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	[core] Initialize looping_components_ before setup blocking phase
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		| @@ -55,6 +55,9 @@ void Application::setup() { | ||||
|     return a->get_actual_setup_priority() > b->get_actual_setup_priority(); | ||||
|   }); | ||||
|  | ||||
|   // Initialize looping_components_ early so enable_pending_loops_() works during setup | ||||
|   this->calculate_looping_components_(); | ||||
|  | ||||
|   for (uint32_t i = 0; i < this->components_.size(); i++) { | ||||
|     Component *component = this->components_[i]; | ||||
|  | ||||
| @@ -97,7 +100,6 @@ void Application::setup() { | ||||
|   clear_setup_priority_overrides(); | ||||
|  | ||||
|   this->schedule_dump_config(); | ||||
|   this->calculate_looping_components_(); | ||||
| } | ||||
| void Application::loop() { | ||||
|   uint8_t new_app_state = 0; | ||||
|   | ||||
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