
} else {
log_feature_not_supported(name, feature);
}
this->clear_flag_(flag);
}
LightColorValues LightCall::validate_() {
auto *name = this->parent_->get_name().c_str();
auto traits = this->parent_->get_traits();
@@ -188,141 +201,108 @@ LightColorValues LightCall::validate_() {
// Color mode check
if (this->has_color_mode() && !traits.supports_color_mode(this->color_mode_)) {
ESP_LOGW(TAG, "'%s' does not support color mode %s", name, LOG_STR_ARG(color_mode_to_human(this->color_mode_)));
this->set_flag_(FLAG_HAS_COLOR_MODE, false);
this->clear_flag_(FLAG_HAS_COLOR_MODE);
}
// Ensure there is always a color mode set
if (!this->has_color_mode()) {
this->color_mode_ = this->compute_color_mode_();
this->set_flag_(FLAG_HAS_COLOR_MODE, true);
this->set_flag_(FLAG_HAS_COLOR_MODE);
}
auto color_mode = this->color_mode_;
// Transform calls that use non-native parameters for the current mode.
this->transform_parameters_();
// Brightness exists check
if (this->has_brightness() && this->brightness_ > 0.0f && !(color_mode & ColorCapability::BRIGHTNESS)) {
log_feature_not_supported(name, LOG_STR("brightness"));
this->set_flag_(FLAG_HAS_BRIGHTNESS, false);
}
// Transition length possible check
if (this->has_transition_() && this->transition_length_ != 0 && !(color_mode & ColorCapability::BRIGHTNESS)) {
log_feature_not_supported(name, LOG_STR("transitions"));
this->set_flag_(FLAG_HAS_TRANSITION, false);
}
// Color brightness exists check
if (this->has_color_brightness() && this->color_brightness_ > 0.0f && !(color_mode & ColorCapability::RGB)) {
log_color_mode_not_supported(name, LOG_STR("RGB brightness"));
this->set_flag_(FLAG_HAS_COLOR_BRIGHTNESS, false);
}
// RGB exists check
if ((this->has_red() && this->red_ > 0.0f) || (this->has_green() && this->green_ > 0.0f) ||
(this->has_blue() && this->blue_ > 0.0f)) {
if (!(color_mode & ColorCapability::RGB)) {
log_color_mode_not_supported(name, LOG_STR("RGB color"));
this->set_flag_(FLAG_HAS_RED, false);
this->set_flag_(FLAG_HAS_GREEN, false);
this->set_flag_(FLAG_HAS_BLUE, false);
}
}
// White value exists check
if (this->has_white() && this->white_ > 0.0f &&
!(color_mode & ColorCapability::WHITE || color_mode & ColorCapability::COLD_WARM_WHITE)) {
log_color_mode_not_supported(name, LOG_STR("white value"));
this->set_flag_(FLAG_HAS_WHITE, false);
}
// Color temperature exists check
if (this->has_color_temperature() &&
!(color_mode & ColorCapability::COLOR_TEMPERATURE || color_mode & ColorCapability::COLD_WARM_WHITE)) {
log_color_mode_not_supported(name, LOG_STR("color temperature"));
this->set_flag_(FLAG_HAS_COLOR_TEMPERATURE, false);
}
// Cold/warm white value exists check
if ((this->has_cold_white() && this->cold_white_ > 0.0f) || (this->has_warm_white() && this->warm_white_ > 0.0f)) {
if (!(color_mode & ColorCapability::COLD_WARM_WHITE)) {
log_color_mode_not_supported(name, LOG_STR("cold/warm white value"));
this->set_flag_(FLAG_HAS_COLD_WHITE, false);
this->set_flag_(FLAG_HAS_WARM_WHITE, false);
}
}
#define VALIDATE_RANGE_(name_, upper_name, min, max) \
if (this->has_##name_()) { \
auto val = this->name_##_; \
if (val < (min) || val > (max)) { \
log_validation_warning(name, LOG_STR(upper_name), val, (min), (max)); \
this->name_##_ = clamp(val, (min), (max)); \
} \
}
#define VALIDATE_RANGE(name, upper_name) VALIDATE_RANGE_(name, upper_name, 0.0f, 1.0f)
// Range checks
VALIDATE_RANGE(brightness, "Brightness")
VALIDATE_RANGE(color_brightness, "Color brightness")
VALIDATE_RANGE(red, "Red")
VALIDATE_RANGE(green, "Green")
VALIDATE_RANGE(blue, "Blue")
VALIDATE_RANGE(white, "White")
VALIDATE_RANGE(cold_white, "Cold white")
VALIDATE_RANGE(warm_white, "Warm white")
VALIDATE_RANGE_(color_temperature, "Color temperature", traits.get_min_mireds(), traits.get_max_mireds())
// Business logic adjustments before validation
// Flag whether an explicit turn off was requested, in which case we'll also stop the effect.
bool explicit_turn_off_request = this->has_state() && !this->state_;
// Turn off when brightness is set to zero, and reset brightness (so that it has nonzero brightness when turned on).
if (this->has_brightness() && this->brightness_ == 0.0f) {
this->state_ = false;
this->set_flag_(FLAG_HAS_STATE, true);
this->set_flag_(FLAG_HAS_STATE);
this->brightness_ = 1.0f;
}
// Set color brightness to 100% if currently zero and a color is set.
if (this->has_red() || this->has_green() || this->has_blue()) {
if (!this->has_color_brightness() && this->parent_->remote_values.get_color_brightness() == 0.0f) {
if ((this->has_red() || this->has_green() || this->has_blue()) && !this->has_color_brightness() &&
this->parent_->remote_values.get_color_brightness() == 0.0f) {
this->color_brightness_ = 1.0f;
this->set_flag_(FLAG_HAS_COLOR_BRIGHTNESS, true);
}
this->set_flag_(FLAG_HAS_COLOR_BRIGHTNESS);
}
// Create color values for the light with this call applied.
// Capability validation
if (this->has_brightness() && this->brightness_ > 0.0f && !(color_mode & ColorCapability::BRIGHTNESS))
this->log_and_clear_unsupported_(FLAG_HAS_BRIGHTNESS, LOG_STR("brightness"), false);
// Transition length possible check
if (this->has_transition_() && this->transition_length_ != 0 && !(color_mode & ColorCapability::BRIGHTNESS))
this->log_and_clear_unsupported_(FLAG_HAS_TRANSITION, LOG_STR("transitions"), false);
if (this->has_color_brightness() && this->color_brightness_ > 0.0f && !(color_mode & ColorCapability::RGB))
this->log_and_clear_unsupported_(FLAG_HAS_COLOR_BRIGHTNESS, LOG_STR("RGB brightness"), true);
// RGB exists check
if (((this->has_red() && this->red_ > 0.0f) || (this->has_green() && this->green_ > 0.0f) ||
(this->has_blue() && this->blue_ > 0.0f)) &&
!(color_mode & ColorCapability::RGB)) {
log_color_mode_not_supported(name, LOG_STR("RGB color"));
this->clear_flag_(FLAG_HAS_RED);
this->clear_flag_(FLAG_HAS_GREEN);
this->clear_flag_(FLAG_HAS_BLUE);
}
// White value exists check
if (this->has_white() && this->white_ > 0.0f &&
!(color_mode & ColorCapability::WHITE || color_mode & ColorCapability::COLD_WARM_WHITE))
this->log_and_clear_unsupported_(FLAG_HAS_WHITE, LOG_STR("white value"), true);
// Color temperature exists check
if (this->has_color_temperature() &&
!(color_mode & ColorCapability::COLOR_TEMPERATURE || color_mode & ColorCapability::COLD_WARM_WHITE))
this->log_and_clear_unsupported_(FLAG_HAS_COLOR_TEMPERATURE, LOG_STR("color temperature"), true);
// Cold/warm white value exists check
if (((this->has_cold_white() && this->cold_white_ > 0.0f) || (this->has_warm_white() && this->warm_white_ > 0.0f)) &&
!(color_mode & ColorCapability::COLD_WARM_WHITE)) {
log_color_mode_not_supported(name, LOG_STR("cold/warm white value"));
this->clear_flag_(FLAG_HAS_COLD_WHITE);
this->clear_flag_(FLAG_HAS_WARM_WHITE);
}
// Create color values and validate+apply ranges in one step to eliminate duplicate checks
auto v = this->parent_->remote_values;
if (this->has_color_mode())
v.set_color_mode(this->color_mode_);
if (this->has_state())
v.set_state(this->state_);
if (this->has_brightness())
v.set_brightness(this->brightness_);
if (this->has_color_brightness())
v.set_color_brightness(this->color_brightness_);
if (this->has_red())
v.set_red(this->red_);
if (this->has_green())
v.set_green(this->green_);
if (this->has_blue())
v.set_blue(this->blue_);
if (this->has_white())
v.set_white(this->white_);
if (this->has_color_temperature())
v.set_color_temperature(this->color_temperature_);
if (this->has_cold_white())
v.set_cold_white(this->cold_white_);
if (this->has_warm_white())
v.set_warm_white(this->warm_white_);
#define VALIDATE_AND_APPLY(field, setter, name_str, ...) \
if (this->has_##field()) { \
clamp_and_log_if_invalid(name, this->field##_, LOG_STR(name_str), ##__VA_ARGS__); \
v.setter(this->field##_); \
}
VALIDATE_AND_APPLY(brightness, set_brightness, "Brightness")
VALIDATE_AND_APPLY(color_brightness, set_color_brightness, "Color brightness")
VALIDATE_AND_APPLY(red, set_red, "Red")
VALIDATE_AND_APPLY(green, set_green, "Green")
VALIDATE_AND_APPLY(blue, set_blue, "Blue")
VALIDATE_AND_APPLY(white, set_white, "White")
VALIDATE_AND_APPLY(cold_white, set_cold_white, "Cold white")
VALIDATE_AND_APPLY(warm_white, set_warm_white, "Warm white")
VALIDATE_AND_APPLY(color_temperature, set_color_temperature, "Color temperature", traits.get_min_mireds(),
traits.get_max_mireds())
#undef VALIDATE_AND_APPLY
v.normalize_color();
// Flash length check
if (this->has_flash_() && this->flash_length_ == 0) {
log_invalid_parameter(name, LOG_STR("flash length must be greater than zero"));
this->set_flag_(FLAG_HAS_FLASH, false);
log_invalid_parameter(name, LOG_STR("flash length must be >0"));
this->clear_flag_(FLAG_HAS_FLASH);
}
// validate transition length/flash length/effect not used at the same time
@@ -330,42 +310,40 @@ LightColorValues LightCall::validate_() {
// If effect is already active, remove effect start
if (this->has_effect_() && this->effect_ == this->parent_->active_effect_index_) {
this->set_flag_(FLAG_HAS_EFFECT, false);
this->clear_flag_(FLAG_HAS_EFFECT);
}
// validate effect index
if (this->has_effect_() && this->effect_ > this->parent_->effects_.size()) {
ESP_LOGW(TAG, "'%s': invalid effect index %" PRIu32, name, this->effect_);
this->set_flag_(FLAG_HAS_EFFECT, false);
this->clear_flag_(FLAG_HAS_EFFECT);
}
if (this->has_effect_() && (this->has_transition_() || this->has_flash_())) {
log_invalid_parameter(name, LOG_STR("effect cannot be used with transition/flash"));
this->set_flag_(FLAG_HAS_TRANSITION, false);
this->set_flag_(FLAG_HAS_FLASH, false);
this->clear_flag_(FLAG_HAS_TRANSITION);
this->clear_flag_(FLAG_HAS_FLASH);
}
if (this->has_flash_() && this->has_transition_()) {
log_invalid_parameter(name, LOG_STR("flash cannot be used with transition"));
this->set_flag_(FLAG_HAS_TRANSITION, false);
this->clear_flag_(FLAG_HAS_TRANSITION);
}
if (!this->has_transition_() && !this->has_flash_() && (!this->has_effect_() || this->effect_ == 0) &&
supports_transition) {
// nothing specified and light supports transitions, set default transition length
this->transition_length_ = this->parent_->default_transition_length_;
this->set_flag_(FLAG_HAS_TRANSITION, true);
this->set_flag_(FLAG_HAS_TRANSITION);
}
if (this->has_transition_() && this->transition_length_ == 0) {
// 0 transition is interpreted as no transition (instant change)
this->set_flag_(FLAG_HAS_TRANSITION, false);
this->clear_flag_(FLAG_HAS_TRANSITION);
}
if (this->has_transition_() && !supports_transition) {
log_feature_not_supported(name, LOG_STR("transitions"));
this->set_flag_(FLAG_HAS_TRANSITION, false);
}
if (this->has_transition_() && !supports_transition)
this->log_and_clear_unsupported_(FLAG_HAS_TRANSITION, LOG_STR("transitions"), false);
// If not a flash and turning the light off, then disable the light
// Do not use light color values directly, so that effects can set 0% brightness
@@ -374,17 +352,17 @@ LightColorValues LightCall::validate_() {
if (!this->has_flash_() && !target_state) {
if (this->has_effect_()) {
log_invalid_parameter(name, LOG_STR("cannot start effect when turning off"));
this->set_flag_(FLAG_HAS_EFFECT, false);
this->clear_flag_(FLAG_HAS_EFFECT);
} else if (this->parent_->active_effect_index_ != 0 && explicit_turn_off_request) {
// Auto turn off effect
this->effect_ = 0;
this->set_flag_(FLAG_HAS_EFFECT, true);
this->set_flag_(FLAG_HAS_EFFECT);
}
}
// Disable saving for flashes
if (this->has_flash_())
this->set_flag_(FLAG_SAVE, false);
this->clear_flag_(FLAG_SAVE);
return v;
}
@@ -418,12 +396,12 @@ void LightCall::transform_parameters_() {
const float gamma = this->parent_->get_gamma_correct();
this->cold_white_ = gamma_uncorrect(cw_fraction / max_cw_ww, gamma);
this->warm_white_ = gamma_uncorrect(ww_fraction / max_cw_ww, gamma);
this->set_flag_(FLAG_HAS_COLD_WHITE, true);
this->set_flag_(FLAG_HAS_WARM_WHITE, true);
this->set_flag_(FLAG_HAS_COLD_WHITE);
this->set_flag_(FLAG_HAS_WARM_WHITE);
}
if (this->has_white()) {
this->brightness_ = this->white_;
this->set_flag_(FLAG_HAS_BRIGHTNESS, true);
this->set_flag_(FLAG_HAS_BRIGHTNESS);
}
}
}
@@ -630,7 +608,7 @@ LightCall &LightCall::set_effect(optional<std::string> effect) {
}
LightCall &LightCall::set_effect(uint32_t effect_number) {
this->effect_ = effect_number;
this->set_flag_(FLAG_HAS_EFFECT, true);
this->set_flag_(FLAG_HAS_EFFECT);
return *this;
}
LightCall &LightCall::set_effect(optional<uint32_t> effect_number) {

View File

@@ -4,6 +4,10 @@
#include <set>
namespace esphome {
// Forward declaration
struct LogString;
namespace light {
class LightState;
@@ -207,14 +211,14 @@ class LightCall {
FLAG_SAVE = 1 << 15,
};
bool has_transition_() { return (this->flags_ & FLAG_HAS_TRANSITION) != 0; }
bool has_flash_() { return (this->flags_ & FLAG_HAS_FLASH) != 0; }
bool has_effect_() { return (this->flags_ & FLAG_HAS_EFFECT) != 0; }
bool get_publish_() { return (this->flags_ & FLAG_PUBLISH) != 0; }
bool get_save_() { return (this->flags_ & FLAG_SAVE) != 0; }
inline bool has_transition_() { return (this->flags_ & FLAG_HAS_TRANSITION) != 0; }
inline bool has_flash_() { return (this->flags_ & FLAG_HAS_FLASH) != 0; }
inline bool has_effect_() { return (this->flags_ & FLAG_HAS_EFFECT) != 0; }
inline bool get_publish_() { return (this->flags_ & FLAG_PUBLISH) != 0; }
inline bool get_save_() { return (this->flags_ & FLAG_SAVE) != 0; }
// Helper to set flag
void set_flag_(FieldFlags flag, bool value) {
// Helper to set flag - defaults to true for common case
void set_flag_(FieldFlags flag, bool value = true) {
if (value) {
this->flags_ |= flag;
} else {
@@ -222,6 +226,12 @@ class LightCall {
}
}
// Helper to clear flag - reduces code size for common case
void clear_flag_(FieldFlags flag) { this->flags_ &= ~flag; }
// Helper to log unsupported feature and clear flag - reduces code duplication
void log_and_clear_unsupported_(FieldFlags flag, const LogString *feature, bool use_color_mode_log);
LightState *parent_;
// Light state values - use flags_ to check if a value has been set.