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Add support for controlling fan direction (#1051)

* Fix fan oscillation trait not being used

* Add fan direction support to SpeedFan

* Add fan direction to API

* Add fan direction support to BinaryFan

* Fix CI errors

* Fix python format

* Change some ordering to trigger CI

* Add test for the configuration
This commit is contained in:
Jim Persson
2020-06-14 21:54:31 +02:00
committed by GitHub
parent 35a2258f12
commit 0bb81e5b2d
16 changed files with 156 additions and 17 deletions

View File

@@ -28,6 +28,10 @@ enum FanSpeed : uint32_t {
FAN_SPEED_MEDIUM = 1,
FAN_SPEED_HIGH = 2,
};
enum FanDirection : uint32_t {
FAN_DIRECTION_FORWARD = 0,
FAN_DIRECTION_REVERSE = 1,
};
enum LogLevel : uint32_t {
LOG_LEVEL_NONE = 0,
LOG_LEVEL_ERROR = 1,
@@ -279,6 +283,7 @@ class ListEntitiesFanResponse : public ProtoMessage {
std::string unique_id{}; // NOLINT
bool supports_oscillation{false}; // NOLINT
bool supports_speed{false}; // NOLINT
bool supports_direction{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
@@ -289,10 +294,11 @@ class ListEntitiesFanResponse : public ProtoMessage {
};
class FanStateResponse : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
bool state{false}; // NOLINT
bool oscillating{false}; // NOLINT
enums::FanSpeed speed{}; // NOLINT
uint32_t key{0}; // NOLINT
bool state{false}; // NOLINT
bool oscillating{false}; // NOLINT
enums::FanSpeed speed{}; // NOLINT
enums::FanDirection direction{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
@@ -302,13 +308,15 @@ class FanStateResponse : public ProtoMessage {
};
class FanCommandRequest : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
bool has_state{false}; // NOLINT
bool state{false}; // NOLINT
bool has_speed{false}; // NOLINT
enums::FanSpeed speed{}; // NOLINT
bool has_oscillating{false}; // NOLINT
bool oscillating{false}; // NOLINT
uint32_t key{0}; // NOLINT
bool has_state{false}; // NOLINT
bool state{false}; // NOLINT
bool has_speed{false}; // NOLINT
enums::FanSpeed speed{}; // NOLINT
bool has_oscillating{false}; // NOLINT
bool oscillating{false}; // NOLINT
bool has_direction{false}; // NOLINT
enums::FanDirection direction{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;