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Reduce memory required for sensor entities (#9201)
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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@@ -23,16 +23,22 @@ std::string state_class_to_string(StateClass state_class) {
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Sensor::Sensor() : state(NAN), raw_state(NAN) {}
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int8_t Sensor::get_accuracy_decimals() {
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if (this->accuracy_decimals_.has_value())
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return *this->accuracy_decimals_;
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if (this->sensor_flags_.has_accuracy_override)
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return this->accuracy_decimals_;
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return 0;
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}
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void Sensor::set_accuracy_decimals(int8_t accuracy_decimals) { this->accuracy_decimals_ = accuracy_decimals; }
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void Sensor::set_accuracy_decimals(int8_t accuracy_decimals) {
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this->accuracy_decimals_ = accuracy_decimals;
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this->sensor_flags_.has_accuracy_override = true;
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}
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void Sensor::set_state_class(StateClass state_class) { this->state_class_ = state_class; }
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void Sensor::set_state_class(StateClass state_class) {
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this->state_class_ = state_class;
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this->sensor_flags_.has_state_class_override = true;
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}
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StateClass Sensor::get_state_class() {
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if (this->state_class_.has_value())
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return *this->state_class_;
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if (this->sensor_flags_.has_state_class_override)
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return this->state_class_;
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return StateClass::STATE_CLASS_NONE;
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}
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@@ -80,9 +80,9 @@ class Sensor : public EntityBase, public EntityBase_DeviceClass, public EntityBa
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* state changes to the database when they are published, even if the state is the
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* same as before.
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*/
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bool get_force_update() const { return force_update_; }
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bool get_force_update() const { return sensor_flags_.force_update; }
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/// Set force update mode.
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void set_force_update(bool force_update) { force_update_ = force_update; }
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void set_force_update(bool force_update) { sensor_flags_.force_update = force_update; }
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/// Add a filter to the filter chain. Will be appended to the back.
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void add_filter(Filter *filter);
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@@ -155,9 +155,17 @@ class Sensor : public EntityBase, public EntityBase_DeviceClass, public EntityBa
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Filter *filter_list_{nullptr}; ///< Store all active filters.
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optional<int8_t> accuracy_decimals_; ///< Accuracy in decimals override
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optional<StateClass> state_class_{STATE_CLASS_NONE}; ///< State class override
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bool force_update_{false}; ///< Force update mode
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// Group small members together to avoid padding
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int8_t accuracy_decimals_{-1}; ///< Accuracy in decimals (-1 = not set)
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StateClass state_class_{STATE_CLASS_NONE}; ///< State class (STATE_CLASS_NONE = not set)
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// Bit-packed flags for sensor-specific settings
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struct SensorFlags {
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uint8_t has_accuracy_override : 1;
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uint8_t has_state_class_override : 1;
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uint8_t force_update : 1;
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uint8_t reserved : 5; // Reserved for future use
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} sensor_flags_{};
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};
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} // namespace sensor
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